Player Matchup

Chaac
Chaac
Drachenengel287
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,737 Elo+
Solo
Zeus
Zeus
Musicalitey
Zeus
Level 154
God Stats
7W - 6L
1,568 SR
Queue Stats
1,041W - 1,006L
1,550 Elo+
Solo
Hun Batz
Hun Batz
WAZOOOOO
Hun Batz
Level 125
God Stats
6W - 5L
1,434 SR
Queue Stats
163W - 127L
1,531 Elo+
Party 1
He Bo
He Bo
cMocs
He Bo
Level 128
God Stats
3W - 6L
1,903 SR
Queue Stats
584W - 474L
1,549 Elo+
Party 1
Odin
Odin
dailina
Odin
Level 129
God Stats
3W - 1L
1,579 SR
Queue Stats
168W - 129L
1,616 Elo+
Party 1
Team Averages
Level 110
1,597 SR
1,597 Elo+

VS

Team Averages
Level 147
1,524 SR
1,582 Elo+
Vulcan
Vulcan
 
Vulcan
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Arsiel7552
Cliodhna
Level 144
God Stats
4W - 0L
1,869 SR
Queue Stats
217W - 191L
1,592 Elo+
Party 2
Ganesha
Ganesha
TeddySpaghetti
Ganesha
Level 159
God Stats
1W - 0L
1,734 SR
Queue Stats
40W - 40L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
axar777
Gilgamesh
Level 143
God Stats
1W - 3L
1,241 SR
Queue Stats
345W - 321L
1,628 Elo+
Party 2
Sol
Sol
pispirispero
Sol
Level 157
God Stats
2W - 2L
1,278 SR
Queue Stats
367W - 356L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
7,549
839
10,520
12,242
14,418
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 1
5,834
648
4,036
3,166
1,028
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
WAZOOOOO
Hun Batz
15
1 / 1 / 5
7,499
833
8,435
7,153
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

He Bo
cMocs
He Bo
13
3 / 5 / 2
7,312
812
7,293
9,008
3,924
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
dailina
Odin
15
2 / 4 / 5
7,589
843
4,100
12,960
13,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 2 / 6
8,817
980
9,565
5,669
3,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
Arsiel7552
Cliodhna
14
3 / 2 / 8
8,423
936
7,660
9,938
4,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 11
8,330
926
5,501
14,468
14,572
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
axar777
Gilgamesh
14
5 / 2 / 8
8,434
937
9,307
10,628
10,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 9
8,961
996
9,460
6,248
3,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
9
Kills
15
15
Deaths
10
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
2
6
3
W
Cliodhna
Arsiel7552
Cliodhna
3
2
8
3.5
L
3
3
6
2
L
0
2
1
0.25
W
0
3
11
1.83
L
Hun Batz
WAZOOOOO
Hun Batz
1
1
5
3.5
W
Gilgamesh
axar777
Gilgamesh
5
2
8
4.5
L
He Bo
cMocs
He Bo
3
5
2
0.8
L
Odin
dailina
Odin
2
4
5
1.13
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,384
Damage
41,493
44,529
Taken
46,951
36,297
Mitigated
35,812
12,620
Healing
11,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,565
3,723
25
1,620
5,669
3,120
2,078
1,088
4,394
26,589
0
W
Cliodhna
Arsiel7552
Cliodhna
7,660
723
367
1,763
9,938
4,449
199
3,391
6,328
0
19,461
L
10,520
446
597
2,618
12,242
14,418
0
5,792
6,316
1,488
18,976
L
4,036
156
34
811
3,166
1,028
0
1,735
1,387
9,325
0
W
5,501
410
538
2,531
14,468
14,572
231
4,011
10,079
5,346
0
L
Hun Batz
WAZOOOOO
Hun Batz
8,435
622
1,456
600
7,153
3,308
0
4,723
2,255
0
22,287
W
Gilgamesh
axar777
Gilgamesh
9,307
2,197
773
1,401
10,628
10,261
428
1,888
8,593
0
12,828
L
He Bo
cMocs
He Bo
7,293
486
224
1,236
9,008
3,924
0
4,653
4,180
14,654
0
L
Odin
dailina
Odin
4,100
249
1,438
3,606
12,960
13,619
0
7,030
5,156
0
11,375
W
9,460
1,727
926
1,514
6,248
3,410
1,043
1,967
4,148
22,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,783
Gold Earned
42,965
95
Minions Killed
119
0
Camps Cleared
0
783,090
Distance Traveled
940,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,817
980
40
4
0
183,036
0
W
Cliodhna
8,423
936
38
4
0
219,460
0
L
Chaac
7,549
839
12
1
0
193,888
0
L
Zeus
5,834
648
15
2
0
72,789
0
W
Ganesha
8,330
926
0
0
0
157,314
0
L
Hun Batz
7,499
833
38
4
0
168,117
0
W
Gilgamesh
8,434
937
7
1
0
196,228
0
L
He Bo
7,312
812
18
2
0
163,808
0
L
Odin
7,589
843
12
1
0
184,488
0
W
Sol
8,961
996
34
4
0
184,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role