Player Matchup

Thor
Thor
Diamond III
 
Thor
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond II
Cªrs
Rama
Diamond II
Level 173
God Stats
58W - 45L
1,691 SR
Queue Stats
386W - 370L
2,377 MMR
Solo
Discordia
Discordia
Masters
Dannі
Discordia
Masters
Level 180
God Stats
63W - 59L
1,593 SR
Queue Stats
881W - 845L
2,424 MMR
Solo
Sobek
Sobek
Diamond I
Spiekuz
Sobek
Diamond I
Level 155
God Stats
43W - 46L
1,631 SR
Queue Stats
324W - 326L
2,399 MMR
Solo
Nike
Nike
Masters
Zanoteric
Nike
Masters
Level 115
God Stats
46W - 34L
1,765 SR
Queue Stats
145W - 116L
3,030 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,636 SR
2,346 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 183
1,664 SR
2,531 MMR
Hel
Hel
Masters
Flametruns
Hel
Masters
Level 152
God Stats
1W - 4L
1,264 SR
Queue Stats
394W - 358L
2,623 MMR
Solo
Bakasura
Bakasura
Masters
Gengibrxnx
Bakasura
Masters
Level 149
God Stats
14W - 7L
1,842 SR
Queue Stats
739W - 725L
2,633 MMR
Solo
Awilix
Awilix
Masters
Púca
Awilix
Masters
Level 211
God Stats
11W - 6L
1,722 SR
Queue Stats
494W - 455L
2,519 MMR
Solo
Bacchus
Bacchus
Diamond II
WizzyJohn
Bacchus
Diamond II
Level 247
God Stats
43W - 38L
1,638 SR
Queue Stats
704W - 687L
2,354 MMR
Solo
Hachiman
Hachiman
Masters
oujakun
Hachiman
Masters
Level 155
God Stats
17W - 14L
1,854 SR
Queue Stats
222W - 196L
2,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
3 / 0 / 1
5,669
567
2,569
5,098
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Cªrs
Rama
10
0 / 1 / 0
5,349
535
999
3,689
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Dannі
Discordia
11
1 / 2 / 0
5,570
557
3,008
5,287
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Spiekuz
Sobek
9
0 / 1 / 3
5,547
555
3,092
8,204
5,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
10
1 / 0 / 1
6,126
613
8,162
5,106
2,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SusanoMartichorasHe BoVamana

VS

Bans
SerqetAphroditeJanusMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,107
611
4,329
5,862
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Gengibrxnx
Bakasura
11
0 / 1 / 0
6,091
609
2,473
10,453
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Púca
Awilix
10
2 / 2 / 2
5,806
581
3,946
6,491
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
WizzyJohn
Bacchus
8
0 / 0 / 3
5,257
526
3,148
5,343
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
oujakun
Hachiman
12
1 / 0 / 1
6,308
631
2,239
2,777
958
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
4
4
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
0
1
3.5
L
Rama
Cªrs
Rama
0
1
0
0
L
Discordia
Dannі
Discordia
1
2
0
0.5
W
1
2
0
0.5
W
Bakasura
Gengibrxnx
Bakasura
0
1
0
0
W
Awilix
Púca
Awilix
2
2
2
1.5
L
Sobek
Spiekuz
Sobek
0
1
3
1.5
W
Bacchus
WizzyJohn
Bacchus
0
0
3
1.5
L
Nike
1
0
1
1.5
W
Hachiman
oujakun
Hachiman
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,830
Damage
16,135
27,384
Taken
30,926
12,601
Mitigated
15,304
11,327
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,569
637
0
978
5,098
1,674
0
1,069
3,948
0
26,874
L
Rama
Cªrs
Rama
999
937
0
2,064
3,689
1,135
0
850
2,839
0
41,487
L
Discordia
Dannі
Discordia
3,008
0
0
1,250
5,287
1,572
0
1,873
3,414
44,081
0
W
4,329
160
1,102
3,016
5,862
2,056
0
2,691
3,171
52,139
0
W
Bakasura
Gengibrxnx
Bakasura
2,473
1,124
0
6,338
10,453
5,529
0
152
9,515
0
37,511
W
Awilix
Púca
Awilix
3,946
2,263
0
257
6,491
2,239
0
1,627
4,778
0
42,870
L
Sobek
Spiekuz
Sobek
3,092
296
1,015
2,955
8,204
5,435
0
3,685
4,494
12,519
0
W
Bacchus
WizzyJohn
Bacchus
3,148
732
0
2,602
5,343
4,522
0
1,463
3,880
11,102
0
L
Nike
8,162
1,570
0
3,065
5,106
2,785
0
0
4,998
0
46,128
W
Hachiman
oujakun
Hachiman
2,239
1,391
0
2,093
2,777
958
0
167
2,610
0
60,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,261
Gold Earned
29,569
310
Minions Killed
397
0
Camps Cleared
0
1,056,356
Distance Traveled
1,054,621
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,669
567
39
4
0
209,102
0
L
Rama
5,349
535
87
9
0
195,487
2
L
Discordia
5,570
557
90
9
0
214,201
0
W
Hel
6,107
611
107
11
0
206,317
4
W
Bakasura
6,091
609
106
11
0
229,985
2
W
Awilix
5,806
581
67
7
0
239,905
0
L
Sobek
5,547
555
19
2
0
222,590
3
W
Bacchus
5,257
526
8
1
0
182,299
1
L
Nike
6,126
613
75
8
0
214,976
3
W
Hachiman
6,308
631
109
11
0
196,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role