Player Matchup

Surtr
Surtr
AŁŧāįş
Surtr
Level 151
God Stats
14W - 8L
1,747 SR
Queue Stats
66W - 54L
1,512 Elo+
Party 2
Neith
Neith
Darkos901
Neith
Level 68
God Stats
0W - 1L
1,548 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
guardianexus
Kuzenbo
Level 26
God Stats
3W - 3L
1,573 SR
Queue Stats
38W - 31L
1,492 Elo+
Party 2
Susano
Susano
janushPawulon
Susano
Level 39
God Stats
42W - 51L
1,331 SR
Queue Stats
145W - 156L
1,356 Elo+
Solo
Scylla
Scylla
objetvibrant
Scylla
Level 24
God Stats
0W - 2L
1,365 SR
Queue Stats
6W - 8L
1,447 Elo+
Party 2
Team Averages
Level 62
1,513 SR
1,462 Elo+

VS

Team Averages
Level 75
1,626 SR
1,492 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CengizhaNN
Fenrir
Level 145
God Stats
12W - 7L
1,522 SR
Queue Stats
98W - 105L
1,523 Elo+
Solo
Athena
Athena
HokariKanae
Athena
Level 50
God Stats
3W - 1L
1,686 SR
Queue Stats
26W - 20L
1,504 Elo+
Solo
Susano
Susano
PeIeEnjoyer
Susano
Level 54
God Stats
16W - 15L
1,668 SR
Queue Stats
226W - 220L
1,517 Elo+
Party 1
Hou Yi
Hou Yi
Sawweur
Hou Yi
Level 76
God Stats
1W - 0L
1,752 SR
Queue Stats
9W - 13L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,480
540
5,614
14,798
6,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Darkos901
Neith
11
1 / 4 / 0
6,502
542
4,995
7,950
2,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
guardianexus
Kuzenbo
9
0 / 0 / 0
5,714
476
1,732
4,716
3,333
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 2 / 0
6,928
577
2,873
7,713
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
1
0 / 0 / 0
3,768
314
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 0 / 1
6,554
546
1,896
3,050
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
CengizhaNN
Fenrir
13
1 / 1 / 3
6,690
558
5,170
9,281
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
3
0 / 0 / 0
4,261
355
373
1,560
871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
13
4 / 0 / 1
7,738
645
9,832
9,658
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Sawweur
Hou Yi
12
4 / 0 / 0
7,143
595
5,413
5,979
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
10
10
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
1
1.5
L
0
4
0
0
W
Fenrir
CengizhaNN
Fenrir
1
1
3
2.5
L
Neith
Darkos901
Neith
1
4
0
0.25
W
Athena
0
0
0
0
W
Susano
4
0
1
4.5
W
Hou Yi
Sawweur
Hou Yi
4
0
0
4
L
Kuzenbo
guardianexus
Kuzenbo
0
0
0
0
L
0
2
0
0
L
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,214
Damage
22,684
35,177
Taken
29,528
16,006
Mitigated
12,109
8,951
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
1,896
162
261
1,351
3,050
1,025
0
78
2,972
42,457
0
L
5,614
2,516
0
4,198
14,798
6,927
2
0
14,798
316
47,392
W
Fenrir
CengizhaNN
Fenrir
5,170
1,524
0
5,612
9,281
3,954
0
181
9,100
0
51,408
L
Neith
Darkos901
Neith
4,995
2,458
0
1,102
7,950
2,803
632
103
7,847
0
47,562
W
Athena
373
154
0
650
1,560
871
0
466
1,094
3,217
0
W
Susano
9,832
2,919
0
1,521
9,658
3,883
0
717
8,941
0
62,074
W
Hou Yi
Sawweur
Hou Yi
5,413
2,860
0
2,225
5,979
2,376
255
475
5,504
0
49,446
L
Kuzenbo
guardianexus
Kuzenbo
1,732
1,035
883
1,503
4,716
3,333
0
302
4,414
21,247
0
L
2,873
200
0
1,265
7,713
2,943
0
1,864
5,849
0
49,757
L
Scylla
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,392
Gold Earned
32,386
314
Minions Killed
384
0
Camps Cleared
0
944,219
Distance Traveled
1,055,094
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,554
546
80
7
0
264,640
8
L
Surtr
6,480
540
92
8
0
262,475
0
W
Fenrir
6,690
558
90
8
0
248,003
0
L
Neith
6,502
542
81
7
0
208,065
0
W
Athena
4,261
355
7
1
0
62,517
0
W
Susano
7,738
645
121
10
0
260,192
3
W
Hou Yi
7,143
595
86
7
0
219,742
0
L
Kuzenbo
5,714
476
39
3
0
229,186
2
L
Susano
6,928
577
102
9
0
244,493
0
L
Scylla
3,768
314
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role