Player Matchup

Danzaburou
Danzaburou
ActedSwing94849
Danzaburou
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,693 Elo+
Party 2
Chang'e
Chang'e
Altroplis
Chang'e
Level 135
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 14L
1,555 Elo+
Party 1
Maui
Maui
Billy5198
Maui
Level 157
God Stats
0W - 3L
1,522 SR
Queue Stats
5W - 14L
1,637 Elo+
Party 1
Nu Wa
Nu Wa
StriknGoaft
Nu Wa
Level 108
God Stats
6W - 4L
1,425 SR
Queue Stats
7W - 8L
1,693 Elo+
Party 2
Serqet
Serqet
sirhurry
Serqet
Level 157
God Stats
0W - 2L
1,189 SR
Queue Stats
7W - 15L
1,637 Elo+
Party 1
Team Averages
Level 112
1,427 SR
1,643 Elo+

VS

Team Averages
Level 157
1,575 SR
1,587 Elo+
Thor
Thor
 
Thor
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LordofStars
Anubis
Level 156
God Stats
5W - 5L
1,496 SR
Queue Stats
340W - 301L
1,636 Elo+
Solo
Hercules
Hercules
Trxggs
Hercules
Level 129
God Stats
4W - 3L
1,523 SR
Queue Stats
94W - 75L
1,592 Elo+
Solo
Hel
Hel
Zenith-Flamingo
Hel
Level 129
God Stats
3W - 1L
1,694 SR
Queue Stats
78W - 66L
1,564 Elo+
Solo
Danzaburou
Danzaburou
wombatkombat
Danzaburou
Level 171
God Stats
11W - 4L
1,663 SR
Queue Stats
258W - 167L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ActedSwing94849
Danzaburou
15
1 / 3 / 7
8,567
714
9,892
13,096
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chang'e
Altroplis
Chang'e
16
3 / 4 / 5
9,047
754
12,155
16,691
8,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
15
1 / 1 / 5
9,024
752
4,477
15,950
17,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 1
7,594
633
6,971
9,415
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
sirhurry
Serqet
17
7 / 2 / 3
10,013
834
14,891
14,753
9,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
3 / 0 / 7
10,081
840
12,718
14,061
17,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
18
5 / 3 / 6
10,283
857
17,638
10,641
6,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Trxggs
Hercules
16
1 / 3 / 4
8,862
739
11,117
13,738
14,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 1 / 7
9,880
823
9,674
13,140
15,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
wombatkombat
Danzaburou
17
3 / 5 / 2
9,712
809
9,870
12,699
6,070
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
12
Kills
15
15
Deaths
12
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
7
6.5
L
Danzaburou
ActedSwing94849
Danzaburou
1
3
7
1.5
L
Chang'e
Altroplis
Chang'e
3
4
5
1.38
L
Maui
1
1
5
3.5
W
Anubis
5
3
6
2.67
L
0
5
1
0.1
W
Hercules
Trxggs
Hercules
1
3
4
1
W
3
1
7
6.5
L
Serqet
sirhurry
Serqet
7
2
3
4.25
W
Danzaburou
wombatkombat
Danzaburou
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,386
Damage
61,017
69,905
Taken
64,279
43,266
Mitigated
60,409
17,341
Healing
20,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,718
784
0
1,394
14,061
17,152
86
4,699
8,446
0
49,460
L
Danzaburou
ActedSwing94849
Danzaburou
9,892
3,965
0
2,168
13,096
5,523
243
5,566
7,248
0
29,255
L
Chang'e
Altroplis
Chang'e
12,155
1,374
2,833
5,833
16,691
8,040
0
6,008
10,114
42,940
0
L
Maui
4,477
886
1,825
3,232
15,950
17,394
0
6,731
8,720
12,111
0
W
Anubis
17,638
1,121
0
2,622
10,641
6,601
1,935
3,056
7,150
50,445
0
L
6,971
2,040
0
500
9,415
3,112
0
3,613
5,640
23,862
0
W
Hercules
Trxggs
Hercules
11,117
2,435
0
3,126
13,738
14,670
0
4,927
8,197
0
21,893
W
9,674
868
4,453
7,995
13,140
15,916
329
6,905
6,235
31,730
0
L
Serqet
sirhurry
Serqet
14,891
2,986
0
950
14,753
9,197
0
4,356
9,938
0
28,355
W
Danzaburou
wombatkombat
Danzaburou
9,870
4,034
0
871
12,699
6,070
3,683
4,016
8,512
0
41,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,245
Gold Earned
48,818
211
Minions Killed
318
0
Camps Cleared
0
1,239,673
Distance Traveled
1,301,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,081
840
85
7
0
281,019
0
L
Danzaburou
8,567
714
39
3
0
246,613
0
L
Chang'e
9,047
754
78
7
0
253,393
0
L
Maui
9,024
752
21
2
0
276,346
0
W
Anubis
10,283
857
76
6
0
241,713
0
L
Nu Wa
7,594
633
42
4
0
183,024
0
W
Hercules
8,862
739
28
2
0
278,028
0
W
Hel
9,880
823
55
5
0
249,095
0
L
Serqet
10,013
834
31
3
0
280,297
0
W
Danzaburou
9,712
809
74
6
0
251,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role