Player Matchup

Chang'e
Chang'e
Bronze I
HugoRDGZ
Chang'e
Bronze I
Level 57
God Stats
0W - 2L
1,265 SR
Queue Stats
159W - 196L
309 MMR
Party 1
Nu Wa
Nu Wa
Silver II
japerezca
Nu Wa
Silver II
Level 129
God Stats
19W - 7L
1,707 SR
Queue Stats
215W - 234L
946 MMR
Party 2
Scylla
Scylla
Bronze II
lobopredator2
Scylla
Bronze II
Level 124
God Stats
2W - 3L
1,506 SR
Queue Stats
328W - 362L
289 MMR
Solo
Erlang Shen
Erlang Shen
Bronze I
niutincampeones
Erlang Shen
Bronze I
Level 105
God Stats
3W - 4L
1,548 SR
Queue Stats
359W - 416L
379 MMR
Party 1
Guan Yu
Guan Yu
Silver I
raxadri
Guan Yu
Silver I
Level 86
God Stats
1W - 1L
1,692 SR
Queue Stats
67W - 66L
1,212 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,544 SR
627 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,583 SR
959 MMR
Aphrodite
Aphrodite
Bronze III
 
Aphrodite
Bronze III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver II
Mesarm
Ah Puch
Silver II
Level 141
God Stats
8W - 6L
1,636 SR
Queue Stats
225W - 240L
991 MMR
Solo
Hercules
Hercules
Bronze I
RNG_TSM_GALAXY
Hercules
Bronze I
Level 88
God Stats
2W - 1L
1,870 SR
Queue Stats
94W - 114L
971 MMR
Solo
Awilix
Awilix
Silver II
Viridescence
Awilix
Silver II
Level 107
God Stats
33W - 31L
1,437 SR
Queue Stats
67W - 90L
1,132 MMR
Solo
Danzaburou
Danzaburou
Bronze II
kiwisec
Danzaburou
Bronze II
Level 140
God Stats
9W - 10L
1,472 SR
Queue Stats
634W - 699L
200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HugoRDGZ
Chang'e
7
1 / 1 / 1
4,613
577
1,456
5,692
2,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
japerezca
Nu Wa
9
2 / 3 / 1
4,745
593
2,969
4,834
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 2 / 0
3,755
469
1,910
3,426
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
niutincampeones
Erlang Shen
7
1 / 1 / 0
4,350
544
1,680
5,508
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Guan Yu
raxadri
Guan Yu
7
0 / 4 / 0
4,509
564
2,539
8,829
4,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
Morgan Le FayAnubisKali

VS

Bans
Ao KuangLokiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 1 / 1
4,079
510
1,872
5,863
2,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Mesarm
Ah Puch
8
3 / 2 / 1
5,189
649
4,815
5,729
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
9
3 / 0 / 2
5,756
720
6,167
6,482
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
9
3 / 2 / 1
5,164
646
1,186
6,431
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
kiwisec
Danzaburou
9
2 / 0 / 0
5,032
629
3,188
3,205
1,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
11
11
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
1
0.5
L
Chang'e
HugoRDGZ
Chang'e
1
1
1
1.5
W
Ah Puch
Mesarm
Ah Puch
3
2
1
1.75
W
Hercules
3
0
2
4
W
Awilix
3
2
1
1.75
L
Nu Wa
japerezca
Nu Wa
2
3
1
0.83
W
Danzaburou
kiwisec
Danzaburou
2
0
0
2
L
0
2
0
0
L
Erlang Shen
niutincampeones
Erlang Shen
1
1
0
1
L
Guan Yu
raxadri
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,554
Damage
17,228
28,289
Taken
27,710
10,949
Mitigated
10,800
7,226
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,872
132
1,192
2,446
5,863
2,639
135
1,654
4,209
18,143
0
L
Chang'e
HugoRDGZ
Chang'e
1,456
169
570
2,270
5,692
2,182
0
2,216
3,476
14,248
0
W
Ah Puch
Mesarm
Ah Puch
4,815
0
0
1,472
5,729
1,702
242
2,130
3,599
32,463
0
W
Hercules
6,167
2,263
0
2,580
6,482
3,320
0
178
5,826
0
33,830
W
Awilix
1,186
219
0
190
6,431
1,960
0
849
5,582
0
28,005
L
Nu Wa
japerezca
Nu Wa
2,969
719
0
520
4,834
1,638
0
3,784
1,050
23,676
0
W
Danzaburou
kiwisec
Danzaburou
3,188
1,461
0
1,565
3,205
1,179
1,014
1,524
1,681
0
37,853
L
1,910
444
0
1,103
3,426
845
0
631
2,795
17,941
0
L
Erlang Shen
niutincampeones
Erlang Shen
1,680
938
0
722
5,508
1,823
0
56
5,379
0
22,315
L
Guan Yu
raxadri
Guan Yu
2,539
335
0
2,041
8,829
4,461
0
0
8,296
0
23,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,972
Gold Earned
25,220
179
Minions Killed
241
0
Camps Cleared
0
760,631
Distance Traveled
778,089
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,079
510
26
3
0
139,293
4
L
Chang'e
4,613
577
20
3
0
151,832
2
W
Ah Puch
5,189
649
50
6
0
146,369
0
W
Hercules
5,756
720
61
8
0
164,725
0
W
Awilix
5,164
646
47
6
0
186,009
0
L
Nu Wa
4,745
593
39
5
0
158,626
0
W
Danzaburou
5,032
629
57
7
0
141,693
0
L
Scylla
3,755
469
23
3
0
111,832
3
L
Erlang Shen
4,350
544
50
6
0
174,256
0
L
Guan Yu
4,509
564
47
6
0
164,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role