Player Matchup

Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
ForsakenWorld
Sol
Level 108
God Stats
18W - 21L
1,506 SR
Queue Stats
57W - 55L
1,499 Elo+
Party 2
Ix Chel
Ix Chel
Sandluna
Ix Chel
Level 144
God Stats
23W - 14L
1,670 SR
Queue Stats
97W - 89L
1,484 Elo+
Party 2
Chiron
Chiron
dee_maz91
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,326 Elo+
Solo
Odin
Odin
empowerdart
Odin
Level 111
God Stats
4W - 0L
1,825 SR
Queue Stats
71W - 64L
1,540 Elo+
Party 2
Team Averages
Level 107
1,600 SR
1,470 Elo+

VS

Team Averages
Level 102
1,415 SR
1,479 Elo+
Ne Zha
Ne Zha
Gergoslav
Ne Zha
Level 146
God Stats
2W - 2L
1,409 SR
Queue Stats
88W - 91L
1,534 Elo+
Party 1
Hun Batz
Hun Batz
Gorjold
Hun Batz
Level 148
God Stats
1W - 2L
1,445 SR
Queue Stats
83W - 81L
1,534 Elo+
Party 1
Kali
Kali
Habybl
Kali
Level 36
God Stats
0W - 1L
1,499 SR
Queue Stats
48W - 55L
1,497 Elo+
Party 1
Fenrir
Fenrir
JANGKHANN
Fenrir
Level 118
God Stats
3W - 7L
1,412 SR
Queue Stats
7W - 10L
1,295 Elo+
Solo
Thanatos
Thanatos
SlavShady
Thanatos
Level 64
God Stats
0W - 1L
1,309 SR
Queue Stats
12W - 11L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
6 / 0 / 4
8,391
839
9,540
7,310
9,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
2 / 0 / 5
7,843
784
9,019
5,758
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
Sandluna
Ix Chel
15
3 / 1 / 6
8,020
802
7,748
4,185
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
dee_maz91
Chiron
14
0 / 2 / 3
7,469
747
3,026
6,144
2,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 3 / 7
7,914
791
5,484
9,458
9,993
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gergoslav
Ne Zha
12
0 / 4 / 4
6,529
653
4,797
8,104
3,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
Gorjold
Hun Batz
13
1 / 3 / 4
7,135
714
5,490
8,741
3,995
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
Habybl
Kali
13
1 / 2 / 3
6,856
686
3,422
8,283
4,220
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
JANGKHANN
Fenrir
13
4 / 2 / 1
6,907
691
3,861
9,540
5,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
SlavShady
Thanatos
12
0 / 3 / 1
6,362
636
3,758
9,037
4,062
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
14
Kills
6
6
Deaths
14
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
0
4
8
W
2
0
5
4.5
L
Ne Zha
Gergoslav
Ne Zha
0
4
4
0.5
L
Hun Batz
Gorjold
Hun Batz
1
3
4
1
L
Kali
Habybl
Kali
1
2
3
1.25
L
Fenrir
JANGKHANN
Fenrir
4
2
1
2.25
W
Ix Chel
Sandluna
Ix Chel
3
1
6
6
L
Thanatos
SlavShady
Thanatos
0
3
1
0.17
W
Chiron
dee_maz91
Chiron
0
2
3
0.75
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,817
Damage
21,328
32,855
Taken
43,705
24,447
Mitigated
21,636
9,459
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,540
1,514
0
1,053
7,310
9,154
647
0
7,310
0
16,116
W
9,019
2,944
0
2,504
5,758
1,510
3,933
0
5,758
28,498
0
L
Ne Zha
Gergoslav
Ne Zha
4,797
362
0
397
8,104
3,666
0
2,352
5,590
0
19,975
L
Hun Batz
Gorjold
Hun Batz
5,490
1,010
0
100
8,741
3,995
0
2,869
5,612
0
25,393
L
Kali
Habybl
Kali
3,422
1,289
0
975
8,283
4,220
0
3,190
5,052
0
17,176
L
Fenrir
JANGKHANN
Fenrir
3,861
713
0
1,556
9,540
5,693
0
3,750
5,616
0
8,868
W
Ix Chel
Sandluna
Ix Chel
7,748
389
2,262
1,306
4,185
1,477
1,524
0
4,185
30,197
0
L
Thanatos
SlavShady
Thanatos
3,758
572
0
2,343
9,037
4,062
0
4,793
4,146
0
10,442
W
Chiron
dee_maz91
Chiron
3,026
909
274
1,037
6,144
2,313
1,208
0
6,144
0
17,164
W
5,484
867
0
1,023
9,458
9,993
399
0
9,458
463
13,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,637
Gold Earned
33,789
179
Minions Killed
147
0
Camps Cleared
0
1,024,499
Distance Traveled
962,642
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,391
839
19
2
0
223,765
6
W
Sol
7,843
784
41
4
0
188,974
6
L
Ne Zha
6,529
653
24
2
0
208,320
0
L
Hun Batz
7,135
714
58
6
0
182,454
0
L
Kali
6,856
686
35
4
0
203,122
0
L
Fenrir
6,907
691
8
1
0
206,819
0
W
Ix Chel
8,020
802
48
5
0
202,075
3
L
Thanatos
6,362
636
22
2
0
161,927
0
W
Chiron
7,469
747
45
5
0
194,593
0
W
Odin
7,914
791
26
3
0
215,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role