Player Matchup

Achilles
Achilles
 
Achilles
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sampoundsyou
Morgan Le Fay
Level 128
God Stats
8W - 10L
1,556 SR
Queue Stats
113W - 117L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gunloader27
Tsukuyomi
Level 117
God Stats
4W - 2L
1,769 SR
Queue Stats
4W - 3L
1,794 Elo+
Solo
Team Averages
Level 121
1,608 SR
1,593 Elo+

VS

Team Averages
Level 100
1,589 SR
1,469 Elo+
Hun Batz
Hun Batz
AngleOfDeath639
Hun Batz
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
695W - 702L
1,459 Elo+
Solo
Janus
Janus
GAARA112992
Janus
Level 128
God Stats
15W - 16L
1,438 SR
Queue Stats
116W - 116L
1,483 Elo+
Party 1
Terra
Terra
JustAnotherSinX
Terra
Level 108
God Stats
1W - 1L
1,829 SR
Queue Stats
53W - 53L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
7 / 2 / 7
11,840
846
13,864
13,871
10,811
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Sampoundsyou
Morgan Le Fay
15
5 / 3 / 9
11,786
842
15,685
8,418
3,418
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
gunloader27
Tsukuyomi
14
4 / 4 / 10
11,545
825
12,108
10,582
3,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
6 / 6 / 3
11,997
857
11,666
14,666
6,269
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 2
9,991
714
6,810
12,340
4,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 7
10,134
724
6,101
19,780
27,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
16
Kills
9
9
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
2
7
5.25
L
Hun Batz
6
6
3
1.25
L
2
6
2
0.5
L
1
4
7
1.13
W
Morgan Le Fay
Sampoundsyou
Morgan Le Fay
5
3
9
3.17
W
Tsukuyomi
gunloader27
Tsukuyomi
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,657
Damage
24,577
32,871
Taken
46,786
17,956
Mitigated
39,206
3,247
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,864
4,891
0
354
13,871
10,811
784
6,195
7,676
0
29,272
L
Hun Batz
11,666
2,493
229
415
14,666
6,269
0
3,247
11,419
0
37,854
L
6,810
62
0
1,086
12,340
4,998
0
5,997
6,343
40,147
0
L
6,101
228
1,251
4,430
19,780
27,939
0
6,871
12,909
21,923
0
W
Morgan Le Fay
Sampoundsyou
Morgan Le Fay
15,685
3,025
836
594
8,418
3,418
1,150
3,680
4,738
65,370
0
W
Tsukuyomi
gunloader27
Tsukuyomi
12,108
3,303
0
1,463
10,582
3,727
1,194
3,479
7,103
0
48,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,171
Gold Earned
32,122
158
Minions Killed
126
0
Camps Cleared
0
757,310
Distance Traveled
717,602
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,840
846
21
2
0
263,366
6
L
Hun Batz
11,997
857
47
3
0
227,024
2
L
Janus
9,991
714
61
4
0
210,573
2
L
Terra
10,134
724
18
1
0
280,005
0
W
Morgan Le Fay
11,786
842
88
6
0
246,445
2
W
Tsukuyomi
11,545
825
49
4
0
247,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role