Player Matchup

Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Arg_MrJacK
Da Ji
Level 143
God Stats
2W - 4L
1,324 SR
Queue Stats
205W - 206L
1,499 Elo+
Party 2
Persephone
Persephone
Pizabom6767
Persephone
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
darkeu995
Sun Wukong
Level 89
God Stats
3W - 1L
1,780 SR
Queue Stats
108W - 110L
1,472 Elo+
Party 2
Bacchus
Bacchus
esmoke-scorpion
Bacchus
Level 155
God Stats
5W - 3L
1,747 SR
Queue Stats
112W - 115L
1,471 Elo+
Party 2
Team Averages
Level 112
1,570 SR
1,485 Elo+

VS

Team Averages
Level 134
1,425 SR
1,523 Elo+
Da Ji
Da Ji
 
Da Ji
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Azekatorze
Camazotz
Level 70
God Stats
1W - 3L
1,429 SR
Queue Stats
54W - 71L
1,502 Elo+
Party 1
Sol
Sol
Francholoco
Sol
Level 88
God Stats
0W - 2L
1,301 SR
Queue Stats
120W - 125L
1,569 Elo+
Party 1
Tiamat
Tiamat
Steelkee
Tiamat
Level 217
God Stats
4W - 8L
1,395 SR
Queue Stats
224W - 200L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 1 / 4
5,513
551
3,185
5,310
1,799
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
11
4 / 0 / 5
6,282
628
5,108
6,455
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Pizabom6767
Persephone
9
0 / 2 / 4
5,404
540
2,766
2,584
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
darkeu995
Sun Wukong
11
5 / 0 / 1
6,443
644
5,357
8,593
5,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 0 / 5
5,348
535
2,836
8,246
7,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
0 / 4 / 0
5,308
531
5,554
8,002
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
 
Ishtar
7
1 / 3 / 0
4,984
498
4,146
6,012
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Azekatorze
Camazotz
7
0 / 4 / 1
4,340
434
1,898
7,863
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 1
5,309
531
5,102
6,566
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Steelkee
Tiamat
11
1 / 0 / 0
6,188
619
1,291
4,375
2,143
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
2
3
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
4
4
L
Da Ji
 
Da Ji
0
4
0
0
L
Ishtar
 
Ishtar
1
3
0
0.33
W
Da Ji
4
0
5
6.5
L
Camazotz
Azekatorze
Camazotz
0
4
1
0.13
L
0
2
1
0.25
W
Persephone
Pizabom6767
Persephone
0
2
4
1
L
Tiamat
Steelkee
Tiamat
1
0
0
1
W
Sun Wukong
darkeu995
Sun Wukong
5
0
1
5.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,252
Damage
17,991
31,188
Taken
32,818
18,176
Mitigated
11,210
9,719
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,185
2,277
0
3,068
5,310
1,799
0
2,066
3,244
0
38,287
L
Da Ji
 
Da Ji
5,554
1,515
0
1,816
8,002
2,978
0
0
8,002
0
36,288
L
Ishtar
 
Ishtar
4,146
2,698
0
2,216
6,012
1,952
40
1,657
4,355
0
22,826
W
Da Ji
5,108
1,490
0
702
6,455
2,523
48
790
5,665
0
44,025
L
Camazotz
Azekatorze
Camazotz
1,898
514
0
2,923
7,863
2,252
24
1,136
6,727
0
17,724
L
5,102
2,569
0
2,566
6,566
1,885
815
1,803
4,763
38,455
0
W
Persephone
Pizabom6767
Persephone
2,766
326
0
453
2,584
722
0
796
1,785
31,967
0
L
Tiamat
Steelkee
Tiamat
1,291
100
0
2,353
4,375
2,143
0
1,006
3,369
50,940
0
W
Sun Wukong
darkeu995
Sun Wukong
5,357
1,175
0
3,456
8,593
5,718
0
321
8,272
0
41,253
W
2,836
476
164
1,876
8,246
7,414
0
2,417
5,829
14,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,990
Gold Earned
26,129
307
Minions Killed
304
0
Camps Cleared
0
1,032,728
Distance Traveled
854,503
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,513
551
76
8
0
188,684
0
L
Da Ji
5,308
531
72
7
0
131,035
2
L
Ishtar
4,984
498
43
4
0
161,622
2
W
Da Ji
6,282
628
75
8
0
229,832
0
L
Camazotz
4,340
434
31
3
0
188,397
0
L
Sol
5,309
531
61
6
0
180,311
0
W
Persephone
5,404
540
63
6
0
218,033
2
L
Tiamat
6,188
619
97
10
0
193,138
0
W
Sun Wukong
6,443
644
76
8
0
184,262
3
W
Bacchus
5,348
535
17
2
0
211,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role