Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Magnificent___J
Raijin
Level 159
God Stats
14W - 10L
1,553 SR
Queue Stats
345W - 326L
1,531 Elo+
Solo
Arachne
Arachne
PoB DaeV
Arachne
Level 120
God Stats
8W - 8L
1,569 SR
Queue Stats
272W - 263L
1,458 Elo+
Party 3
Bacchus
Bacchus
RelentlessBlue_
Bacchus
Level 158
God Stats
13W - 13L
1,677 SR
Queue Stats
385W - 380L
1,461 Elo+
Party 1
Mulan
Mulan
xPBx DeaD CandY
Mulan
Level 107
God Stats
9W - 4L
1,560 SR
Queue Stats
197W - 196L
1,426 Elo+
Party 3
Team Averages
Level 143
1,572 SR
1,475 Elo+

VS

Team Averages
Level 124
1,609 SR
1,478 Elo+
Charybdis
Charybdis
ELS Lime
Charybdis
Level 121
God Stats
16W - 27L
1,430 SR
Queue Stats
335W - 446L
1,470 Elo+
Party 2
Vulcan
Vulcan
Live From 903
Vulcan
Level 122
God Stats
10W - 6L
1,481 SR
Queue Stats
218W - 297L
1,471 Elo+
Party 2
Guan Yu
Guan Yu
SSDivine
Guan Yu
Level 148
God Stats
9W - 4L
1,451 SR
Queue Stats
130W - 140L
1,484 Elo+
Solo
Bellona
Bellona
buio-Veleno
Bellona
Level 86
God Stats
4W - 1L
1,764 SR
Queue Stats
103W - 95L
1,477 Elo+
Solo
Thanatos
Thanatos
iRamenGuy
Thanatos
Level 145
God Stats
17W - 7L
1,921 SR
Queue Stats
288W - 284L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 1 / 0
5,831
530
5,981
8,866
2,732
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 1
5,685
517
3,345
7,705
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
PoB DaeV
Arachne
11
2 / 3 / 0
6,229
566
3,984
10,335
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 2
5,523
502
4,843
12,032
8,389
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 3 / 0
6,183
562
7,585
11,804
7,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ELS Lime
Charybdis
10
0 / 1 / 2
5,854
532
4,976
6,441
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
3 / 1 / 4
7,188
653
10,701
5,427
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
SSDivine
Guan Yu
10
1 / 1 / 3
5,947
541
4,331
9,943
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
buio-Veleno
Bellona
11
0 / 1 / 3
6,516
592
4,637
10,747
10,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
iRamenGuy
Thanatos
12
8 / 0 / 3
7,370
670
8,935
9,598
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
12
12
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
1
0
1
W
Charybdis
ELS Lime
Charybdis
0
1
2
1
W
3
1
4
5
L
0
3
1
0.17
L
Arachne
PoB DaeV
Arachne
2
3
0
0.67
L
0
2
2
0.5
W
Guan Yu
SSDivine
Guan Yu
1
1
3
2.5
W
Bellona
buio-Veleno
Bellona
0
1
3
1.5
W
Thanatos
iRamenGuy
Thanatos
8
0
3
9.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,738
Damage
33,580
50,742
Taken
42,156
24,026
Mitigated
26,390
15,757
Healing
19,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,981
4,858
0
3,857
8,866
2,732
0
1,335
7,531
0
49,091
W
Charybdis
ELS Lime
Charybdis
4,976
3,416
0
2,051
6,441
2,468
0
1,739
4,702
0
49,292
W
10,701
4,199
0
806
5,427
2,251
0
2,991
2,436
60,287
0
L
3,345
443
0
1,180
7,705
2,457
0
4,490
3,215
40,179
0
L
Arachne
PoB DaeV
Arachne
3,984
3,000
0
1,968
10,335
3,387
0
1,769
8,566
0
52,263
L
4,843
968
1,326
2,994
12,032
8,389
0
3,107
8,925
18,283
0
W
Guan Yu
SSDivine
Guan Yu
4,331
635
431
3,893
9,943
7,301
56
2,055
7,888
0
14,868
W
Bellona
buio-Veleno
Bellona
4,637
1,475
0
4,145
10,747
10,643
0
0
10,747
0
45,256
W
Thanatos
iRamenGuy
Thanatos
8,935
4,888
0
8,271
9,598
3,727
0
1,403
8,195
0
49,449
L
7,585
1,557
0
4,432
11,804
7,061
0
0
11,804
0
44,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,451
Gold Earned
32,875
353
Minions Killed
369
0
Camps Cleared
0
1,056,146
Distance Traveled
1,191,451
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,831
530
91
8
0
202,052
1
W
Charybdis
5,854
532
102
9
0
202,387
0
W
Vulcan
7,188
653
98
9
0
248,158
2
L
Raijin
5,685
517
85
8
0
178,417
0
L
Arachne
6,229
566
86
8
0
259,120
0
L
Bacchus
5,523
502
13
1
0
215,580
1
W
Guan Yu
5,947
541
16
1
0
248,169
4
W
Bellona
6,516
592
79
7
0
227,053
0
W
Thanatos
7,370
670
74
7
0
265,684
2
L
Mulan
6,183
562
78
7
0
200,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role