Player Matchup

Ymir
Ymir
 
Ymir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AllAboutTheU740
Ne Zha
Level 135
God Stats
3W - 5L
1,267 SR
Queue Stats
500W - 504L
1,444 Elo+
Party 1
Kuzenbo
Kuzenbo
Raw Bizness
Kuzenbo
Level 119
God Stats
2W - 3L
1,263 SR
Queue Stats
251W - 229L
1,466 Elo+
Party 1
Olorun
Olorun
SaunFicy21
Olorun
Level 106
God Stats
4W - 2L
1,807 SR
Queue Stats
277W - 278L
1,476 Elo+
Solo
Da Ji
Da Ji
ciziskrayst
Da Ji
Level 98
God Stats
3W - 4L
1,077 SR
Queue Stats
533W - 528L
1,391 Elo+
Solo
Team Averages
Level 104
1,383 SR
1,455 Elo+

VS

Team Averages
Level 100
1,381 SR
1,456 Elo+
Tiamat
Tiamat
DarkMessiah458
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,481 Elo+
Party 2
Hercules
Hercules
N0cturnRaven
Hercules
Level 139
God Stats
0W - 3L
1,240 SR
Queue Stats
102W - 84L
1,495 Elo+
Party 2
Ishtar
Ishtar
STEVO cbk24
Ishtar
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,404 Elo+
Solo
Ix Chel
Ix Chel
edennoftheeast
Ix Chel
Level 88
God Stats
6W - 11L
1,167 SR
Queue Stats
376W - 406L
1,398 Elo+
Solo
Susano
Susano
minifeil
Susano
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 2 / 17
10,526
752
12,243
21,256
27,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 1 / 17
10,755
768
19,663
11,177
7,065
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Raw Bizness
Kuzenbo
17
0 / 3 / 18
9,727
695
8,754
18,768
27,801
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Olorun
SaunFicy21
Olorun
19
7 / 1 / 15
11,415
815
23,201
10,286
6,797
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
11 / 2 / 12
11,434
817
14,441
11,390
7,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,638
617
13,510
12,897
5,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
N0cturnRaven
Hercules
16
0 / 4 / 8
8,728
623
8,716
29,258
19,568
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
16
1 / 5 / 5
8,885
635
13,097
16,519
7,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 3
8,913
637
7,820
14,004
6,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
minifeil
Susano
17
5 / 6 / 2
10,261
733
16,010
15,135
6,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
31
25
Kills
9
9
Deaths
25
79
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
17
5.25
W
5
1
17
13.5
L
1
5
4
0.6
L
Hercules
N0cturnRaven
Hercules
0
4
8
1
W
Kuzenbo
Raw Bizness
Kuzenbo
0
3
18
3
L
Ishtar
1
5
5
0.7
W
Olorun
SaunFicy21
Olorun
7
1
15
14.5
W
11
2
12
8.5
L
2
5
3
0.7
L
Susano
minifeil
Susano
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,302
Damage
59,153
72,877
Taken
87,813
76,387
Mitigated
45,694
24,336
Healing
33,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,243
2,950
1,976
4,241
21,256
27,527
33
8,626
12,630
19,278
0
W
19,663
2,390
2,197
1,699
11,177
7,065
590
2,254
8,923
0
38,703
L
13,510
1,183
178
2,339
12,897
5,947
0
8,001
4,896
29,847
0
L
Hercules
N0cturnRaven
Hercules
8,716
1,531
2,620
11,880
29,258
19,568
0
18,402
10,856
0
14,855
W
Kuzenbo
Raw Bizness
Kuzenbo
8,754
3,486
1,517
1,745
18,768
27,801
1,113
5,401
13,367
14,449
0
L
Ishtar
13,097
6,689
202
2,784
16,519
7,596
0
6,515
10,004
0
31,007
W
Olorun
SaunFicy21
Olorun
23,201
11,632
4,349
3,306
10,286
6,797
5,334
2,159
8,127
59,441
0
W
14,441
2,260
2,014
1,292
11,390
7,197
442
2,890
8,500
0
22,864
L
7,820
2,019
6,975
3,716
14,004
6,515
135
5,429
8,575
21,271
0
L
Susano
minifeil
Susano
16,010
514
1,332
1,499
15,135
6,068
0
5,851
9,284
0
28,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,857
Gold Earned
45,425
143
Minions Killed
157
0
Camps Cleared
0
1,342,310
Distance Traveled
1,108,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,526
752
10
1
0
247,916
0
W
Ne Zha
10,755
768
28
2
0
304,649
0
L
Tiamat
8,638
617
47
3
0
213,862
0
L
Hercules
8,728
623
15
1
0
233,801
0
W
Kuzenbo
9,727
695
8
1
0
260,161
0
L
Ishtar
8,885
635
37
3
0
214,158
0
W
Olorun
11,415
815
88
6
0
236,542
0
W
Da Ji
11,434
817
9
1
0
293,042
0
L
Ix Chel
8,913
637
19
1
0
185,834
0
L
Susano
10,261
733
39
3
0
260,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role