Player Matchup

Anubis
Anubis
AlphaEndymion43
Anubis
Level 102
God Stats
2W - 1L
1,609 SR
Queue Stats
2W - 2L
1,237 Elo+
Party 1
Zhong Kui
Zhong Kui
HankScorpi007
Zhong Kui
Level 152
God Stats
1W - 0L
1,652 SR
Queue Stats
3W - 3L
1,237 Elo+
Party 1
Cernunnos
Cernunnos
HeirofHotPockets
Cernunnos
Level 66
God Stats
1W - 0L
1,708 SR
Queue Stats
2W - 2L
1,237 Elo+
Party 1
Pele
Pele
Helldragon90
Pele
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 150L
1,482 Elo+
Solo
King Arthur
King Arthur
JudgeDemolich
King Arthur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,237 Elo+
Party 1
Team Averages
Level 98
1,594 SR
1,286 Elo+

VS

Team Averages
Level 79
1,349 SR
1,398 Elo+
Merlin
Merlin
 
Merlin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
LeohhVee
Thanatos
Level 117
God Stats
15W - 35L
1,394 SR
Queue Stats
42W - 73L
1,366 Elo+
Solo
Cerberus
Cerberus
MoodyTempo
Cerberus
Level 94
God Stats
0W - 2L
1,104 SR
Queue Stats
36W - 53L
1,381 Elo+
Solo
Surtr
Surtr
blaster811
Surtr
Level 109
God Stats
3W - 11L
1,394 SR
Queue Stats
147W - 132L
1,450 Elo+
Solo
Martichoras
Martichoras
chris58968
Martichoras
Level 29
God Stats
8W - 10L
1,351 SR
Queue Stats
22W - 40L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 1
10,039
558
13,262
9,436
4,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
HankScorpi007
Zhong Kui
12
1 / 3 / 4
7,588
422
9,805
12,644
9,034
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
12
0 / 3 / 3
7,409
412
1,512
10,369
3,213
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 6 / 1
9,340
519
10,336
15,048
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
JudgeDemolich
King Arthur
15
3 / 3 / 4
9,876
549
11,913
17,634
18,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 4 / 6
8,631
480
8,691
12,852
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
LeohhVee
Thanatos
1
0 / 0 / 0
3,458
192
0
0
0
Cerberus
MoodyTempo
Cerberus
16
6 / 3 / 3
10,267
570
11,884
20,646
14,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
15
3 / 2 / 0
9,174
510
8,483
19,758
17,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
chris58968
Martichoras
15
6 / 5 / 5
9,210
512
13,768
14,594
7,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
14
Kills
18
18
Deaths
14
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
6
1.5
W
6
3
1
2.17
W
Zhong Kui
HankScorpi007
Zhong Kui
1
3
4
1
W
Cernunnos
0
3
3
0.5
W
4
6
1
0.75
W
King Arthur
JudgeDemolich
King Arthur
3
3
4
1.67
L
Thanatos
LeohhVee
Thanatos
0
0
0
0
L
Cerberus
MoodyTempo
Cerberus
6
3
3
2.5
L
Surtr
3
2
0
1.5
L
Martichoras
chris58968
Martichoras
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,828
Damage
42,826
65,131
Taken
67,850
41,207
Mitigated
43,791
8,240
Healing
21,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,691
592
0
649
12,852
4,350
563
8,091
4,761
52,906
0
W
13,262
543
250
3,253
9,436
4,598
975
7,097
2,339
73,265
0
W
Zhong Kui
HankScorpi007
Zhong Kui
9,805
718
231
2,301
12,644
9,034
279
3,688
8,956
39,780
0
W
Cernunnos
1,512
794
0
84
10,369
3,213
406
5,183
5,186
0
28,820
W
10,336
3,303
0
1,870
15,048
5,479
801
2,050
12,998
0
57,712
W
King Arthur
JudgeDemolich
King Arthur
11,913
1,679
0
251
17,634
18,883
477
2,775
14,859
395
72,239
L
Thanatos
LeohhVee
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
MoodyTempo
Cerberus
11,884
1,274
135
9,006
20,646
14,818
342
9,425
11,221
57,963
0
L
Surtr
8,483
3,761
0
8,606
19,758
17,533
102
466
19,292
730
77,136
L
Martichoras
chris58968
Martichoras
13,768
4,821
0
2,970
14,594
7,090
416
5,426
9,168
0
70,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,252
Gold Earned
40,740
411
Minions Killed
418
0
Camps Cleared
0
1,590,122
Distance Traveled
1,215,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,631
480
88
5
0
310,318
0
W
Anubis
10,039
558
112
6
0
336,536
0
W
Zhong Kui
7,588
422
55
3
0
312,576
0
W
Cernunnos
7,409
412
57
3
0
276,482
0
W
Pele
9,340
519
79
4
0
334,892
0
W
King Arthur
9,876
549
108
6
0
329,636
0
L
Thanatos
3,458
192
0
0
0
0
0
L
Cerberus
10,267
570
136
8
0
328,477
0
L
Surtr
9,174
510
102
6
0
260,469
0
L
Martichoras
9,210
512
92
5
0
316,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role