Player Matchup

Tyr
Tyr
 
Tyr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Alfanderson
Anubis
Level 148
God Stats
14W - 12L
1,638 SR
Queue Stats
509W - 548L
1,443 Elo+
Party 1
Izanami
Izanami
ForshaKenn
Izanami
Level 139
God Stats
19W - 13L
1,605 SR
Queue Stats
417W - 421L
1,478 Elo+
Solo
Hera
Hera
Ogro_Assassino
Hera
Level 127
God Stats
9W - 11L
1,428 SR
Queue Stats
239W - 273L
1,493 Elo+
Party 1
Tiamat
Tiamat
Rainbσw
Tiamat
Level 105
God Stats
2W - 2L
1,495 SR
Queue Stats
10W - 16L
1,510 Elo+
Solo
Team Averages
Level 125
1,533 SR
1,485 Elo+

VS

Team Averages
Level 143
1,431 SR
1,497 Elo+
Ganesha
Ganesha
ElWaSaBi
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 45L
1,510 Elo+
Solo
Nox
Nox
SrWazaouski
Nox
Level 195
God Stats
18W - 17L
1,454 SR
Queue Stats
403W - 408L
1,491 Elo+
Solo
Rama
Rama
Ye4hBaby
Rama
Level 121
God Stats
6W - 5L
1,435 SR
Queue Stats
22W - 24L
1,460 Elo+
Solo
Fenrir
Fenrir
alex723
Fenrir
Level 175
God Stats
19W - 18L
1,472 SR
Queue Stats
797W - 759L
1,505 Elo+
Party 2
Lancelot
Lancelot
dogjack
Lancelot
Level 118
God Stats
5W - 7L
1,294 SR
Queue Stats
602W - 583L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 3 / 0
5,559
556
3,182
9,631
8,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
9
1 / 1 / 0
5,556
556
5,815
6,132
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
ForshaKenn
Izanami
9
0 / 0 / 0
5,101
510
108
3,022
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 2 / 1
5,283
528
2,245
3,897
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Rainbσw
Tiamat
8
0 / 2 / 0
4,647
465
2,474
4,680
1,942
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ElWaSaBi
Ganesha
10
1 / 0 / 5
6,261
626
1,592
5,475
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 0
6,158
616
2,901
5,793
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
9
2 / 0 / 1
5,880
588
2,185
5,044
1,531
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
alex723
Fenrir
12
1 / 0 / 2
6,473
647
4,433
7,312
3,152
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
dogjack
Lancelot
11
3 / 0 / 2
6,178
618
3,290
7,276
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
8
8
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
L
Anubis
1
1
0
1
W
Ganesha
ElWaSaBi
Ganesha
1
0
5
3.5
L
Izanami
ForshaKenn
Izanami
0
0
0
0
L
0
2
1
0.25
L
Tiamat
Rainbσw
Tiamat
0
2
0
0
W
1
1
0
1
W
Rama
2
0
1
2.5
W
Fenrir
alex723
Fenrir
1
0
2
2
W
Lancelot
dogjack
Lancelot
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,824
Damage
14,401
27,362
Taken
30,900
15,448
Mitigated
12,974
8,804
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,182
790
0
3,979
9,631
8,528
0
0
9,631
0
36,462
L
Anubis
5,815
593
0
2,979
6,132
2,729
0
1,292
4,840
42,030
0
W
Ganesha
ElWaSaBi
Ganesha
1,592
148
0
2,969
5,475
3,410
0
2,181
3,294
15,097
0
L
Izanami
ForshaKenn
Izanami
108
108
0
600
3,022
896
0
326
2,696
0
25,949
L
2,245
381
0
500
3,897
1,353
0
2,343
1,554
33,845
0
L
Tiamat
Rainbσw
Tiamat
2,474
870
0
746
4,680
1,942
410
532
4,148
24,254
0
W
2,901
609
0
1,410
5,793
2,119
260
2,905
2,888
50,896
0
W
Rama
2,185
1,809
0
2,209
5,044
1,531
1,124
4,296
748
0
39,083
W
Fenrir
alex723
Fenrir
4,433
1,489
0
5,498
7,312
3,152
0
0
7,312
0
45,904
W
Lancelot
dogjack
Lancelot
3,290
793
0
1,000
7,276
2,762
0
1,152
6,124
0
49,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
30,950
261
Minions Killed
365
0
Camps Cleared
0
950,758
Distance Traveled
1,084,848
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,559
556
59
6
0
206,507
0
L
Anubis
5,556
556
59
6
0
199,968
0
W
Ganesha
6,261
626
2
0
0
216,608
0
L
Izanami
5,101
510
49
5
0
157,004
0
L
Hera
5,283
528
58
6
0
199,825
0
L
Tiamat
4,647
465
36
4
0
187,454
4
W
Nox
6,158
616
95
10
0
188,253
0
W
Rama
5,880
588
101
10
0
188,546
3
W
Fenrir
6,473
647
84
8
0
227,036
4
W
Lancelot
6,178
618
83
8
0
264,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role