Player Matchup

Izanami
Izanami
Dxvnnx
Izanami
Level 84
God Stats
1W - 3L
1,361 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
cryptofice
Sylvanus
Level 108
God Stats
7W - 11L
1,455 SR
Queue Stats
10W - 12L
1,397 Elo+
Party 2
Nu Wa
Nu Wa
virfdez
Nu Wa
Level 39
God Stats
24W - 27L
1,474 SR
Queue Stats
301W - 357L
1,335 Elo+
Solo
Team Averages
Level 77
1,430 SR
1,411 Elo+

VS

Team Averages
Level 102
1,555 SR
1,425 Elo+
Neith
Neith
Chazanator93
Neith
Level 117
God Stats
116W - 122L
1,591 SR
Queue Stats
270W - 266L
1,480 Elo+
Party 1
Atlas
Atlas
SlayernFF
Atlas
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
324W - 326L
1,486 Elo+
Party 1
Merlin
Merlin
enricolsss33
Merlin
Level 61
God Stats
109W - 99L
1,575 SR
Queue Stats
141W - 141L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dxvnnx
Izanami
11
0 / 4 / 2
8,793
676
7,497
12,210
5,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
cryptofice
Sylvanus
12
2 / 3 / 1
9,413
724
6,751
17,934
12,688
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
virfdez
Nu Wa
12
2 / 5 / 1
9,239
711
7,073
8,892
3,872
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 1
11,566
890
16,988
7,185
3,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
SlayernFF
Atlas
13
1 / 1 / 11
10,187
784
8,341
15,230
17,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
13
1 / 2 / 7
9,871
759
7,530
7,978
3,726
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
12
12
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
1
1
10.5
L
Izanami
Dxvnnx
Izanami
0
4
2
0.25
W
Atlas
SlayernFF
Atlas
1
1
11
6.5
L
Sylvanus
cryptofice
Sylvanus
2
3
1
0.83
W
Merlin
1
2
7
2.25
L
Nu Wa
virfdez
Nu Wa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,321
Damage
32,859
39,036
Taken
30,393
22,025
Mitigated
24,465
6,574
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,988
5,362
0
1,436
7,185
3,053
2,961
3,609
3,576
0
64,161
L
Izanami
Dxvnnx
Izanami
7,497
4,847
0
1,109
12,210
5,465
0
5,843
6,367
0
37,631
W
Atlas
SlayernFF
Atlas
8,341
2,432
0
500
15,230
17,686
99
6,645
8,585
23,759
206
L
Sylvanus
cryptofice
Sylvanus
6,751
1,822
1,979
3,236
17,934
12,688
15
6,010
11,924
20,497
0
W
Merlin
7,530
380
504
581
7,978
3,726
192
3,986
3,992
38,121
0
L
Nu Wa
virfdez
Nu Wa
7,073
835
0
250
8,892
3,872
0
4,144
4,748
29,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,445
Gold Earned
31,624
109
Minions Killed
169
0
Camps Cleared
0
740,070
Distance Traveled
729,525
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,566
890
85
7
0
238,527
0
L
Izanami
8,793
676
62
5
0
231,764
0
W
Atlas
10,187
784
35
3
0
263,178
1
L
Sylvanus
9,413
724
18
1
0
266,088
0
W
Merlin
9,871
759
49
4
0
227,820
5
L
Nu Wa
9,239
711
29
2
0
242,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role