Player Matchup

Poseidon
Poseidon
Henjinx
Poseidon
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
Thrainn
Sobek
Level 152
God Stats
1W - 0L
1,260 SR
Queue Stats
14W - 4L
1,410 Elo+
Party 1
Hou Yi
Hou Yi
gankmemorethanks
Hou Yi
Level 162
God Stats
1W - 0L
1,784 SR
Queue Stats
24W - 39L
1,308 Elo+
Party 1
Team Averages
Level 146
1,515 SR
1,406 Elo+

VS

Team Averages
Level 88
1,500 SR
1,468 Elo+
Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
vendus
Anubis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,417 Elo+
Solo
King Arthur
King Arthur
xEXORDIUMx
King Arthur
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
275W - 274L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Henjinx
Poseidon
11
6 / 1 / 5
8,544
854
7,876
4,398
1,370
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Thrainn
Sobek
10
1 / 0 / 10
7,802
780
4,960
9,050
8,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
5 / 1 / 4
8,819
882
6,683
5,772
2,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 2 / 1
7,668
767
7,053
6,214
2,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
vendus
Anubis
10
0 / 5 / 1
6,947
695
5,238
8,146
4,078
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
xEXORDIUMx
King Arthur
8
1 / 6 / 1
7,101
710
2,383
9,882
5,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
1
0.75
W
Poseidon
Henjinx
Poseidon
6
1
5
8.5
W
Sobek
Thrainn
Sobek
1
0
10
6
W
5
1
4
7
L
Anubis
vendus
Anubis
0
5
1
0.1
L
King Arthur
xEXORDIUMx
King Arthur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,519
Damage
14,674
19,220
Taken
24,242
12,429
Mitigated
11,448
3,806
Healing
1,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,053
5,209
0
720
6,214
2,282
0
2,890
3,324
0
30,031
W
Poseidon
Henjinx
Poseidon
7,876
1,489
0
0
4,398
1,370
0
1,101
3,297
38,735
0
W
Sobek
Thrainn
Sobek
4,960
770
0
2,177
9,050
8,782
216
2,047
7,003
15,292
592
W
6,683
3,674
0
1,629
5,772
2,277
1,005
2,535
3,237
0
33,312
L
Anubis
vendus
Anubis
5,238
76
0
690
8,146
4,078
0
3,380
4,766
31,116
0
L
King Arthur
xEXORDIUMx
King Arthur
2,383
251
0
496
9,882
5,088
0
6,661
3,221
0
13,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,165
Gold Earned
21,716
121
Minions Killed
110
0
Camps Cleared
0
561,440
Distance Traveled
524,888
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,668
767
46
5
0
180,346
2
W
Poseidon
8,544
854
50
5
0
209,182
0
W
Sobek
7,802
780
12
1
0
187,650
2
W
Hou Yi
8,819
882
59
6
0
164,608
0
L
Anubis
6,947
695
43
4
0
171,555
4
L
King Arthur
7,101
710
21
2
0
172,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role