Player Matchup

Cthulhu
Cthulhu
Bronze III
SWATxGHOST0x
Cthulhu
Bronze III
Level 80
God Stats
0W - 1L
1,437 SR
Queue Stats
4W - 14L
1,500 MMR
Solo
Anubis
Anubis
Silver III
Trevion857
Anubis
Silver III
Level 95
God Stats
2W - 3L
1,491 SR
Queue Stats
5W - 7L
1,444 MMR
Party 3
Geb
Geb
Bronze III
dillyg10
Geb
Bronze III
Level 110
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 83L
1,500 MMR
Party 1
Nemesis
Nemesis
Bronze III
insanehero
Nemesis
Bronze III
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
110W - 99L
1,500 MMR
Party 1
Izanami
Izanami
Silver I
xSwiftAvengerx
Izanami
Silver I
Level 103
God Stats
4W - 2L
1,668 SR
Queue Stats
15W - 13L
1,559 MMR
Party 3
Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,519 SR
1,501 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,498 SR
1,502 MMR
Danzaburou
Danzaburou
Gold II
HomeboyBobV
Danzaburou
Gold II
Level 149
God Stats
5W - 4L
1,365 SR
Queue Stats
147W - 131L
1,533 MMR
Party 2
Charybdis
Charybdis
Bronze III
JotaroWitDaDraco
Charybdis
Bronze III
Level 127
God Stats
7W - 6L
1,842 SR
Queue Stats
8W - 8L
1,500 MMR
Party 4
Agni
Agni
Gold IV
MITLOML
Agni
Gold IV
Level 127
God Stats
8W - 7L
1,285 SR
Queue Stats
201W - 189L
1,479 MMR
Party 2
Bacchus
Bacchus
Bronze III
ShadowRevenant1
Bacchus
Bronze III
Level 128
God Stats
7W - 4L
1,500 SR
Queue Stats
10W - 11L
1,500 MMR
Party 4
Bastet
Bastet
Silver II
T pourri Marc
Bastet
Silver II
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SWATxGHOST0x
Cthulhu
12
0 / 6 / 1
7,497
469
6,367
15,526
15,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
Trevion857
Anubis
14
2 / 8 / 4
8,339
521
7,734
15,941
7,674
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 8
7,619
476
4,759
16,061
14,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
insanehero
Nemesis
14
6 / 4 / 2
8,902
556
13,514
19,561
8,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 5 / 1
8,257
516
3,740
11,201
4,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Chang'eTyrAtlasNike

VS

Bans
ThorSkadiNe ZhaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HomeboyBobV
Danzaburou
18
5 / 0 / 3
11,586
724
12,840
13,806
6,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charybdis
15
5 / 1 / 6
9,468
592
13,769
6,280
2,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
MITLOML
Agni
14
4 / 4 / 5
9,609
601
13,663
11,366
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 2 / 8
10,098
631
10,883
15,250
18,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
4 / 2 / 8
9,504
594
10,057
13,423
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
9
Kills
25
26
Deaths
9
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HomeboyBobV
Danzaburou
5
0
3
6.5
W
Charybdis
5
1
6
8
W
Agni
MITLOML
Agni
4
4
5
1.63
L
Cthulhu
SWATxGHOST0x
Cthulhu
0
6
1
0.08
W
7
2
8
5.5
W
4
2
8
4
L
Anubis
Trevion857
Anubis
2
8
4
0.5
L
1
3
8
1.67
L
Nemesis
insanehero
Nemesis
6
4
2
1.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,114
Damage
61,212
78,290
Taken
60,125
49,796
Mitigated
37,493
16,604
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HomeboyBobV
Danzaburou
12,840
6,838
0
8,083
13,806
6,246
5,384
5,331
8,475
0
108,882
W
Charybdis
13,769
7,463
0
3,263
6,280
2,758
1,924
1,969
4,311
0
71,119
W
Agni
MITLOML
Agni
13,663
1,004
0
1,289
11,366
4,232
116
4,600
6,766
76,005
0
L
Cthulhu
SWATxGHOST0x
Cthulhu
6,367
401
0
3,410
15,526
15,063
0
2,437
13,089
50,927
0
W
10,883
1,080
0
3,264
15,250
18,929
32
4,359
10,891
23,731
1,114
W
10,057
3,173
0
3,394
13,423
5,328
227
3,234
10,189
0
63,242
L
Anubis
Trevion857
Anubis
7,734
797
0
4,572
15,941
7,674
0
7,965
7,934
66,780
0
L
4,759
508
0
2,091
16,061
14,828
0
3,624
12,127
14,808
0
L
Nemesis
insanehero
Nemesis
13,514
6,409
0
4,651
19,561
8,036
0
5,682
13,773
0
68,701
L
3,740
2,685
0
1,880
11,201
4,195
0
3,266
7,935
0
79,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,614
Gold Earned
50,265
470
Minions Killed
495
0
Camps Cleared
0
1,632,012
Distance Traveled
1,680,842
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,586
724
168
11
0
342,844
0
W
Charybdis
9,468
592
111
7
0
319,844
0
W
Agni
9,609
601
117
7
0
305,837
0
L
Cthulhu
7,497
469
88
6
0
330,350
7
W
Bacchus
10,098
631
23
1
0
357,094
2
W
Bastet
9,504
594
76
5
0
355,223
3
L
Anubis
8,339
521
114
7
0
274,134
2
L
Geb
7,619
476
22
1
0
367,762
0
L
Nemesis
8,902
556
105
7
0
353,031
1
L
Izanami
8,257
516
141
9
0
306,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role