Player Matchup

Geb
Geb
 
Geb
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
GrizzUnkept
Hachiman
Level 121
God Stats
2W - 2L
1,315 SR
Queue Stats
121W - 131L
1,521 Elo+
Party 3
Gilgamesh
Gilgamesh
MIDNIGHTzs
Gilgamesh
Level 159
God Stats
10W - 11L
1,374 SR
Queue Stats
1,497W - 1,645L
1,426 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheLuxrayKing
Tsukuyomi
Level 159
God Stats
8W - 5L
1,451 SR
Queue Stats
291W - 299L
1,518 Elo+
Party 3
Hades
Hades
Vondukee
Hades
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 42L
1,440 Elo+
Solo
Team Averages
Level 141
1,428 SR
1,481 Elo+

VS

Team Averages
Level 136
1,417 SR
1,465 Elo+
Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Captain Volgin
Serqet
Level 146
God Stats
6W - 8L
1,482 SR
Queue Stats
202W - 180L
1,543 Elo+
Party 1
Sol
Sol
Kanengame
Sol
Level 113
God Stats
0W - 2L
1,334 SR
Queue Stats
181W - 174L
1,493 Elo+
Party 1
Izanami
Izanami
Lord Meowgi
Izanami
Level 148
God Stats
0W - 2L
1,268 SR
Queue Stats
9W - 22L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 4 / 5
5,820
416
5,504
8,451
5,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
GrizzUnkept
Hachiman
12
2 / 1 / 3
7,068
505
8,605
8,996
2,839
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
MIDNIGHTzs
Gilgamesh
12
1 / 1 / 1
6,906
493
5,230
13,232
9,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
TheLuxrayKing
Tsukuyomi
14
6 / 2 / 5
8,323
595
10,482
10,900
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Vondukee
Hades
12
5 / 2 / 1
7,650
546
9,124
9,125
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
1 / 3 / 0
7,696
550
8,920
10,469
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
 
Aphrodite
10
2 / 3 / 1
7,111
508
3,635
9,343
7,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 2 / 2
7,623
545
9,505
11,774
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 5 / 2
6,966
498
5,918
11,133
3,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Lord Meowgi
Izanami
9
0 / 1 / 2
5,715
408
3,462
10,500
3,319
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
14
Kills
9
10
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
4
5
0.63
L
Susano
 
Susano
1
3
0
0.33
L
Aphrodite
 
Aphrodite
2
3
1
0.83
L
4
2
2
2.5
W
Hachiman
GrizzUnkept
Hachiman
2
1
3
3.5
L
2
5
2
0.6
L
Izanami
Lord Meowgi
Izanami
0
1
2
1
W
Gilgamesh
MIDNIGHTzs
Gilgamesh
1
1
1
1.5
W
Tsukuyomi
TheLuxrayKing
Tsukuyomi
6
2
5
4.25
W
Hades
Vondukee
Hades
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,945
Damage
31,440
50,704
Taken
53,219
25,753
Mitigated
23,362
11,869
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,504
588
132
840
8,451
5,433
0
2,666
5,785
24,957
0
L
Susano
 
Susano
8,920
2,418
0
852
10,469
4,121
0
0
9,799
0
60,086
L
Aphrodite
 
Aphrodite
3,635
528
2,130
4,407
9,343
7,169
36
2,582
6,437
23,269
0
L
9,505
3,186
0
2,015
11,774
4,908
0
3,829
7,799
0
49,917
W
Hachiman
GrizzUnkept
Hachiman
8,605
5,538
0
4,516
8,996
2,839
531
2,175
6,653
0
49,217
L
5,918
2,799
0
2,830
11,133
3,845
0
5,486
5,573
41,708
0
L
Izanami
Lord Meowgi
Izanami
3,462
2,289
0
1,473
10,500
3,319
0
1,895
8,313
0
31,291
W
Gilgamesh
MIDNIGHTzs
Gilgamesh
5,230
1,914
0
1,895
13,232
9,036
0
0
13,232
0
41,751
W
Tsukuyomi
TheLuxrayKing
Tsukuyomi
10,482
3,452
0
860
10,900
4,239
0
1,121
9,339
0
71,392
W
Hades
Vondukee
Hades
9,124
468
48
3,578
9,125
4,206
140
3,591
5,176
48,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,767
Gold Earned
35,111
370
Minions Killed
337
0
Camps Cleared
0
1,408,740
Distance Traveled
1,338,878
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,820
416
35
3
0
267,813
1
L
Susano
7,696
550
114
8
0
259,509
3
L
Aphrodite
7,111
508
29
2
0
242,234
0
L
Serqet
7,623
545
66
5
0
331,582
0
W
Hachiman
7,068
505
84
6
0
262,996
0
L
Sol
6,966
498
67
5
0
230,563
0
L
Izanami
5,715
408
61
4
0
274,990
0
W
Gilgamesh
6,906
493
66
5
0
298,595
2
W
Tsukuyomi
8,323
595
100
7
0
322,439
0
W
Hades
7,650
546
85
6
0
256,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role