Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Casualjoesog
Horus
Level 16
God Stats
30W - 22L
1,512 SR
Queue Stats
52W - 45L
1,470 Elo+
Party 1
Chiron
Chiron
FizzNYoMouth
Chiron
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
141W - 126L
1,295 Elo+
Party 1
Mercury
Mercury
MrBloodyBilly
Mercury
Level 65
God Stats
4W - 1L
1,714 SR
Queue Stats
217W - 203L
1,472 Elo+
Party 3
Hades
Hades
ONLYVoodoo
Hades
Level 157
God Stats
9W - 5L
1,402 SR
Queue Stats
326W - 271L
1,523 Elo+
Party 1
Team Averages
Level 83
1,526 SR
1,452 Elo+

VS

Team Averages
Level 69
1,649 SR
1,446 Elo+
Shiva
Shiva
ChanceQuimp
Shiva
Level 27
God Stats
3W - 1L
1,891 SR
Queue Stats
40W - 40L
1,459 Elo+
Party 2
Neith
Neith
DoctorE007
Neith
Level 100
God Stats
3W - 2L
1,842 SR
Queue Stats
63W - 66L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bacongoth
Morgan Le Fay
Level 44
God Stats
4W - 7L
1,418 SR
Queue Stats
95W - 100L
1,448 Elo+
Party 2
Hercules
Hercules
c7c2
Hercules
Level 66
God Stats
1W - 1L
1,690 SR
Queue Stats
25W - 25L
1,457 Elo+
Party 2
Thanatos
Thanatos
zbinks99
Thanatos
Level 109
God Stats
6W - 10L
1,405 SR
Queue Stats
344W - 317L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 3 / 4
8,423
468
9,098
15,184
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 2 / 8
8,355
464
3,105
15,201
14,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
14
1 / 2 / 7
8,886
494
11,331
13,056
5,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
17
9 / 4 / 4
10,418
579
12,401
15,180
7,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
18
8 / 2 / 2
11,807
656
20,646
15,703
12,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,996
444
7,855
15,813
14,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
13
0 / 2 / 4
7,691
427
10,317
10,370
4,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
bacongoth
Morgan Le Fay
15
3 / 5 / 2
9,029
502
10,819
14,298
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
c7c2
Hercules
13
1 / 6 / 4
8,229
457
9,007
16,198
13,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
zbinks99
Thanatos
16
7 / 4 / 0
9,467
526
14,143
21,956
9,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
19
Kills
12
13
Deaths
19
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
3
4
1
W
0
2
8
2
L
1
2
3
1.25
L
Neith
0
2
4
1
W
Chiron
1
2
7
2.25
W
Mercury
9
4
4
2.75
W
Hades
8
2
2
4.5
L
Morgan Le Fay
bacongoth
Morgan Le Fay
3
5
2
0.8
L
Hercules
c7c2
Hercules
1
6
4
0.5
L
Thanatos
zbinks99
Thanatos
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,581
Damage
52,141
74,324
Taken
78,635
45,299
Mitigated
46,819
31,684
Healing
22,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,098
1,194
1,016
2,652
15,184
5,369
0
7,493
7,691
53,670
0
W
3,105
1,616
4,738
7,953
15,201
14,407
4
833
14,368
0
14,976
L
7,855
1,151
848
2,841
15,813
14,290
0
5,257
10,556
0
28,244
L
Neith
10,317
2,631
0
1,922
10,370
4,123
0
1,298
9,072
0
58,893
W
Chiron
11,331
4,671
586
2,824
13,056
5,929
921
0
13,056
0
79,138
W
Mercury
12,401
7,362
0
701
15,180
7,072
0
2,133
13,047
0
79,710
W
Hades
20,646
858
133
11,081
15,703
12,522
285
360
15,343
111,958
0
L
Morgan Le Fay
bacongoth
Morgan Le Fay
10,819
455
0
1,104
14,298
5,401
0
7,143
7,155
63,682
0
L
Hercules
c7c2
Hercules
9,007
3,425
0
3,128
16,198
13,405
0
9,467
6,731
0
54,350
L
Thanatos
zbinks99
Thanatos
14,143
4,815
0
12,809
21,956
9,600
0
6,579
15,377
0
81,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,889
Gold Earned
42,412
501
Minions Killed
422
0
Camps Cleared
0
1,808,835
Distance Traveled
1,723,867
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,423
468
79
4
0
346,661
0
W
Horus
8,355
464
14
1
0
386,290
2
L
Shiva
7,996
444
30
2
0
353,875
2
L
Neith
7,691
427
106
6
0
338,058
4
W
Chiron
8,886
494
121
7
0
335,575
0
W
Mercury
10,418
579
101
6
0
404,900
0
W
Hades
11,807
656
186
10
0
335,409
0
L
Morgan Le Fay
9,029
502
91
5
0
328,122
6
L
Hercules
8,229
457
84
5
0
349,667
1
L
Thanatos
9,467
526
111
6
0
354,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role