Player Matchup

Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AverageFootjob
Hel
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 56L
1,503 Elo+
Party 1
Aphrodite
Aphrodite
BigThrobbingFeet
Aphrodite
Level 29
God Stats
2W - 1L
1,797 SR
Queue Stats
16W - 13L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
BotchedThatUp
Sun Wukong
Level 97
God Stats
0W - 1L
1,899 SR
Queue Stats
25W - 15L
1,650 Elo+
Solo
Olorun
Olorun
GibbmeurToes
Olorun
Level 83
God Stats
0W - 1L
1,478 SR
Queue Stats
28W - 23L
1,517 Elo+
Party 1
Team Averages
Level 93
1,635 SR
1,528 Elo+

VS

Team Averages
Level 116
1,431 SR
1,526 Elo+
Chang'e
Chang'e
AngelBucks
Chang'e
Level 122
God Stats
35W - 36L
1,355 SR
Queue Stats
327W - 299L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
DrSteampnk
Sun Wukong
Level 147
God Stats
3W - 2L
1,464 SR
Queue Stats
1,941W - 2,032L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
WKDInsignia
Ah Puch
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,499 Elo+
Solo
Hou Yi
Hou Yi
dylfin64
Hou Yi
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,552 Elo+
Solo
Kuzenbo
Kuzenbo
violetexlipse
Kuzenbo
Level 127
God Stats
5W - 4L
1,338 SR
Queue Stats
583W - 593L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 2 / 1
5,682
1,136
3,611
6,751
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 1
5,594
1,119
6,132
7,835
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Aphrodite
10
0 / 4 / 1
5,405
1,081
1,889
6,793
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
BotchedThatUp
Sun Wukong
9
0 / 0 / 0
5,009
1,002
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Olorun
10
1 / 4 / 0
5,738
1,148
4,407
7,076
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

307

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AngelBucks
Chang'e
11
3 / 0 / 9
6,492
1,298
6,355
4,505
1,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
DrSteampnk
Sun Wukong
11
2 / 1 / 8
6,556
1,311
3,529
4,763
3,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
WKDInsignia
Ah Puch
11
2 / 0 / 8
6,634
1,327
8,083
685
267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
dylfin64
Hou Yi
12
4 / 0 / 5
6,801
1,360
3,626
4,163
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
12
2 / 0 / 11
6,865
1,373
4,766
5,259
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
1
Kills
13
13
Deaths
1
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
1
0.25
W
Chang'e
AngelBucks
Chang'e
3
0
9
7.5
L
0
3
1
0.17
L
Aphrodite
0
4
1
0.13
L
Sun Wukong
BotchedThatUp
Sun Wukong
0
0
0
0
W
Sun Wukong
DrSteampnk
Sun Wukong
2
1
8
6
L
Olorun
1
4
0
0.25
W
Ah Puch
WKDInsignia
Ah Puch
2
0
8
6
W
Hou Yi
dylfin64
Hou Yi
4
0
5
6.5
W
Kuzenbo
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,039
Damage
26,359
28,455
Taken
19,375
13,036
Mitigated
14,574
6,934
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,611
167
0
450
6,751
2,511
0
3,595
3,156
0
23,221
W
Chang'e
AngelBucks
Chang'e
6,355
604
720
1,330
4,505
1,880
0
2,833
1,672
15,201
0
L
6,132
267
1,793
2,063
7,835
3,458
0
6,448
1,387
17,261
0
L
Aphrodite
1,889
402
1,208
908
6,793
4,054
0
4,723
2,070
5,954
0
L
Sun Wukong
BotchedThatUp
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
DrSteampnk
Sun Wukong
3,529
91
0
637
4,763
3,840
0
3,542
1,221
217
10,563
L
Olorun
4,407
1,790
270
242
7,076
3,013
0
4,613
2,463
12,988
0
W
Ah Puch
WKDInsignia
Ah Puch
8,083
188
0
55
685
267
0
446
239
24,486
0
W
Hou Yi
dylfin64
Hou Yi
3,626
1,869
0
1,417
4,163
1,716
0
2,526
1,637
0
13,698
W
Kuzenbo
4,766
2,252
0
2,232
5,259
6,871
0
3,081
2,178
7,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,428
Gold Earned
33,348
86
Minions Killed
111
3
Camps Cleared
6
396,501
Distance Traveled
528,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,682
1,136
34
7
1
111,987
0
W
Chang'e
6,492
1,298
14
3
1
110,403
0
L
Hel
5,594
1,119
28
6
2
108,449
0
L
Aphrodite
5,405
1,081
15
3
0
93,852
0
L
Sun Wukong
5,009
1,002
0
0
0
2,041
0
W
Sun Wukong
6,556
1,311
10
2
2
103,719
0
L
Olorun
5,738
1,148
9
2
0
80,172
0
W
Ah Puch
6,634
1,327
52
10
2
104,820
0
W
Hou Yi
6,801
1,360
30
6
1
101,320
0
W
Kuzenbo
6,865
1,373
5
1
0
107,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role