Player Matchup

Agni
Agni
Buberino
Agni
Level 95
God Stats
14W - 13L
1,603 SR
Queue Stats
198W - 184L
1,443 Elo+
Solo
Nu Wa
Nu Wa
NaivaMortis
Nu Wa
Level 100
God Stats
72W - 50L
1,595 SR
Queue Stats
325W - 305L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Popsicle9469
Ah Muzen Cab
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,588 Elo+
Party 1
Shiva
Shiva
Sniping J
Shiva
Level 123
God Stats
5W - 10L
1,309 SR
Queue Stats
261W - 264L
1,536 Elo+
Solo
Thanatos
Thanatos
ZillaCupcake
Thanatos
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 12L
1,489 Elo+
Party 1
Team Averages
Level 104
1,501 SR
1,517 Elo+

VS

Team Averages
Level 99
1,495 SR
1,501 Elo+
Sun Wukong
Sun Wukong
DestroyAKS
Sun Wukong
Level 109
God Stats
2W - 0L
1,742 SR
Queue Stats
17W - 17L
1,359 Elo+
Party 2
Anubis
Anubis
Ghostranger 131
Anubis
Level 106
God Stats
22W - 10L
1,712 SR
Queue Stats
166W - 165L
1,517 Elo+
Party 2
Artemis
Artemis
Jailorgohome
Artemis
Level 125
God Stats
2W - 3L
1,241 SR
Queue Stats
357W - 345L
1,474 Elo+
Solo
Nemesis
Nemesis
fwim813
Nemesis
Level 86
God Stats
1W - 0L
1,282 SR
Queue Stats
38W - 19L
1,553 Elo+
Solo
Nike
Nike
xXPikenZ JrXx
Nike
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
1 / 7 / 5
10,053
457
11,786
20,076
10,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 7 / 7
10,425
474
24,641
15,090
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
Popsicle9469
Ah Muzen Cab
17
4 / 7 / 1
10,816
492
9,034
18,099
9,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
Sniping J
Shiva
15
1 / 5 / 7
9,945
452
8,130
20,237
28,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
ZillaCupcake
Thanatos
18
8 / 5 / 8
11,647
529
17,501
20,203
10,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DestroyAKS
Sun Wukong
18
6 / 3 / 10
11,991
545
16,180
22,734
21,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 6 / 4
11,989
545
14,931
20,543
9,275
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Jailorgohome
Artemis
20
7 / 4 / 8
12,945
588
14,186
17,266
8,292
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
fwim813
Nemesis
20
8 / 4 / 3
13,150
598
14,647
21,358
10,647
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 1 / 13
11,290
513
12,212
23,774
23,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
68
18
Kills
30
31
Deaths
18
28
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Agni
1
7
5
0.5
W
Sun Wukong
DestroyAKS
Sun Wukong
6
3
10
3.67
W
6
6
4
1.33
W
Artemis
Jailorgohome
Artemis
7
4
8
2.75
L
4
7
7
1.07
L
Ah Muzen Cab
Popsicle9469
Ah Muzen Cab
4
7
1
0.64
L
Shiva
Sniping J
Shiva
1
5
7
0.9
L
Thanatos
ZillaCupcake
Thanatos
8
5
8
2.4
W
Nemesis
fwim813
Nemesis
8
4
3
2.38
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,092
Damage
72,156
93,705
Taken
105,675
65,536
Mitigated
73,053
28,030
Healing
28,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
11,786
1,031
0
7,983
20,076
10,825
0
2,211
17,865
74,832
0
W
Sun Wukong
DestroyAKS
Sun Wukong
16,180
2,700
0
2,458
22,734
21,190
94
11,830
10,904
54
80,092
W
14,931
362
0
8,866
20,543
9,275
1,175
8,315
12,228
111,736
0
W
Artemis
Jailorgohome
Artemis
14,186
6,999
0
6,764
17,266
8,292
4,141
3,522
13,744
0
127,432
L
24,641
9,038
0
1,375
15,090
6,344
0
3,500
11,590
92,778
0
L
Ah Muzen Cab
Popsicle9469
Ah Muzen Cab
9,034
3,664
0
2,584
18,099
9,404
0
1,617
16,482
0
64,757
L
Shiva
Sniping J
Shiva
8,130
764
744
2,381
20,237
28,672
0
2,486
17,751
499
38,422
L
Thanatos
ZillaCupcake
Thanatos
17,501
3,921
0
12,963
20,203
10,291
0
5,171
15,032
0
75,624
W
Nemesis
fwim813
Nemesis
14,647
7,338
0
3,537
21,358
10,647
125
5,493
15,865
0
152,567
W
12,212
1,088
0
6,868
23,774
23,649
13
7,732
16,042
0
65,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,886
Gold Earned
61,365
480
Minions Killed
755
0
Camps Cleared
0
2,075,180
Distance Traveled
2,282,745
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,053
457
123
6
0
383,371
9
W
Sun Wukong
11,991
545
115
5
0
476,649
0
W
Anubis
11,989
545
170
8
0
385,620
4
W
Artemis
12,945
588
205
9
0
411,684
0
L
Nu Wa
10,425
474
121
6
0
363,947
6
L
Ah Muzen Cab
10,816
492
94
4
0
389,335
0
L
Shiva
9,945
452
53
2
0
449,973
0
L
Thanatos
11,647
529
89
4
0
488,554
0
W
Nemesis
13,150
598
192
9
0
524,306
1
W
Nike
11,290
513
73
3
0
484,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role