Player Matchup

Pele
Pele
KEspaceVect
Pele
Level 69
God Stats
11W - 8L
1,598 SR
Queue Stats
35W - 35L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
KaiUweAusmOsten
Baron Samedi
Level 117
God Stats
16W - 13L
1,174 SR
Queue Stats
93W - 87L
1,197 Elo+
Party 1
Yemoja
Yemoja
junik09
Yemoja
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,350 Elo+
Party 1
Team Averages
Level 100
1,424 SR
1,332 Elo+

VS

Team Averages
Level 153
1,429 SR
1,455 Elo+
Merlin
Merlin
 
Merlin
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SnoopJaps
Fenrir
Level 157
God Stats
4W - 4L
1,244 SR
Queue Stats
448W - 460L
1,427 Elo+
Solo
Bellona
Bellona
adnanll010
Bellona
Level 98
God Stats
10W - 6L
1,543 SR
Queue Stats
85W - 86L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
7,138
649
2,277
5,543
2,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
KaiUweAusmOsten
Baron Samedi
10
1 / 2 / 0
7,723
702
5,805
6,336
2,911
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
junik09
Yemoja
11
0 / 1 / 0
7,450
677
3,619
6,373
6,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 0 / 3
8,165
742
5,721
3,819
1,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SnoopJaps
Fenrir
12
3 / 0 / 2
8,355
760
6,303
5,185
3,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
adnanll010
Bellona
10
1 / 1 / 4
7,891
717
4,210
7,564
5,505
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
5
5
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
3
2.5
L
0
2
0
0
L
Baron Samedi
KaiUweAusmOsten
Baron Samedi
1
2
0
0.5
W
Fenrir
SnoopJaps
Fenrir
3
0
2
4
W
Bellona
adnanll010
Bellona
1
1
4
3
L
Yemoja
junik09
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,701
Damage
16,234
18,252
Taken
16,568
11,756
Mitigated
10,912
4,142
Healing
2,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,721
157
0
500
3,819
1,580
0
2,305
1,514
60,795
0
L
2,277
113
211
662
5,543
2,112
0
1,424
4,119
0
19,260
L
Baron Samedi
KaiUweAusmOsten
Baron Samedi
5,805
134
265
910
6,336
2,911
0
1,630
4,706
34,586
0
W
Fenrir
SnoopJaps
Fenrir
6,303
607
0
431
5,185
3,827
0
2,685
2,500
0
12,878
W
Bellona
adnanll010
Bellona
4,210
1,132
0
1,468
7,564
5,505
0
4,731
2,833
0
14,610
L
Yemoja
junik09
Yemoja
3,619
378
1,719
375
6,373
6,733
0
3,016
3,357
17,974
33

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,311
Gold Earned
24,411
119
Minions Killed
128
0
Camps Cleared
0
615,897
Distance Traveled
613,366
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,165
742
98
9
0
195,933
0
L
Pele
7,138
649
24
2
0
231,104
0
L
Baron Samedi
7,723
702
69
6
0
186,412
0
W
Fenrir
8,355
760
10
1
0
210,568
0
W
Bellona
7,891
717
20
2
0
206,865
0
L
Yemoja
7,450
677
26
2
0
198,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role