Player Matchup

Chaac
Chaac
RaionLazer
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,309 Elo+
Party 1
The Morrigan
The Morrigan
Wiizy412
The Morrigan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,309 Elo+
Party 1
Poseidon
Poseidon
tolekonetz
Poseidon
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 80L
1,534 Elo+
Solo
Ix Chel
Ix Chel
totolesmitch
Ix Chel
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,309 Elo+
Party 1
Jormungandr
Jormungandr
zbilamouche
Jormungandr
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,309 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,354 Elo+

VS

Team Averages
Level 121
1,537 SR
1,468 Elo+
Chiron
Chiron
Angelfart
Chiron
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
368W - 381L
1,440 Elo+
Solo
Loki
Loki
Deadly_SugarBear
Loki
Level 148
God Stats
2W - 1L
1,531 SR
Queue Stats
115W - 137L
1,403 Elo+
Solo
Cupid
Cupid
LaSt5HoKaGe5
Cupid
Level 115
God Stats
3W - 2L
1,656 SR
Queue Stats
237W - 223L
1,468 Elo+
Solo
Heimdallr
Heimdallr
ambar_dou
Heimdallr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,530 Elo+
Party 2
Sobek
Sobek
kevinalex99
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 2 / 15
8,926
687
9,732
13,180
18,778
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Wiizy412
The Morrigan
15
1 / 0 / 15
8,834
680
5,911
4,023
1,773
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
tolekonetz
Poseidon
18
8 / 2 / 11
11,276
867
19,248
8,777
3,905
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
totolesmitch
Ix Chel
18
5 / 1 / 12
9,995
769
13,213
10,933
5,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
zbilamouche
Jormungandr
18
9 / 4 / 12
11,317
871
15,884
19,329
34,206
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Angelfart
Chiron
18
2 / 3 / 3
8,818
678
13,605
14,086
7,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 3
8,744
673
4,913
11,289
9,444
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 5 / 2
8,355
643
6,625
12,397
5,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
ambar_dou
Heimdallr
12
0 / 8 / 3
7,355
566
6,982
14,608
6,367
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 5 / 4
8,363
643
5,052
15,624
15,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
21
25
Kills
6
9
Deaths
25
65
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
Angelfart
Chiron
2
3
3
1.17
L
1
4
3
0.63
L
2
5
2
0.6
W
Chaac
2
2
15
4.75
W
The Morrigan
Wiizy412
The Morrigan
1
0
15
8.5
L
Heimdallr
ambar_dou
Heimdallr
0
8
3
0.19
L
1
5
4
0.6
W
Poseidon
tolekonetz
Poseidon
8
2
11
6.75
W
Ix Chel
totolesmitch
Ix Chel
5
1
12
11
W
Jormungandr
zbilamouche
Jormungandr
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,988
Damage
37,177
56,242
Taken
68,004
64,131
Mitigated
44,239
24,302
Healing
17,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Angelfart
Chiron
13,605
1,689
1,271
3,796
14,086
7,645
0
10,285
3,801
0
42,149
L
4,913
371
779
1,194
11,289
9,444
0
9,713
1,576
0
13,011
L
6,625
3,655
1,484
2,587
12,397
5,658
0
9,095
3,302
0
13,636
W
Chaac
9,732
670
769
1,685
13,180
18,778
233
1,466
11,714
0
15,563
W
The Morrigan
Wiizy412
The Morrigan
5,911
1,071
622
670
4,023
1,773
368
237
3,786
8,187
554
L
Heimdallr
ambar_dou
Heimdallr
6,982
2,379
232
1,531
14,608
6,367
0
11,656
2,952
0
18,862
L
5,052
284
1,182
3,678
15,624
15,125
0
12,995
2,629
8,017
0
W
Poseidon
tolekonetz
Poseidon
19,248
3,026
2,051
2,516
8,777
3,905
2,161
415
8,362
50,092
0
W
Ix Chel
totolesmitch
Ix Chel
13,213
1,564
5,782
5,675
10,933
5,469
155
964
9,969
23,455
0
W
Jormungandr
zbilamouche
Jormungandr
15,884
2,319
1,209
3,323
19,329
34,206
40
1,970
17,359
27,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,348
Gold Earned
41,635
139
Minions Killed
110
0
Camps Cleared
0
1,298,367
Distance Traveled
1,069,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,818
678
47
4
0
215,889
0
L
Loki
8,744
673
9
1
0
170,621
0
L
Cupid
8,355
643
24
2
0
233,292
0
W
Chaac
8,926
687
8
1
0
286,298
0
W
The Morrigan
8,834
680
9
1
0
272,630
0
L
Heimdallr
7,355
566
26
2
0
205,371
0
L
Sobek
8,363
643
4
0
0
244,585
0
W
Poseidon
11,276
867
94
7
0
250,407
0
W
Ix Chel
9,995
769
12
1
0
249,824
0
W
Jormungandr
11,317
871
16
1
0
239,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role