Player Matchup

Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold V
Emeletim
Khepri
Gold V
Level 146
God Stats
2W - 1L
1,804 SR
Queue Stats
106W - 109L
1,472 MMR
Solo
Ishtar
Ishtar
Silver II
Il jess Il
Ishtar
Silver II
Level 57
God Stats
0W - 4L
1,393 SR
Queue Stats
6W - 13L
1,466 MMR
Solo
Bellona
Bellona
Bronze III
Nico3254
Bellona
Bronze III
Level 40
God Stats
2W - 8L
1,251 SR
Queue Stats
316W - 332L
1,500 MMR
Party 2
Kali
Kali
Bronze III
SmurfingFR
Kali
Bronze III
Level 34
God Stats
1W - 2L
1,747 SR
Queue Stats
1W - 6L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,539 SR
1,487 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,526 SR
1,479 MMR
Cabrakan
Cabrakan
Silver III
Clappo
Cabrakan
Silver III
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 179L
1,446 MMR
Solo
Anubis
Anubis
Gold IV
DiamondEyez510
Anubis
Gold IV
Level 177
God Stats
18W - 8L
1,715 SR
Queue Stats
60W - 58L
1,497 MMR
Solo
Nemesis
Nemesis
Gold I
Hazz-Navour13
Nemesis
Gold I
Level 109
God Stats
3W - 2L
1,366 SR
Queue Stats
174W - 168L
1,652 MMR
Party 1
Kukulkan
Kukulkan
Silver III
SP0RK1Y
Kukulkan
Silver III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,458 MMR
Solo
Hachiman
Hachiman
Silver III
UnSmurfTuSerre
Hachiman
Silver III
Level 84
God Stats
1W - 1L
1,549 SR
Queue Stats
18W - 24L
1,345 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 2 / 0
5,615
562
3,979
5,060
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Emeletim
Khepri
8
0 / 3 / 1
5,476
548
2,946
7,752
4,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
Il jess Il
Ishtar
8
0 / 4 / 0
4,824
482
3,523
9,605
3,340
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Nico3254
Bellona
9
1 / 4 / 1
5,737
574
1,538
8,171
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 2 / 0
5,710
571
3,631
9,519
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ix ChelMercuryArachneHe Bo

VS

Bans
MartichorasSerqetSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Clappo
Cabrakan
9
1 / 0 / 3
5,676
568
1,907
6,617
5,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
6 / 3 / 3
7,241
724
7,391
8,281
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
12
4 / 0 / 4
7,016
702
7,556
7,528
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
SP0RK1Y
Kukulkan
11
3 / 0 / 4
6,294
629
4,151
3,725
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
11
1 / 0 / 5
6,180
618
7,200
6,265
2,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
15
15
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
0
0.5
W
Cabrakan
Clappo
Cabrakan
1
0
3
2.5
W
6
3
3
2.5
L
Khepri
Emeletim
Khepri
0
3
1
0.17
W
Nemesis
4
0
4
6
L
Ishtar
Il jess Il
Ishtar
0
4
0
0
L
Bellona
Nico3254
Bellona
1
4
1
0.38
W
Kukulkan
SP0RK1Y
Kukulkan
3
0
4
5
L
1
2
0
0.5
W
Hachiman
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,617
Damage
28,205
40,107
Taken
32,416
19,310
Mitigated
15,973
9,073
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,979
34
0
1,047
5,060
1,609
0
1,242
3,764
33,634
0
W
Cabrakan
Clappo
Cabrakan
1,907
398
0
2,364
6,617
5,530
0
1,887
4,601
11,106
0
W
7,391
470
277
4,202
8,281
3,995
998
1,230
6,961
48,801
0
L
Khepri
Emeletim
Khepri
2,946
363
1,435
1,804
7,752
4,886
0
3,103
4,598
16,660
0
W
Nemesis
7,556
4,968
0
1,507
7,528
2,782
0
1,152
6,298
0
63,979
L
Ishtar
Il jess Il
Ishtar
3,523
2,558
0
1,248
9,605
3,340
0
1,438
8,167
0
29,930
L
Bellona
Nico3254
Bellona
1,538
293
0
2,436
8,171
5,666
420
4,409
3,737
0
26,716
W
Kukulkan
SP0RK1Y
Kukulkan
4,151
249
0
811
3,725
1,231
208
969
2,444
36,631
0
L
3,631
1,700
0
1,103
9,519
3,809
0
2,976
6,392
0
34,913
W
Hachiman
7,200
3,955
0
2,854
6,265
2,435
539
1,062
5,187
0
44,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,362
Gold Earned
32,407
250
Minions Killed
363
0
Camps Cleared
0
1,029,653
Distance Traveled
1,025,588
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,615
562
67
7
0
192,637
2
W
Cabrakan
5,676
568
17
2
0
206,209
0
W
Anubis
7,241
724
83
8
0
176,404
0
L
Khepri
5,476
548
18
2
0
198,060
0
W
Nemesis
7,016
702
97
10
0
254,846
0
L
Ishtar
4,824
482
69
7
0
200,827
0
L
Bellona
5,737
574
42
4
0
191,598
1
W
Kukulkan
6,294
629
80
8
0
194,899
2
L
Kali
5,710
571
54
5
0
246,531
0
W
Hachiman
6,180
618
86
9
0
193,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role