Player Matchup

Izanami
Izanami
ICY_REJEAN
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,341 Elo+
Party 3
Ratatoskr
Ratatoskr
geralt540
Ratatoskr
Level 87
God Stats
0W - 5L
1,158 SR
Queue Stats
155W - 170L
1,348 Elo+
Party 1
Janus
Janus
gman0440
Janus
Level 26
God Stats
1W - 4L
1,341 SR
Queue Stats
229W - 239L
1,340 Elo+
Party 1
Guan Yu
Guan Yu
joff1925
Guan Yu
Level 24
God Stats
2W - 3L
1,603 SR
Queue Stats
3W - 9L
1,295 Elo+
Party 3
Cthulhu
Cthulhu
wasted-always
Cthulhu
Level 12
God Stats
12W - 12L
1,491 SR
Queue Stats
57W - 86L
1,106 Elo+
Party 1
Team Averages
Level 38
1,419 SR
1,286 Elo+

VS

Team Averages
Level 37
1,501 SR
1,597 Elo+
Fenrir
Fenrir
CreamIsMyFavPie
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,619 Elo+
Party 2
Janus
Janus
ItsMeChrome_
Janus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,482 Elo+
Party 2
Nox
Nox
RandR215
Nox
Level 136
God Stats
31W - 40L
1,507 SR
Queue Stats
74W - 77L
1,541 Elo+
Party 2
Bellona
Bellona
RayzoomSun
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,725 Elo+
Party 2
Yu Huang
Yu Huang
SendDudes1
Yu Huang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ICY_REJEAN
Izanami
8
0 / 8 / 0
5,937
424
1,150
12,087
4,269
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
geralt540
Ratatoskr
9
1 / 8 / 2
6,440
460
9,169
14,303
5,238
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
gman0440
Janus
12
2 / 7 / 0
6,655
475
4,149
11,754
3,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
joff1925
Guan Yu
12
2 / 5 / 0
8,053
575
3,204
9,703
4,546
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
9
0 / 7 / 1
6,485
463
2,891
16,760
11,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 2 / 4
9,527
681
11,626
12,262
5,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 2
7,327
523
6,364
7,846
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 12
7,305
522
4,434
6,843
7,078
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
RayzoomSun
Bellona
15
11 / 0 / 7
9,373
670
11,395
11,462
7,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
SendDudes1
Yu Huang
14
9 / 0 / 8
8,779
627
14,079
6,016
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
68
5
Kills
35
35
Deaths
6
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
13
2
4
7.5
L
Izanami
ICY_REJEAN
Izanami
0
8
0
0
W
1
4
2
0.5
W
1
0
12
7
W
Bellona
RayzoomSun
Bellona
11
0
7
14.5
W
Yu Huang
SendDudes1
Yu Huang
9
0
8
13
L
Ratatoskr
geralt540
Ratatoskr
1
8
2
0.25
L
Janus
gman0440
Janus
2
7
0
0.29
L
Guan Yu
joff1925
Guan Yu
2
5
0
0.4
L
Cthulhu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,563
Damage
47,898
64,607
Taken
44,429
29,696
Mitigated
25,375
6,984
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,626
7,789
0
5,028
12,262
5,211
1,259
1,520
10,742
0
51,778
L
Izanami
ICY_REJEAN
Izanami
1,150
685
0
1,560
12,087
4,269
148
6,560
5,485
0
27,067
W
6,364
806
0
0
7,846
3,074
881
2,669
5,177
48,206
0
W
4,434
522
0
879
6,843
7,078
285
1,060
5,783
15,947
0
W
Bellona
RayzoomSun
Bellona
11,395
5,557
0
1,401
11,462
7,200
1,006
772
10,690
0
80,875
W
Yu Huang
SendDudes1
Yu Huang
14,079
2,453
0
1,112
6,016
2,812
594
1,019
4,997
65,540
0
L
Ratatoskr
geralt540
Ratatoskr
9,169
2,736
0
2,121
14,303
5,238
0
4,553
9,672
0
37,413
L
Janus
gman0440
Janus
4,149
589
0
877
11,754
3,959
296
5,096
6,368
39,542
0
L
Guan Yu
joff1925
Guan Yu
3,204
462
0
384
9,703
4,546
403
1,415
8,288
0
32,768
L
Cthulhu
2,891
652
1,080
962
16,760
11,684
379
6,843
9,917
20,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,570
Gold Earned
42,311
250
Minions Killed
396
0
Camps Cleared
0
1,336,702
Distance Traveled
1,382,215
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,527
681
85
6
0
281,421
0
L
Izanami
5,937
424
52
4
0
236,246
0
W
Janus
7,327
523
91
7
0
262,665
0
W
Nox
7,305
522
20
1
0
218,409
0
W
Bellona
9,373
670
114
8
0
362,197
0
W
Yu Huang
8,779
627
86
6
0
257,523
5
L
Ratatoskr
6,440
460
57
4
0
319,795
1
L
Janus
6,655
475
54
4
0
246,098
1
L
Guan Yu
8,053
575
58
4
0
241,203
0
L
Cthulhu
6,485
463
29
2
0
293,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role