Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BlackCaiO
Bellona
Level 125
God Stats
26W - 44L
1,382 SR
Queue Stats
111W - 131L
1,407 Elo+
Solo
Merlin
Merlin
Mohdgta5q8
Merlin
Level 143
God Stats
1W - 3L
1,156 SR
Queue Stats
222W - 233L
1,437 Elo+
Solo
Rama
Rama
XTrafaIgarX
Rama
Level 57
God Stats
3W - 1L
1,467 SR
Queue Stats
590W - 615L
1,377 Elo+
Solo
Vulcan
Vulcan
big-papa-c-note
Vulcan
Level 67
God Stats
118W - 114L
1,488 SR
Queue Stats
417W - 420L
1,430 Elo+
Solo
Team Averages
Level 104
1,399 SR
1,430 Elo+

VS

Team Averages
Level 89
1,526 SR
1,507 Elo+
Serqet
Serqet
EZahCheezy
Serqet
Level 85
God Stats
39W - 55L
1,427 SR
Queue Stats
261W - 255L
1,371 Elo+
Solo
Cernunnos
Cernunnos
LordOmegaSlyer
Cernunnos
Level 46
God Stats
11W - 7L
1,737 SR
Queue Stats
176W - 160L
1,513 Elo+
Party 1
Susano
Susano
Snappiestgoose
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,675 Elo+
Party 1
Ix Chel
Ix Chel
gelzer25
Ix Chel
Level 156
God Stats
7W - 8L
1,567 SR
Queue Stats
376W - 364L
1,490 Elo+
Party 1
Surtr
Surtr
yogimitsu
Surtr
Level 142
God Stats
3W - 6L
1,401 SR
Queue Stats
114W - 121L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
7 / 1 / 13
11,888
1,189
19,420
13,256
5,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
BlackCaiO
Bellona
16
4 / 0 / 8
10,604
1,060
4,992
6,872
4,310
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Mohdgta5q8
Merlin
17
3 / 3 / 12
10,915
1,092
14,693
8,833
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 10
10,399
1,040
6,680
8,362
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 1 / 12
11,776
1,178
19,802
5,593
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

252

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EZahCheezy
Serqet
15
1 / 7 / 0
9,458
946
5,082
17,753
12,761
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cernunnos
LordOmegaSlyer
Cernunnos
16
2 / 3 / 4
10,708
1,071
12,458
17,747
8,951
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 0
9,478
948
6,233
14,429
8,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
gelzer25
Ix Chel
16
2 / 3 / 3
10,585
1,059
11,986
11,257
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
yogimitsu
Surtr
15
1 / 3 / 4
9,535
954
4,579
9,309
8,771
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
21
Kills
7
7
Deaths
21
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
13
13.5
W
Bellona
BlackCaiO
Bellona
4
0
8
8
L
Serqet
EZahCheezy
Serqet
1
7
0
0.14
L
Cernunnos
LordOmegaSlyer
Cernunnos
2
3
4
1.33
W
Merlin
Mohdgta5q8
Merlin
3
3
12
3
L
1
5
0
0.2
W
2
2
10
3.5
W
5
1
12
11
L
Ix Chel
gelzer25
Ix Chel
2
3
3
1.17
L
Surtr
yogimitsu
Surtr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,587
Damage
40,338
42,916
Taken
70,495
20,233
Mitigated
44,954
5,447
Healing
6,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
19,420
10,914
0
2,795
13,256
5,700
0
4,130
8,076
0
42,971
W
Bellona
BlackCaiO
Bellona
4,992
1,787
173
293
6,872
4,310
0
1,253
5,619
0
13,973
L
Serqet
EZahCheezy
Serqet
5,082
917
102
102
17,753
12,761
0
9,102
8,579
0
14,877
L
Cernunnos
LordOmegaSlyer
Cernunnos
12,458
7,462
0
2,086
17,747
8,951
0
8,428
9,133
0
48,349
W
Merlin
Mohdgta5q8
Merlin
14,693
206
0
172
8,833
3,727
0
1,877
6,584
30,361
0
L
6,233
872
0
30
14,429
8,774
0
8,049
6,150
0
13,276
W
6,680
5,544
0
70
8,362
3,854
0
2,973
5,155
0
15,376
W
19,802
8,852
338
1,606
5,593
2,642
0
1,819
3,774
44,623
0
L
Ix Chel
gelzer25
Ix Chel
11,986
1,164
1,990
1,368
11,257
5,697
0
5,117
6,036
38,825
0
L
Surtr
yogimitsu
Surtr
4,579
1,173
0
505
9,309
8,771
0
3,059
6,102
204
14,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,582
Gold Earned
49,764
212
Minions Killed
216
7
Camps Cleared
5
988,935
Distance Traveled
863,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,888
1,189
58
6
1
200,552
0
W
Bellona
10,604
1,060
24
2
2
212,375
0
L
Serqet
9,458
946
27
3
0
200,423
0
L
Cernunnos
10,708
1,071
98
10
1
185,083
0
W
Merlin
10,915
1,092
41
4
1
194,292
0
L
Susano
9,478
948
18
2
1
196,178
0
W
Rama
10,399
1,040
23
2
2
166,932
0
W
Vulcan
11,776
1,178
66
7
1
214,784
0
L
Ix Chel
10,585
1,059
56
6
1
205,256
0
L
Surtr
9,535
954
17
2
2
76,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role