Player Matchup

Mulan
Mulan
DaydreamZ-Sevon
Mulan
Level 89
God Stats
7W - 11L
1,464 SR
Queue Stats
315W - 267L
1,463 Elo+
Solo
Thor
Thor
IAmGoku35
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,386 Elo+
Party 1
Vulcan
Vulcan
Itzquin272
Vulcan
Level 154
God Stats
10W - 10L
1,392 SR
Queue Stats
101W - 103L
1,484 Elo+
Party 1
Maui
Maui
Sgt Spartan1337
Maui
Level 69
God Stats
0W - 1L
1,718 SR
Queue Stats
43W - 36L
1,557 Elo+
Party 1
Cupid
Cupid
ZeppelinVT
Cupid
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 5L
1,256 Elo+
Solo
Team Averages
Level 82
1,515 SR
1,429 Elo+

VS

Team Averages
Level 125
1,645 SR
1,473 Elo+
Nu Wa
Nu Wa
MniLazarBeam
Nu Wa
Level 123
God Stats
4W - 5L
1,731 SR
Queue Stats
28W - 34L
1,510 Elo+
Solo
Horus
Horus
Pichu Uchiha
Horus
Level 215
God Stats
9W - 2L
1,927 SR
Queue Stats
857W - 849L
1,432 Elo+
Solo
Hel
Hel
Theonetruememe1
Hel
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,481 Elo+
Party 2
Athena
Athena
WorldlyDesires
Athena
Level 143
God Stats
16W - 15L
1,566 SR
Queue Stats
513W - 479L
1,449 Elo+
Solo
Ishtar
Ishtar
cmonahan118
Ishtar
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 81L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,137
472
3,433
13,226
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
11
0 / 4 / 0
6,146
473
1,977
9,647
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Itzquin272
Vulcan
11
4 / 4 / 1
6,796
523
10,754
8,598
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 2 / 2
6,263
482
2,981
9,509
7,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
10
1 / 3 / 2
5,553
427
4,558
8,622
2,769
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
7,483
576
7,871
8,079
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 4 / 3
7,239
557
5,127
13,416
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 8
7,619
586
2,661
5,388
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 0 / 0
7,823
602
10,345
10,810
6,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
11
4 / 1 / 6
6,934
533
8,184
7,938
3,349
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
15
16
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Thor
0
4
0
0
L
Vulcan
Itzquin272
Vulcan
4
4
1
1.13
W
4
3
2
1.67
W
2
4
3
0.88
L
2
2
2
1.5
W
2
0
8
6
W
3
0
0
3
L
Cupid
1
3
2
0.67
W
Ishtar
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,703
Damage
34,188
49,602
Taken
45,631
23,546
Mitigated
22,061
11,445
Healing
18,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,433
78
0
2,724
13,226
7,144
0
8,226
4,037
0
40,274
L
Thor
1,977
446
0
231
9,647
3,273
0
3,723
5,762
0
43,624
L
Vulcan
Itzquin272
Vulcan
10,754
4,731
93
2,270
8,598
3,078
138
2,425
6,009
52,657
0
W
7,871
1,539
0
494
8,079
3,294
1
6,089
1,990
50,646
0
W
5,127
2,791
120
3,843
13,416
5,381
108
4,771
8,645
0
37,841
L
2,981
687
142
2,829
9,509
7,282
0
2,883
6,508
20,049
0
W
2,661
619
2,191
3,472
5,388
3,479
335
1,172
4,216
26,710
0
W
10,345
2,859
0
5,235
10,810
6,558
82
0
10,300
53,454
0
L
Cupid
4,558
1,954
0
3,156
8,622
2,769
0
2,111
6,409
0
34,099
W
Ishtar
8,184
5,689
0
2,836
7,938
3,349
1,319
1,703
6,235
0
41,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,895
Gold Earned
37,098
323
Minions Killed
335
0
Camps Cleared
0
1,264,869
Distance Traveled
1,243,974
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,137
472
75
6
0
247,511
2
L
Thor
6,146
473
67
5
0
285,572
0
L
Vulcan
6,796
523
85
7
0
257,808
2
W
Nu Wa
7,483
576
84
6
0
235,782
0
W
Horus
7,239
557
65
5
0
276,150
0
L
Maui
6,263
482
40
3
0
250,229
0
W
Hel
7,619
586
40
3
0
227,868
0
W
Athena
7,823
602
88
7
0
277,452
0
L
Cupid
5,553
427
56
4
0
223,749
1
W
Ishtar
6,934
533
58
4
0
226,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role