Player Matchup

Vamana
Vamana
KDJV1935
Vamana
Level 116
God Stats
6W - 2L
1,825 SR
Queue Stats
70W - 71L
1,545 Elo+
Party 1
Vulcan
Vulcan
Mr_DiabetesType2
Vulcan
Level 110
God Stats
8W - 7L
1,795 SR
Queue Stats
82W - 88L
1,532 Elo+
Party 1
Neith
Neith
Yangui6
Neith
Level 29
God Stats
3W - 2L
1,762 SR
Queue Stats
15W - 17L
1,524 Elo+
Party 1
Team Averages
Level 85
1,794 SR
1,534 Elo+

VS

Team Averages
Level 61
1,660 SR
1,525 Elo+
Gilgamesh
Gilgamesh
Boats-and-Heauxs
Gilgamesh
Level 115
God Stats
11W - 6L
1,932 SR
Queue Stats
276W - 281L
1,465 Elo+
Party 2
Zeus
Zeus
Purvashada
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 65L
1,593 Elo+
Party 2
Bakasura
Bakasura
The1_IZA
Bakasura
Level 40
God Stats
6W - 4L
1,549 SR
Queue Stats
248W - 247L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KDJV1935
Vamana
15
3 / 2 / 13
11,864
791
14,060
17,039
15,334
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
14 / 2 / 3
13,804
920
18,697
7,081
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Yangui6
Neith
14
2 / 3 / 10
11,349
757
8,912
11,113
3,849
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
1 / 5 / 5
10,301
687
5,031
18,320
22,690
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 5 / 2
10,955
730
18,488
13,249
6,333
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
The1_IZA
Bakasura
13
2 / 9 / 4
10,819
721
7,208
16,080
9,445
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
19
Kills
7
7
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
1
5
5
0.7
W
Vamana
KDJV1935
Vamana
3
2
13
4.75
W
14
2
3
7.75
L
4
5
2
1
L
Bakasura
The1_IZA
Bakasura
2
9
4
0.44
W
Neith
Yangui6
Neith
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,669
Damage
30,727
35,233
Taken
47,649
21,901
Mitigated
38,468
6,963
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
5,031
777
0
2,329
18,320
22,690
0
7,917
10,403
562
26,379
W
Vamana
KDJV1935
Vamana
14,060
8,488
438
3,135
17,039
15,334
0
9,007
7,581
0
37,187
W
18,697
6,032
0
1,432
7,081
2,718
797
3,240
3,690
58,029
0
L
18,488
1,456
0
958
13,249
6,333
0
5,470
7,779
56,129
0
L
Bakasura
The1_IZA
Bakasura
7,208
4,141
0
2,435
16,080
9,445
0
6,146
9,934
0
29,704
W
Neith
Yangui6
Neith
8,912
5,055
0
1,958
11,113
3,849
1,559
6,790
4,113
0
50,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,017
Gold Earned
32,075
191
Minions Killed
160
0
Camps Cleared
0
861,956
Distance Traveled
803,910
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,301
687
17
1
0
264,505
0
W
Vamana
11,864
791
40
3
0
314,485
0
W
Vulcan
13,804
920
75
5
0
293,380
0
L
Zeus
10,955
730
84
6
0
247,459
2
L
Bakasura
10,819
721
59
4
0
291,946
0
W
Neith
11,349
757
76
5
0
254,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role