Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Ad0uk3n-_-
Ah Muzen Cab
Level 123
God Stats
11W - 16L
1,190 SR
Queue Stats
1,170W - 1,121L
1,407 Elo+
Solo
Cthulhu
Cthulhu
Riverhorn
Cthulhu
Level 72
God Stats
2W - 4L
1,340 SR
Queue Stats
465W - 470L
1,485 Elo+
Solo
Neith
Neith
straite
Neith
Level 36
God Stats
2W - 0L
1,708 SR
Queue Stats
61W - 64L
1,485 Elo+
Solo
Danzaburou
Danzaburou
xXJustACrowXx
Danzaburou
Level 101
God Stats
4W - 0L
1,723 SR
Queue Stats
40W - 35L
1,557 Elo+
Party 3
Team Averages
Level 92
1,492 SR
1,487 Elo+

VS

Team Averages
Level 94
1,607 SR
1,406 Elo+
Susano
Susano
Dzindra
Susano
Level 29
God Stats
1W - 2L
1,470 SR
Queue Stats
3W - 10L
1,360 Elo+
Party 2
Artio
Artio
oT6poc
Artio
Level 108
God Stats
1W - 1L
1,763 SR
Queue Stats
126W - 127L
1,395 Elo+
Party 1
Chiron
Chiron
o_opsi
Chiron
Level 158
God Stats
6W - 4L
1,610 SR
Queue Stats
748W - 704L
1,541 Elo+
Solo
Izanami
Izanami
oncak
Izanami
Level 109
God Stats
1W - 1L
1,694 SR
Queue Stats
4W - 12L
1,351 Elo+
Party 2
King Arthur
King Arthur
vladpetryshyn
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 175L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
1 / 2 / 12
11,059
790
14,625
10,604
5,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Ad0uk3n-_-
Ah Muzen Cab
19
6 / 2 / 9
11,342
810
15,749
10,138
5,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Riverhorn
Cthulhu
16
2 / 5 / 4
10,081
720
10,797
17,508
19,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
straite
Neith
17
2 / 5 / 7
10,479
749
10,304
13,286
6,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
xXJustACrowXx
Danzaburou
20
10 / 2 / 8
12,907
922
13,282
13,569
7,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dzindra
Susano
16
4 / 3 / 4
8,939
639
8,170
10,535
5,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
oT6poc
Artio
14
0 / 5 / 6
8,088
578
4,811
18,857
24,554
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
o_opsi
Chiron
20
8 / 3 / 6
11,789
842
22,604
13,992
7,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
oncak
Izanami
15
3 / 5 / 4
9,039
646
12,848
12,528
6,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
vladpetryshyn
King Arthur
16
0 / 5 / 9
8,487
606
6,237
15,529
19,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
44
21
Kills
15
16
Deaths
21
40
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
12
3.5
W
Ah Muzen Cab
Ad0uk3n-_-
Ah Muzen Cab
6
2
9
5.25
L
Susano
Dzindra
Susano
4
3
4
2
W
Cthulhu
Riverhorn
Cthulhu
2
5
4
0.8
L
Artio
oT6poc
Artio
0
5
6
0.6
L
Chiron
o_opsi
Chiron
8
3
6
3.67
L
Izanami
oncak
Izanami
3
5
4
1
W
Neith
straite
Neith
2
5
7
1.1
L
King Arthur
vladpetryshyn
King Arthur
0
5
9
0.9
W
Danzaburou
xXJustACrowXx
Danzaburou
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,757
Damage
54,670
65,105
Taken
71,441
44,258
Mitigated
63,897
21,743
Healing
17,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,625
1,200
1,075
4,671
10,604
5,591
509
636
9,968
35,188
0
W
Ah Muzen Cab
Ad0uk3n-_-
Ah Muzen Cab
15,749
4,399
1,051
805
10,138
5,403
1,752
965
9,074
0
29,963
L
Susano
Dzindra
Susano
8,170
578
835
823
10,535
5,592
0
3,683
6,717
0
12,353
W
Cthulhu
Riverhorn
Cthulhu
10,797
842
3,568
3,352
17,508
19,402
0
398
16,759
21,959
943
L
Artio
oT6poc
Artio
4,811
534
1,430
2,475
18,857
24,554
0
5,341
13,336
9,006
1,123
L
Chiron
o_opsi
Chiron
22,604
4,108
2,068
4,674
13,992
7,400
455
4,903
8,825
0
48,794
L
Izanami
oncak
Izanami
12,848
7,008
527
1,685
12,528
6,466
0
5,794
6,642
0
33,084
W
Neith
straite
Neith
10,304
2,682
0
1,502
13,286
6,530
2,151
680
12,415
0
26,555
L
King Arthur
vladpetryshyn
King Arthur
6,237
759
730
1,827
15,529
19,885
0
3,706
11,442
1,021
9,814
W
Danzaburou
xXJustACrowXx
Danzaburou
13,282
6,011
589
5,130
13,569
7,332
4,363
1,710
11,753
0
31,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,868
Gold Earned
46,342
178
Minions Killed
197
0
Camps Cleared
0
1,334,078
Distance Traveled
1,191,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,059
790
46
3
0
284,614
0
W
Ah Muzen Cab
11,342
810
32
2
0
285,062
0
L
Susano
8,939
639
13
1
0
260,644
0
W
Cthulhu
10,081
720
32
2
0
256,451
0
L
Artio
8,088
578
11
1
0
236,162
0
L
Chiron
11,789
842
93
7
0
256,147
0
L
Izanami
9,039
646
70
5
0
183,079
0
W
Neith
10,479
749
36
3
0
267,314
0
L
King Arthur
8,487
606
10
1
0
255,363
0
W
Danzaburou
12,907
922
32
2
0
240,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role