Player Matchup

He Bo
He Bo
Blurtistic
He Bo
Level 48
God Stats
10W - 13L
1,471 SR
Queue Stats
123W - 137L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
GroovyMocha
Tsukuyomi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,197 Elo+
Solo
Chiron
Chiron
ISO_ChunkyMan
Chiron
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 149L
1,420 Elo+
Solo
Ymir
Ymir
OnIyAnt-
Ymir
Level 54
God Stats
57W - 50L
1,544 SR
Queue Stats
178W - 183L
1,475 Elo+
Solo
Khepri
Khepri
ShescreamNeo
Khepri
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,476 Elo+
Solo
Team Averages
Level 55
1,503 SR
1,396 Elo+

VS

Team Averages
Level 54
1,474 SR
1,413 Elo+
Mercury
Mercury
MadBunnyFlame
Mercury
Level 108
God Stats
2W - 1L
1,603 SR
Queue Stats
33W - 28L
1,277 Elo+
Party 1
Atlas
Atlas
MadBunnyHaze
Atlas
Level 13
God Stats
3W - 6L
1,083 SR
Queue Stats
13W - 20L
1,323 Elo+
Party 1
Ix Chel
Ix Chel
McAssembly
Ix Chel
Level 57
God Stats
2W - 2L
1,315 SR
Queue Stats
149W - 130L
1,468 Elo+
Solo
Ullr
Ullr
QuickCellar6639
Ullr
Level 43
God Stats
3W - 0L
1,868 SR
Queue Stats
3W - 2L
1,579 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SnorlaXX-97
Tsukuyomi
Level 49
God Stats
5W - 3L
1,501 SR
Queue Stats
160W - 164L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
2 / 5 / 2
8,126
478
6,521
11,634
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
GroovyMocha
Tsukuyomi
13
3 / 7 / 0
8,509
501
14,935
18,116
8,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 1
7,789
458
8,068
11,931
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
0 / 1 / 2
6,805
400
4,170
12,727
12,014
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
10
0 / 5 / 3
6,899
406
4,599
18,668
19,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
9 / 3 / 4
10,206
600
6,236
13,219
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 14
8,215
483
7,003
11,089
9,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
McAssembly
Ix Chel
15
5 / 1 / 6
9,101
535
9,915
10,048
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 1 / 6
9,733
573
15,375
12,438
5,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
SnorlaXX-97
Tsukuyomi
16
4 / 0 / 7
9,819
578
14,143
18,386
16,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
6
Kills
23
23
Deaths
6
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
He Bo
2
5
2
0.6
L
Tsukuyomi
GroovyMocha
Tsukuyomi
3
7
0
0.43
L
1
5
1
0.3
W
Mercury
9
3
4
3.67
W
0
1
14
7
W
Ix Chel
McAssembly
Ix Chel
5
1
6
8
L
Ymir
0
1
2
1
W
5
1
6
8
L
Khepri
0
5
3
0.3
W
Tsukuyomi
SnorlaXX-97
Tsukuyomi
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,293
Damage
52,672
73,076
Taken
65,180
49,743
Mitigated
42,081
13,244
Healing
11,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
6,521
568
0
2,280
11,634
4,239
81
3,792
7,842
50,504
0
L
Tsukuyomi
GroovyMocha
Tsukuyomi
14,935
4,182
0
4,543
18,116
8,828
0
5,304
12,812
0
67,232
L
8,068
3,694
561
1,450
11,931
5,298
0
1,258
10,673
0
49,919
W
Mercury
6,236
1,349
0
717
13,219
5,953
115
2,219
11,000
0
90,842
W
7,003
3,153
0
1,174
11,089
9,729
0
3,345
7,744
24,605
0
W
Ix Chel
McAssembly
Ix Chel
9,915
1,825
1,497
2,142
10,048
4,361
296
2,225
7,823
72,193
0
L
Ymir
4,170
447
0
2,100
12,727
12,014
0
2,147
10,580
20,990
0
W
15,375
7,843
0
955
12,438
5,393
585
4,238
8,200
0
83,067
L
Khepri
4,599
556
0
2,310
18,668
19,364
0
5,197
13,471
22,603
0
W
Tsukuyomi
SnorlaXX-97
Tsukuyomi
14,143
2,818
0
5,366
18,386
16,645
28
3,263
15,123
0
81,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,128
Gold Earned
47,074
299
Minions Killed
478
0
Camps Cleared
0
1,552,751
Distance Traveled
1,736,637
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,126
478
82
5
0
285,455
1
L
Tsukuyomi
8,509
501
86
5
0
351,845
4
L
Chiron
7,789
458
77
5
0
330,979
0
W
Mercury
10,206
600
137
8
0
393,167
0
W
Atlas
8,215
483
27
2
0
329,205
0
W
Ix Chel
9,101
535
108
6
0
339,605
6
L
Ymir
6,805
400
29
2
0
249,675
1
W
Ullr
9,733
573
111
7
0
329,656
1
L
Khepri
6,899
406
25
1
0
334,797
4
W
Tsukuyomi
9,819
578
95
6
0
345,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role