Player Matchup

Baron Samedi
Baron Samedi
Hockeymann15
Baron Samedi
Level 99
God Stats
7W - 6L
1,662 SR
Queue Stats
8W - 9L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
NoMercyMorf
Cthulhu
Level 87
God Stats
4W - 4L
1,634 SR
Queue Stats
5W - 11L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
saxbro517
Danzaburou
Level 83
God Stats
2W - 2L
1,574 SR
Queue Stats
7W - 9L
1,446 Elo+
Party 2
Team Averages
Level 90
1,623 SR
1,422 Elo+

VS

Team Averages
Level 95
1,295 SR
1,453 Elo+
Vamana
Vamana
C0He
Vamana
Level 69
God Stats
16W - 9L
1,305 SR
Queue Stats
48W - 50L
1,328 Elo+
Solo
Nemesis
Nemesis
ExoDus_X55
Nemesis
Level 126
God Stats
4W - 7L
1,529 SR
Queue Stats
385W - 383L
1,524 Elo+
Party 1
Ra
Ra
garomad
Ra
Level 89
God Stats
4W - 2L
1,050 SR
Queue Stats
492W - 488L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hockeymann15
Baron Samedi
15
0 / 6 / 7
13,244
662
13,732
16,065
12,868
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
NoMercyMorf
Cthulhu
16
4 / 4 / 3
13,729
686
12,913
22,753
23,362
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
saxbro517
Danzaburou
16
3 / 2 / 3
13,514
676
14,397
12,391
6,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
C0He
Vamana
17
4 / 4 / 8
14,673
734
14,412
23,111
29,839
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
ExoDus_X55
Nemesis
18
4 / 1 / 6
14,573
729
10,014
14,996
8,479
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 2 / 6
15,345
767
19,628
8,798
4,442
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
7
Kills
12
12
Deaths
7
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vamana
C0He
Vamana
4
4
8
2
W
Nemesis
ExoDus_X55
Nemesis
4
1
6
7
L
Baron Samedi
Hockeymann15
Baron Samedi
0
6
7
0.58
L
Cthulhu
NoMercyMorf
Cthulhu
4
4
3
1.38
W
4
2
6
3.5
L
Danzaburou
saxbro517
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,042
Damage
44,054
51,209
Taken
46,905
42,718
Mitigated
42,760
10,093
Healing
13,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
C0He
Vamana
14,412
9,004
448
3,443
23,111
29,839
754
11,351
11,760
0
51,193
W
Nemesis
ExoDus_X55
Nemesis
10,014
3,359
0
4,629
14,996
8,479
364
7,768
7,228
0
41,562
L
Baron Samedi
Hockeymann15
Baron Samedi
13,732
793
1,309
3,126
16,065
12,868
0
6,776
9,125
55,503
0
L
Cthulhu
NoMercyMorf
Cthulhu
12,913
665
135
3,415
22,753
23,362
0
9,450
12,898
32,848
1,719
W
19,628
1,069
2,156
3,160
8,798
4,442
1,300
6,473
2,325
118,057
0
L
Danzaburou
saxbro517
Danzaburou
14,397
8,304
0
2,108
12,391
6,488
0
3,110
9,196
0
57,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,487
Gold Earned
44,591
187
Minions Killed
261
0
Camps Cleared
0
1,068,680
Distance Traveled
1,179,931
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,673
734
46
2
0
384,001
0
W
Nemesis
14,573
729
55
3
0
408,219
0
L
Baron Samedi
13,244
662
72
4
0
320,089
0
L
Cthulhu
13,729
686
34
2
0
396,040
0
W
Ra
15,345
767
160
8
0
387,711
7
L
Danzaburou
13,514
676
81
4
0
352,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role