Player Matchup

Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
cvballin56
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,441 Elo+
Solo
Agni
Agni
reise8521
Agni
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 283L
1,475 Elo+
Party 1
Vulcan
Vulcan
temp-4338671
Vulcan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,427 Elo+
Party 1
Zhong Kui
Zhong Kui
wilsonnm
Zhong Kui
Level 108
God Stats
11W - 4L
1,650 SR
Queue Stats
1,200W - 1,211L
1,415 Elo+
Solo
Team Averages
Level 94
1,530 SR
1,452 Elo+

VS

Team Averages
Level 82
1,511 SR
1,459 Elo+
Chiron
Chiron
BusssANutt
Chiron
Level 29
God Stats
3W - 0L
1,585 SR
Queue Stats
49W - 53L
1,471 Elo+
Party 3
Neith
Neith
CharizardAlbino
Neith
Level 89
God Stats
10W - 8L
1,551 SR
Queue Stats
355W - 357L
1,437 Elo+
Solo
Hercules
Hercules
OrganicGlizy
Hercules
Level 108
God Stats
3W - 3L
1,655 SR
Queue Stats
126W - 116L
1,454 Elo+
Party 3
Chernobog
Chernobog
SirDuncan820
Chernobog
Level 97
God Stats
1W - 1L
1,262 SR
Queue Stats
169W - 160L
1,475 Elo+
Party 2
Sol
Sol
sergeant_bonner
Sol
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 150L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 6 / 3
7,326
666
8,379
17,388
23,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
10
0 / 6 / 0
6,271
570
1,560
8,101
3,273
Agni
14
4 / 7 / 0
8,339
758
7,916
9,440
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
16
4 / 5 / 3
9,000
818
10,711
11,493
5,210
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
wilsonnm
Zhong Kui
13
2 / 6 / 4
7,823
711
10,660
14,011
8,592
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BusssANutt
Chiron
17
9 / 2 / 18
10,529
957
10,675
8,681
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 2 / 14
9,962
906
13,557
7,595
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
OrganicGlizy
Hercules
17
6 / 2 / 16
9,727
884
8,156
11,028
10,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
SirDuncan820
Chernobog
14
2 / 3 / 16
8,569
779
7,704
8,461
3,403
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 20
9,774
889
12,712
8,992
3,571
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
114
11
Kills
30
30
Deaths
12
10
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
6
3
0.42
W
Chiron
BusssANutt
Chiron
9
2
18
9
W
9
2
14
8
W
Hercules
OrganicGlizy
Hercules
6
2
16
7
W
Chernobog
SirDuncan820
Chernobog
2
3
16
3.33
L
Da Ji
0
6
0
0
L
Agni
4
7
0
0.57
W
4
3
20
4.67
L
Vulcan
4
5
3
1.1
L
Zhong Kui
wilsonnm
Zhong Kui
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,226
Damage
52,804
60,433
Taken
44,757
44,253
Mitigated
24,202
8,769
Healing
18,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,379
884
37
2,631
17,388
23,168
0
3,996
13,392
2,403
10,928
W
Chiron
BusssANutt
Chiron
10,675
2,432
565
2,141
8,681
3,236
1,932
6,749
1,843
0
21,305
W
13,557
1,910
2,209
2,128
7,595
3,379
709
4,604
2,940
0
25,034
W
Hercules
OrganicGlizy
Hercules
8,156
1,510
302
4,608
11,028
10,613
319
7,292
3,119
0
15,703
W
Chernobog
SirDuncan820
Chernobog
7,704
5,282
1,026
1,680
8,461
3,403
0
5,848
2,332
0
15,969
L
Da Ji
1,560
121
0
0
8,101
3,273
0
1,788
6,313
0
4,004
L
Agni
7,916
124
71
307
9,440
4,010
0
2,609
6,831
15,943
0
W
12,712
3,702
1,352
2,371
8,992
3,571
1,190
6,616
2,288
29,985
0
L
Vulcan
10,711
2,726
363
2,949
11,493
5,210
0
1,956
9,537
26,072
0
L
Zhong Kui
wilsonnm
Zhong Kui
10,660
885
235
2,176
14,011
8,592
0
2,363
11,648
16,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,759
Gold Earned
48,561
84
Minions Killed
139
0
Camps Cleared
0
885,423
Distance Traveled
1,119,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,326
666
7
1
0
186,973
0
W
Chiron
10,529
957
37
3
0
229,547
0
W
Neith
9,962
906
20
2
0
228,316
0
W
Hercules
9,727
884
17
2
0
254,073
0
W
Chernobog
8,569
779
18
2
0
205,233
0
L
Da Ji
6,271
570
5
0
0
140,881
0
L
Agni
8,339
758
29
3
0
180,877
0
W
Sol
9,774
889
47
4
0
201,986
0
L
Vulcan
9,000
818
26
2
0
189,503
0
L
Zhong Kui
7,823
711
17
2
0
187,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role