Player Matchup

Poseidon
Poseidon
Bronze V
Grim666Lock666
Poseidon
Bronze V
Level 127
God Stats
0W - 1L
1,775 SR
Queue Stats
2W - 5L
1,362 MMR
Party 1
Vamana
Vamana
Silver II
runn-a-muck2
Vamana
Silver II
Level 40
God Stats
1W - 6L
1,368 SR
Queue Stats
19W - 31L
994 MMR
Party 1
Kuzenbo
Kuzenbo
Silver V
snaggedcoyote
Kuzenbo
Silver V
Level 36
God Stats
1W - 1L
1,675 SR
Queue Stats
20W - 35L
744 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 68
1,606 SR
1,033 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,502 SR
1,215 MMR
Achilles
Achilles
Gold I
Darkshadow101901
Achilles
Gold I
Level 119
God Stats
2W - 5L
1,438 SR
Queue Stats
144W - 157L
1,620 MMR
Solo
Izanami
Izanami
Bronze V
Lil Snap X
Izanami
Bronze V
Level 64
God Stats
7W - 6L
1,466 SR
Queue Stats
10W - 20L
990 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
WhiteDevil0169
Baron Samedi
Silver II
Level 125
God Stats
15W - 11L
1,602 SR
Queue Stats
194W - 260L
1,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
2 / 3 / 0
11,010
688
12,817
12,511
5,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
12
0 / 4 / 2
10,122
633
7,501
22,566
19,554
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
12
0 / 4 / 1
9,878
617
4,854
21,902
33,626
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AnubisNe ZhaCabrakanAo KuangChaac

VS

Bans
SobekSkadiAtlasSun WukongCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
13,256
829
14,671
20,053
30,880
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Lil Snap X
Izanami
13
1 / 1 / 5
11,410
713
11,440
11,809
5,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
WhiteDevil0169
Baron Samedi
17
3 / 0 / 8
13,024
814
25,339
8,750
5,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
11
11
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Poseidon
2
3
0
0.67
W
Izanami
Lil Snap X
Izanami
1
1
5
3.5
W
Baron Samedi
WhiteDevil0169
Baron Samedi
3
0
8
7
L
Vamana
0
4
2
0.25
L
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,172
Damage
51,450
56,979
Taken
40,612
58,786
Mitigated
42,238
5,184
Healing
21,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,671
1,741
565
6,975
20,053
30,880
298
7,135
12,918
0
35,845
L
Poseidon
12,817
1,135
0
375
12,511
5,606
0
4,849
7,662
76,524
0
W
Izanami
Lil Snap X
Izanami
11,440
7,176
0
3,917
11,809
5,700
2,765
6,026
5,783
0
70,025
W
Baron Samedi
WhiteDevil0169
Baron Samedi
25,339
1,962
3,674
5,905
8,750
5,658
329
4,956
3,794
84,463
0
L
Vamana
7,501
2,658
644
3,835
22,566
19,554
114
12,984
9,582
0
23,727
L
Kuzenbo
4,854
2,142
0
330
21,902
33,626
13
7,793
14,109
8,960
238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,010
Gold Earned
37,690
143
Minions Killed
227
0
Camps Cleared
0
942,322
Distance Traveled
924,801
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,256
829
30
2
0
325,340
6
L
Poseidon
11,010
688
106
7
0
318,499
0
W
Izanami
11,410
713
96
6
0
286,726
0
W
Baron Samedi
13,024
814
101
6
0
312,735
0
L
Vamana
10,122
633
33
2
0
306,435
0
L
Kuzenbo
9,878
617
4
0
0
317,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role