Player Matchup

Jing Wei
Jing Wei
DaOneTrueBo
Jing Wei
Level 154
God Stats
1W - 2L
1,548 SR
Queue Stats
92W - 72L
1,510 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DzLCHIQUILIN
Ah Muzen Cab
Level 117
God Stats
3W - 1L
1,454 SR
Queue Stats
172W - 159L
1,526 Elo+
Solo
Athena
Athena
Minkdinker
Athena
Level 123
God Stats
3W - 1L
1,482 SR
Queue Stats
101W - 96L
1,435 Elo+
Solo
Achilles
Achilles
mindless slave7
Achilles
Level 148
God Stats
11W - 11L
1,544 SR
Queue Stats
756W - 762L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sickyman818
Morgan Le Fay
Level 155
God Stats
3W - 0L
1,556 SR
Queue Stats
258W - 207L
1,486 Elo+
Party 2
Team Averages
Level 139
1,517 SR
1,475 Elo+

VS

Team Averages
Level 99
1,522 SR
1,566 Elo+
Zeus
Zeus
Miniatureh
Zeus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,404 Elo+
Solo
Geb
Geb
MrSIoth
Geb
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 39L
1,803 Elo+
Solo
Ymir
Ymir
Nfd Joker
Ymir
Level 127
God Stats
0W - 1L
1,332 SR
Queue Stats
76W - 72L
1,576 Elo+
Solo
Amaterasu
Amaterasu
NxuS Gunss
Amaterasu
Level 63
God Stats
3W - 3L
1,447 SR
Queue Stats
811W - 828L
1,477 Elo+
Party 1
Vulcan
Vulcan
vWuzzle
Vulcan
Level 85
God Stats
7W - 1L
1,829 SR
Queue Stats
169W - 162L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaOneTrueBo
Jing Wei
18
10 / 6 / 6
11,408
761
16,825
15,608
8,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
DzLCHIQUILIN
Ah Muzen Cab
20
6 / 4 / 17
12,014
801
17,248
14,666
7,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
Minkdinker
Athena
18
4 / 4 / 18
11,514
768
8,930
21,846
24,480
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
19
4 / 3 / 20
12,074
805
13,620
29,982
36,742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
sickyman818
Morgan Le Fay
19
6 / 4 / 14
11,186
746
24,352
13,470
6,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 6
9,835
656
11,131
11,169
6,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
17
3 / 9 / 10
10,197
680
14,774
23,349
15,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
5 / 4 / 5
11,068
738
9,470
22,895
31,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
NxuS Gunss
Amaterasu
17
2 / 4 / 7
9,985
666
12,168
23,086
35,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
vWuzzle
Vulcan
19
5 / 7 / 7
11,328
755
23,676
18,521
12,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
54
30
Kills
19
21
Deaths
30
75
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DaOneTrueBo
Jing Wei
10
6
6
2.17
W
Ah Muzen Cab
DzLCHIQUILIN
Ah Muzen Cab
6
4
17
3.63
L
4
6
6
1.17
W
Athena
Minkdinker
Athena
4
4
18
3.25
L
Geb
3
9
10
0.89
L
Ymir
5
4
5
1.88
L
Amaterasu
NxuS Gunss
Amaterasu
2
4
7
1.38
W
Achilles
4
3
20
4.67
W
Morgan Le Fay
sickyman818
Morgan Le Fay
6
4
14
3.25
L
Vulcan
vWuzzle
Vulcan
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,975
Damage
71,219
95,572
Taken
99,020
84,078
Mitigated
100,828
33,048
Healing
24,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DaOneTrueBo
Jing Wei
16,825
12,935
0
1,772
15,608
8,246
1,431
11,383
3,795
0
34,243
W
Ah Muzen Cab
DzLCHIQUILIN
Ah Muzen Cab
17,248
3,192
727
2,670
14,666
7,706
3,980
11,418
2,975
0
55,147
L
11,131
798
1,089
753
11,169
6,178
114
4,795
6,236
24,670
0
W
Athena
Minkdinker
Athena
8,930
2,164
4,887
6,622
21,846
24,480
815
11,483
9,562
15,535
0
L
Geb
14,774
1,490
996
3,919
23,349
15,449
125
7,308
15,831
17,714
0
L
Ymir
9,470
1,918
1,052
5,190
22,895
31,062
96
4,584
18,199
15,946
0
L
Amaterasu
NxuS Gunss
Amaterasu
12,168
2,564
1,673
7,383
23,086
35,588
76
8,733
13,739
1,172
16,122
W
Achilles
13,620
1,631
961
13,124
29,982
36,742
260
16,112
12,518
0
20,054
W
Morgan Le Fay
sickyman818
Morgan Le Fay
24,352
823
148
2,137
13,470
6,904
1,098
7,943
4,852
41,929
0
L
Vulcan
vWuzzle
Vulcan
23,676
10,133
499
1,922
18,521
12,551
74
6,522
11,733
53,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,196
Gold Earned
52,413
164
Minions Killed
175
0
Camps Cleared
0
1,424,637
Distance Traveled
1,224,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,408
761
44
3
0
271,895
0
W
Ah Muzen Cab
12,014
801
55
4
0
283,908
0
L
Zeus
9,835
656
52
3
0
171,616
0
W
Athena
11,514
768
13
1
0
285,907
0
L
Geb
10,197
680
9
1
0
251,005
0
L
Ymir
11,068
738
13
1
0
254,873
0
L
Amaterasu
9,985
666
27
2
0
277,460
0
W
Achilles
12,074
805
11
1
0
309,473
0
W
Morgan Le Fay
11,186
746
41
3
0
273,454
0
L
Vulcan
11,328
755
74
5
0
269,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role