Player Matchup

Charybdis
Charybdis
DEEPFRIEDNUTSAC
Charybdis
Level 35
God Stats
42W - 50L
1,680 SR
Queue Stats
66W - 89L
1,491 Elo+
Solo
Guan Yu
Guan Yu
LlamaBob09
Guan Yu
Level 118
God Stats
4W - 1L
1,685 SR
Queue Stats
82W - 67L
1,436 Elo+
Party 3
Serqet
Serqet
SlashGuy07
Serqet
Level 109
God Stats
15W - 11L
1,567 SR
Queue Stats
67W - 56L
1,446 Elo+
Party 3
Geb
Geb
The PWW
Geb
Level 84
God Stats
23W - 22L
1,529 SR
Queue Stats
154W - 180L
1,434 Elo+
Party 2
Baron Samedi
Baron Samedi
xMissi
Baron Samedi
Level 102
God Stats
2W - 3L
1,272 SR
Queue Stats
159W - 187L
1,434 Elo+
Party 2
Team Averages
Level 90
1,547 SR
1,448 Elo+

VS

Team Averages
Level 65
1,493 SR
1,435 Elo+
King Arthur
King Arthur
FlySpartan666
King Arthur
Level 56
God Stats
12W - 12L
1,564 SR
Queue Stats
69W - 80L
1,460 Elo+
Solo
Susano
Susano
Holachao0425
Susano
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 323L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
Joselotero7
Kukulkan
Level 8
God Stats
39W - 46L
1,449 SR
Queue Stats
71W - 97L
1,394 Elo+
Party 1
Jormungandr
Jormungandr
PandaHauz
Jormungandr
Level 69
God Stats
5W - 8L
1,484 SR
Queue Stats
259W - 257L
1,446 Elo+
Solo
Neith
Neith
Sirflexhellot
Neith
Level 86
God Stats
439W - 418L
1,466 SR
Queue Stats
466W - 470L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DEEPFRIEDNUTSAC
Charybdis
16
4 / 0 / 7
10,529
1,053
18,742
10,847
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
LlamaBob09
Guan Yu
16
5 / 1 / 9
10,901
1,090
13,583
16,664
17,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
SlashGuy07
Serqet
16
4 / 1 / 9
10,653
1,065
12,790
10,349
6,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
16
2 / 1 / 8
9,877
988
11,230
14,747
18,014
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
xMissi
Baron Samedi
16
3 / 0 / 7
10,317
1,032
14,924
5,788
3,262
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

269

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlySpartan666
King Arthur
15
0 / 2 / 3
9,121
912
10,395
22,505
25,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
15
2 / 8 / 1
9,580
958
7,863
14,181
7,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Joselotero7
Kukulkan
15
0 / 2 / 3
9,253
925
11,017
5,150
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
PandaHauz
Jormungandr
15
0 / 4 / 3
9,213
921
10,516
23,809
25,276
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 2 / 2
9,693
969
12,500
10,489
3,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
18
Kills
3
3
Deaths
18
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DEEPFRIEDNUTSAC
Charybdis
4
0
7
7.5
L
King Arthur
FlySpartan666
King Arthur
0
2
3
0.75
L
Susano
2
8
1
0.31
L
Kukulkan
Joselotero7
Kukulkan
0
2
3
0.75
W
Guan Yu
LlamaBob09
Guan Yu
5
1
9
9.5
L
Jormungandr
PandaHauz
Jormungandr
0
4
3
0.38
L
1
2
2
1
W
Serqet
SlashGuy07
Serqet
4
1
9
8.5
W
Geb
2
1
8
6
W
Baron Samedi
xMissi
Baron Samedi
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,269
Damage
52,291
58,395
Taken
76,134
50,886
Mitigated
62,449
14,683
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DEEPFRIEDNUTSAC
Charybdis
18,742
14,641
0
2,811
10,847
5,721
0
5,509
5,338
0
35,628
L
King Arthur
FlySpartan666
King Arthur
10,395
848
0
0
22,505
25,029
0
8,466
13,793
960
22,883
L
Susano
7,863
1,247
0
264
14,181
7,423
0
3,161
10,770
0
17,399
L
Kukulkan
Joselotero7
Kukulkan
11,017
122
279
230
5,150
1,653
0
938
4,212
31,136
0
W
Guan Yu
LlamaBob09
Guan Yu
13,583
1,969
1,398
4,063
16,664
17,353
0
3,510
13,154
0
34,722
L
Jormungandr
PandaHauz
Jormungandr
10,516
2,485
0
1,420
23,809
25,276
0
9,269
14,144
28,701
0
L
12,500
6,244
0
2,444
10,489
3,068
0
3,649
6,840
0
37,236
W
Serqet
SlashGuy07
Serqet
12,790
3,328
0
230
10,349
6,536
0
4,139
6,210
0
18,254
W
Geb
11,230
870
241
339
14,747
18,014
0
6,093
8,654
24,797
671
W
Baron Samedi
xMissi
Baron Samedi
14,924
2,156
3,704
1,897
5,788
3,262
0
2,808
2,980
34,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,277
Gold Earned
46,860
190
Minions Killed
200
7
Camps Cleared
5
986,965
Distance Traveled
916,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,529
1,053
38
4
1
176,958
0
L
King Arthur
9,121
912
28
3
2
203,676
0
L
Susano
9,580
958
16
2
1
178,387
0
L
Kukulkan
9,253
925
60
6
0
202,090
0
W
Guan Yu
10,901
1,090
57
6
5
214,577
0
L
Jormungandr
9,213
921
39
4
0
161,780
0
L
Neith
9,693
969
57
6
2
170,748
0
W
Serqet
10,653
1,065
22
2
1
203,172
0
W
Geb
9,877
988
21
2
0
218,230
0
W
Baron Samedi
10,317
1,032
52
5
0
174,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role