Player Matchup

Maui
Maui
GodlyUnicorn
Maui
Level 155
God Stats
1W - 1L
1,266 SR
Queue Stats
315W - 317L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
Keedish
Baron Samedi
Level 123
God Stats
1W - 0L
1,690 SR
Queue Stats
9W - 5L
1,769 Elo+
Party 2
Nemesis
Nemesis
RivenofIonia
Nemesis
Level 84
God Stats
3W - 0L
1,507 SR
Queue Stats
16W - 8L
1,681 Elo+
Party 2
Kuzenbo
Kuzenbo
garbiggins
Kuzenbo
Level 122
God Stats
4W - 2L
1,677 SR
Queue Stats
150W - 143L
1,497 Elo+
Solo
Danzaburou
Danzaburou
guillestell
Danzaburou
Level 146
God Stats
46W - 42L
1,509 SR
Queue Stats
154W - 155L
1,418 Elo+
Solo
Team Averages
Level 126
1,530 SR
1,563 Elo+

VS

Team Averages
Level 86
1,365 SR
1,410 Elo+
Kukulkan
Kukulkan
DatBoiJimbo
Kukulkan
Level 24
God Stats
0W - 3L
1,545 SR
Queue Stats
5W - 7L
1,414 Elo+
Party 1
Mulan
Mulan
NanoShifter
Mulan
Level 48
God Stats
15W - 17L
1,411 SR
Queue Stats
431W - 412L
1,420 Elo+
Solo
Chronos
Chronos
doctorbo226
Chronos
Level 64
God Stats
6W - 7L
1,000 SR
Queue Stats
38W - 47L
1,382 Elo+
Solo
Fafnir
Fafnir
namechanged167
Fafnir
Level 186
God Stats
0W - 1L
1,265 SR
Queue Stats
18W - 19L
1,359 Elo+
Party 1
Ishtar
Ishtar
zbinks99
Ishtar
Level 109
God Stats
7W - 11L
1,603 SR
Queue Stats
344W - 317L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,624
545
3,330
13,976
10,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Keedish
Baron Samedi
15
12 / 0 / 3
9,821
702
17,097
6,588
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
RivenofIonia
Nemesis
14
6 / 2 / 6
8,641
617
8,827
13,620
4,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
garbiggins
Kuzenbo
13
0 / 2 / 4
7,730
552
7,263
12,099
14,218
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
guillestell
Danzaburou
13
0 / 3 / 2
7,565
540
5,211
9,926
4,046
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DatBoiJimbo
Kukulkan
10
0 / 6 / 0
6,132
438
2,834
8,204
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 1
6,876
491
7,087
12,178
6,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos
doctorbo226
Chronos
13
5 / 6 / 1
7,832
559
8,972
14,659
5,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 2
6,239
446
3,682
11,913
14,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
zbinks99
Ishtar
12
2 / 2 / 3
7,482
534
8,530
9,537
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
19
Kills
8
9
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DatBoiJimbo
Kukulkan
0
6
0
0
W
1
2
4
1.5
W
Baron Samedi
Keedish
Baron Samedi
12
0
3
13.5
L
0
2
1
0.25
W
Nemesis
RivenofIonia
Nemesis
6
2
6
4.5
L
Chronos
doctorbo226
Chronos
5
6
1
0.92
W
Kuzenbo
garbiggins
Kuzenbo
0
2
4
1
W
Danzaburou
guillestell
Danzaburou
0
3
2
0.33
L
1
3
2
0.67
L
Ishtar
zbinks99
Ishtar
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,728
Damage
31,105
56,209
Taken
56,491
36,939
Mitigated
34,203
21,394
Healing
12,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DatBoiJimbo
Kukulkan
2,834
111
0
350
8,204
2,949
0
5,910
2,294
38,939
0
W
3,330
470
0
3,985
13,976
10,593
0
4,373
9,603
26,119
0
W
Baron Samedi
Keedish
Baron Samedi
17,097
1,974
1,063
3,431
6,588
3,091
312
3,788
2,800
70,250
0
L
7,087
774
0
3,464
12,178
6,900
503
6,303
5,875
0
48,651
W
Nemesis
RivenofIonia
Nemesis
8,827
5,083
0
6,512
13,620
4,991
504
3,443
10,177
0
64,492
L
Chronos
doctorbo226
Chronos
8,972
3,092
0
2,677
14,659
5,874
245
7,210
7,449
57,090
0
W
Kuzenbo
garbiggins
Kuzenbo
7,263
2,795
0
3,605
12,099
14,218
0
2,778
9,321
51,669
350
W
Danzaburou
guillestell
Danzaburou
5,211
1,397
0
2,798
9,926
4,046
900
1,106
8,820
0
53,618
L
3,682
1,128
0
1,693
11,913
14,377
0
7,056
4,857
18,636
0
L
Ishtar
zbinks99
Ishtar
8,530
6,120
0
4,105
9,537
4,103
464
861
8,676
0
60,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
34,561
379
Minions Killed
371
0
Camps Cleared
0
1,397,707
Distance Traveled
1,295,574
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,132
438
82
6
0
240,703
0
W
Maui
7,624
545
22
2
0
240,281
0
W
Baron Samedi
9,821
702
99
7
0
289,403
5
L
Mulan
6,876
491
79
6
0
241,636
3
W
Nemesis
8,641
617
95
7
0
328,052
0
L
Chronos
7,832
559
91
7
0
296,355
0
W
Kuzenbo
7,730
552
74
5
0
276,957
0
W
Danzaburou
7,565
540
89
6
0
263,014
2
L
Fafnir
6,239
446
20
1
0
270,272
4
L
Ishtar
7,482
534
99
7
0
246,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role