Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Aixtars
Tsukuyomi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,500 Elo+
Solo
Hades
Hades
Chunfanyan
Hades
Level 69
God Stats
109W - 78L
1,670 SR
Queue Stats
121W - 97L
1,548 Elo+
Solo
Ravana
Ravana
JMSP
Ravana
Level 168
God Stats
3W - 1L
1,495 SR
Queue Stats
150W - 117L
1,576 Elo+
Solo
Sylvanus
Sylvanus
PastelDFlango1
Sylvanus
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 6L
1,289 Elo+
Solo
Team Averages
Level 117
1,533 SR
1,483 Elo+

VS

Team Averages
Level 97
1,437 SR
1,497 Elo+
Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Lord_Malf
Loki
Level 84
God Stats
0W - 2L
1,290 SR
Queue Stats
65W - 75L
1,463 Elo+
Solo
Cthulhu
Cthulhu
MrJohemn
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,500 Elo+
Solo
Bellona
Bellona
TTV_ZakGamingX
Bellona
Level 109
God Stats
2W - 5L
1,394 SR
Queue Stats
221W - 244L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 0 / 0
4,956
496
4,391
5,781
2,037
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Aixtars
Tsukuyomi
9
2 / 3 / 1
5,427
543
4,446
8,156
2,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
11
3 / 2 / 0
6,024
602
4,086
6,339
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
JMSP
Ravana
11
4 / 0 / 1
6,590
659
6,556
6,273
7,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
9
0 / 1 / 1
5,245
525
2,846
7,391
5,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 0 / 0
5,760
576
3,554
6,450
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
 
Hera
9
0 / 4 / 2
5,450
545
3,676
5,317
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
9
1 / 2 / 3
5,397
540
2,347
8,494
2,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
MrJohemn
Cthulhu
6
0 / 0 / 2
4,557
456
3,280
5,002
1,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 0
5,762
576
4,820
10,924
7,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
9
Kills
5
6
Deaths
9
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
0
0
0
L
Thor
 
Thor
3
0
0
3
L
Hera
 
Hera
0
4
2
0.25
W
Tsukuyomi
Aixtars
Tsukuyomi
2
3
1
0.83
W
Hades
3
2
0
1.5
W
Ravana
JMSP
Ravana
4
0
1
4.5
L
Loki
1
2
3
1.25
L
Cthulhu
MrJohemn
Cthulhu
0
0
2
1
W
Sylvanus
0
1
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,325
Damage
17,677
33,940
Taken
36,187
20,721
Mitigated
16,032
14,606
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,391
2,818
0
2,760
5,781
2,037
0
1,840
3,941
0
38,603
L
Thor
 
Thor
3,554
1,511
0
849
6,450
2,187
0
1,185
5,265
0
41,535
L
Hera
 
Hera
3,676
1,538
0
250
5,317
1,774
0
3,206
2,103
36,252
0
W
Tsukuyomi
Aixtars
Tsukuyomi
4,446
1,111
0
1,160
8,156
2,619
0
146
8,010
0
30,626
W
Hades
4,086
346
50
2,323
6,339
2,987
248
2,042
4,297
44,272
0
W
Ravana
JMSP
Ravana
6,556
1,270
0
3,132
6,273
7,432
0
0
6,273
1,899
41,489
L
Loki
2,347
353
0
1,000
8,494
2,624
0
1,444
7,050
0
34,962
L
Cthulhu
MrJohemn
Cthulhu
3,280
121
840
1,423
5,002
1,954
0
798
4,204
9,014
0
W
Sylvanus
2,846
735
1,327
3,854
7,391
5,646
0
2,928
4,463
18,097
0
L
4,820
2,621
0
2,661
10,924
7,493
0
916
9,991
0
37,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,242
Gold Earned
26,926
300
Minions Killed
281
0
Camps Cleared
0
1,017,280
Distance Traveled
954,107
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
4,956
496
67
7
0
193,335
0
L
Thor
5,760
576
74
7
0
206,563
1
L
Hera
5,450
545
72
7
0
195,325
4
W
Tsukuyomi
5,427
543
56
6
0
242,973
0
W
Hades
6,024
602
82
8
0
201,953
1
W
Ravana
6,590
659
71
7
0
206,799
2
L
Loki
5,397
540
53
5
0
211,802
1
L
Cthulhu
4,557
456
16
2
0
141,828
0
W
Sylvanus
5,245
525
24
2
0
172,220
2
L
Bellona
5,762
576
66
7
0
198,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role