Player Matchup

Neith
Neith
Bunneto
Neith
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 80L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Elfinosprey1645
Ratatoskr
Level 37
God Stats
1W - 3L
1,222 SR
Queue Stats
37W - 49L
1,291 Elo+
Solo
Cthulhu
Cthulhu
Joneslifeee
Cthulhu
Level 47
God Stats
128W - 98L
1,401 SR
Queue Stats
185W - 173L
1,400 Elo+
Party 2
Shiva
Shiva
SlenderMonkey
Shiva
Level 37
God Stats
145W - 116L
1,526 SR
Queue Stats
179W - 184L
1,378 Elo+
Party 2
He Bo
He Bo
slowpoke729
He Bo
Level 49
God Stats
11W - 11L
1,390 SR
Queue Stats
122W - 158L
1,381 Elo+
Solo
Team Averages
Level 40
1,408 SR
1,390 Elo+

VS

Team Averages
Level 47
1,456 SR
1,265 Elo+
Morgan Le Fay
Morgan Le Fay
Bmth489
Morgan Le Fay
Level 67
God Stats
4W - 3L
1,389 SR
Queue Stats
11W - 13L
1,220 Elo+
Party 1
Danzaburou
Danzaburou
DeKu_siul
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,333 Elo+
Solo
Jormungandr
Jormungandr
LopsidedDart219
Jormungandr
Level 45
God Stats
1W - 1L
1,692 SR
Queue Stats
99W - 102L
1,430 Elo+
Solo
Loki
Loki
PickleRick1O1
Loki
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,179 Elo+
Party 1
Susano
Susano
Sierra141
Susano
Level 50
God Stats
0W - 1L
1,201 SR
Queue Stats
1W - 6L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bunneto
Neith
15
1 / 3 / 12
8,871
1,109
3,557
8,441
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Elfinosprey1645
Ratatoskr
16
7 / 0 / 12
10,319
1,290
13,389
8,590
3,728
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Joneslifeee
Cthulhu
16
2 / 0 / 12
9,512
1,189
9,812
9,629
11,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 12
9,967
1,246
13,690
13,927
17,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 0 / 10
11,267
1,408
13,666
5,359
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

322

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bmth489
Morgan Le Fay
14
3 / 5 / 1
9,133
1,142
10,193
10,886
4,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
DeKu_siul
Danzaburou
14
0 / 6 / 3
8,807
1,101
7,188
14,434
5,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
LopsidedDart219
Jormungandr
14
0 / 3 / 5
8,595
1,074
11,120
16,699
18,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 0 / 1
7,696
962
630
1,027
294
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
Sierra141
Susano
14
2 / 9 / 3
8,669
1,084
12,009
15,687
6,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
23
Kills
5
5
Deaths
23
58
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bmth489
Morgan Le Fay
3
5
1
0.7
W
Neith
Bunneto
Neith
1
3
12
2.33
L
Danzaburou
DeKu_siul
Danzaburou
0
6
3
0.25
W
Ratatoskr
Elfinosprey1645
Ratatoskr
7
0
12
13
W
Cthulhu
Joneslifeee
Cthulhu
2
0
12
8
L
Jormungandr
LopsidedDart219
Jormungandr
0
3
5
0.83
L
0
0
1
0.5
L
Susano
Sierra141
Susano
2
9
3
0.39
W
3
2
12
4.5
W
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,114
Damage
41,140
45,946
Taken
58,733
38,687
Mitigated
35,059
5,388
Healing
2,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bmth489
Morgan Le Fay
10,193
1,507
0
1,024
10,886
4,917
0
2,697
8,054
24,000
0
W
Neith
Bunneto
Neith
3,557
186
0
670
8,441
3,862
0
3,100
5,260
0
6,300
L
Danzaburou
DeKu_siul
Danzaburou
7,188
1,686
0
726
14,434
5,476
0
6,328
7,723
0
21,509
W
Ratatoskr
Elfinosprey1645
Ratatoskr
13,389
3,530
0
1,756
8,590
3,728
0
2,943
5,388
0
21,820
W
Cthulhu
Joneslifeee
Cthulhu
9,812
661
502
608
9,629
11,294
0
3,494
5,920
33,396
0
L
Jormungandr
LopsidedDart219
Jormungandr
11,120
3,003
0
437
16,699
18,039
0
6,796
8,908
30,421
1,078
L
630
143
0
0
1,027
294
0
572
417
0
2,822
L
Susano
Sierra141
Susano
12,009
2,130
0
39
15,687
6,333
0
6,063
9,120
0
23,659
W
13,690
1,624
275
827
13,927
17,237
0
7,400
6,040
0
26,283
W
13,666
1,558
0
750
5,359
2,566
0
2,166
3,103
26,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,936
Gold Earned
42,900
159
Minions Killed
143
5
Camps Cleared
3
925,068
Distance Traveled
677,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,133
1,142
28
4
0
149,483
0
W
Neith
8,871
1,109
11
1
2
165,104
0
L
Danzaburou
8,807
1,101
57
7
0
151,371
0
W
Ratatoskr
10,319
1,290
20
3
3
200,350
0
W
Cthulhu
9,512
1,189
54
7
0
200,214
0
L
Jormungandr
8,595
1,074
37
5
0
164,620
0
L
Loki
7,696
962
3
0
1
45,650
0
L
Susano
8,669
1,084
18
2
2
166,278
0
W
Shiva
9,967
1,246
29
4
0
170,948
0
W
He Bo
11,267
1,408
45
6
0
188,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role