Player Matchup

Artemis
Artemis
LadySombra25
Artemis
Level 222
God Stats
9W - 1L
1,745 SR
Queue Stats
228W - 242L
1,490 Elo+
Party 2
Surtr
Surtr
RedRavenn
Surtr
Level 136
God Stats
3W - 0L
1,827 SR
Queue Stats
148W - 139L
1,541 Elo+
Solo
Danzaburou
Danzaburou
leconquerrant
Danzaburou
Level 127
God Stats
3W - 0L
1,258 SR
Queue Stats
230W - 208L
1,496 Elo+
Party 2
Anhur
Anhur
nbv1909
Anhur
Level 68
God Stats
9W - 5L
1,665 SR
Queue Stats
196W - 173L
1,567 Elo+
Solo
Rama
Rama
xXFulherXx
Rama
Level 155
God Stats
7W - 19L
1,249 SR
Queue Stats
397W - 411L
1,458 Elo+
Solo
Team Averages
Level 142
1,549 SR
1,510 Elo+

VS

Team Averages
Level 108
1,500 SR
1,437 Elo+
Anhur
Anhur
 
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Conesnail
Nike
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 54L
1,441 Elo+
Party 1
Merlin
Merlin
GruGrulainn
Merlin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,325 Elo+
Party 1
Thor
Thor
SilverdradonW
Thor
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
263W - 268L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LadySombra25
Artemis
18
6 / 2 / 12
10,309
859
23,474
10,382
5,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
RedRavenn
Surtr
18
4 / 3 / 15
10,764
897
6,850
16,930
20,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
leconquerrant
Danzaburou
16
4 / 3 / 15
10,073
839
21,610
14,477
7,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
nbv1909
Anhur
16
5 / 3 / 12
9,834
820
7,355
14,145
6,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 3 / 13
10,451
871
10,495
12,278
5,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
5 / 4 / 8
10,027
836
13,631
14,739
8,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
 
Rama
17
4 / 3 / 7
9,603
800
12,683
12,619
7,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
16
2 / 4 / 10
8,894
741
11,117
20,088
33,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
15
1 / 6 / 7
8,647
721
11,986
13,126
6,911
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 8 / 5
8,342
695
7,713
17,597
10,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
51
25
Kills
14
14
Deaths
25
67
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
4
8
2.25
L
Rama
 
Rama
4
3
7
2.5
L
Nike
2
4
10
1.75
L
Merlin
1
6
7
0.75
W
Artemis
LadySombra25
Artemis
6
2
12
6
W
Surtr
RedRavenn
Surtr
4
3
15
3.83
L
2
8
5
0.56
W
Danzaburou
leconquerrant
Danzaburou
4
3
15
3.83
W
Anhur
nbv1909
Anhur
5
3
12
3.67
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,784
Damage
57,130
68,212
Taken
78,169
46,518
Mitigated
66,660
24,345
Healing
17,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,631
5,125
1,264
3,062
14,739
8,817
988
25
14,714
0
33,560
L
Rama
 
Rama
12,683
11,080
647
2,483
12,619
7,790
988
78
12,541
0
27,022
L
Nike
11,117
189
892
3,319
20,088
33,049
109
139
19,949
0
17,191
L
Merlin
11,986
282
1,693
955
13,126
6,911
352
21
13,105
23,367
0
W
Artemis
LadySombra25
Artemis
23,474
8,418
1,217
3,250
10,382
5,541
2,947
1,667
8,509
0
39,415
W
Surtr
RedRavenn
Surtr
6,850
2,057
883
3,109
16,930
20,344
235
2,737
13,713
334
11,228
L
7,713
1,041
1,132
1,572
17,597
10,093
0
42
17,555
0
14,715
W
Danzaburou
leconquerrant
Danzaburou
21,610
7,542
1,594
5,230
14,477
7,843
1,346
1,788
12,515
0
41,893
W
Anhur
nbv1909
Anhur
7,355
2,333
1,016
3,711
14,145
6,808
1,472
2,839
10,985
0
23,816
W
10,495
8,457
971
3,364
12,278
5,982
2,617
1,515
10,504
0
22,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,431
Gold Earned
45,513
140
Minions Killed
152
0
Camps Cleared
0
1,022,580
Distance Traveled
981,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,027
836
57
5
0
188,236
0
L
Rama
9,603
800
37
3
0
193,710
0
L
Nike
8,894
741
15
1
0
224,082
0
L
Merlin
8,647
721
30
3
0
197,939
0
W
Artemis
10,309
859
30
3
0
212,545
0
W
Surtr
10,764
897
6
1
0
229,143
0
L
Thor
8,342
695
13
1
0
177,982
0
W
Danzaburou
10,073
839
33
3
0
178,524
0
W
Anhur
9,834
820
38
3
0
187,537
0
W
Rama
10,451
871
33
3
0
214,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role