Player Matchup

Mulan
Mulan
AverageFootjob
Mulan
Level 106
God Stats
11W - 4L
1,640 SR
Queue Stats
68W - 56L
1,492 Elo+
Party 1
Aphrodite
Aphrodite
BigThrobbingFeet
Aphrodite
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,437 Elo+
Party 1
Merlin
Merlin
GibbmeurToes
Merlin
Level 83
God Stats
3W - 1L
1,618 SR
Queue Stats
28W - 23L
1,505 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pwnSAUCEd
Ah Muzen Cab
Level 46
God Stats
34W - 37L
1,289 SR
Queue Stats
565W - 559L
1,563 Elo+
Solo
Ne Zha
Ne Zha
yagooML
Ne Zha
Level 154
God Stats
8W - 5L
1,648 SR
Queue Stats
218W - 203L
1,548 Elo+
Solo
Team Averages
Level 84
1,539 SR
1,509 Elo+

VS

Team Averages
Level 108
1,621 SR
1,490 Elo+
Ares
Ares
AmericanIdiot93
Ares
Level 149
God Stats
7W - 10L
1,755 SR
Queue Stats
351W - 334L
1,581 Elo+
Solo
Heimdallr
Heimdallr
LickinNips
Heimdallr
Level 55
God Stats
1W - 1L
1,417 SR
Queue Stats
266W - 258L
1,414 Elo+
Solo
Loki
Loki
Ryry916
Loki
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
He Bo
He Bo
thevick001
He Bo
Level 148
God Stats
11W - 1L
1,868 SR
Queue Stats
137W - 140L
1,468 Elo+
Solo
Persephone
Persephone
vandigeth
Persephone
Level 88
God Stats
43W - 38L
1,566 SR
Queue Stats
124W - 143L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 16
10,936
1,094
21,286
12,400
15,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
16
2 / 3 / 15
10,037
1,004
6,767
10,945
6,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
16
2 / 1 / 16
9,965
997
10,174
5,920
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
pwnSAUCEd
Ah Muzen Cab
17
9 / 0 / 14
11,843
1,184
19,220
7,456
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
yagooML
Ne Zha
17
4 / 3 / 16
10,834
1,083
11,427
8,978
4,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

272

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 7
10,601
1,060
10,289
21,044
30,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
LickinNips
Heimdallr
15
1 / 8 / 4
9,658
966
7,361
21,051
10,427
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Ryry916
Loki
15
2 / 7 / 5
10,234
1,023
9,374
18,713
8,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
15
2 / 0 / 3
9,605
961
3,613
3,863
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
vandigeth
Persephone
15
2 / 1 / 5
10,066
1,007
10,284
6,934
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
32
24
Kills
8
8
Deaths
24
77
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
W
7
1
16
15
W
Aphrodite
2
3
15
3.17
W
Merlin
2
1
16
10
L
Heimdallr
LickinNips
Heimdallr
1
8
4
0.38
L
Loki
Ryry916
Loki
2
7
5
0.64
W
Ah Muzen Cab
pwnSAUCEd
Ah Muzen Cab
9
0
14
16
L
He Bo
2
0
3
3.5
L
Persephone
vandigeth
Persephone
2
1
5
4.5
W
Ne Zha
yagooML
Ne Zha
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,874
Damage
40,921
45,699
Taken
71,605
33,896
Mitigated
53,024
12,065
Healing
3,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,289
105
0
1,753
21,044
30,541
0
6,269
14,037
17,838
0
W
21,286
993
0
4,332
12,400
15,886
0
4,662
7,738
0
34,339
W
Aphrodite
6,767
856
2,173
3,052
10,945
6,797
0
6,419
4,526
15,882
0
W
Merlin
10,174
688
256
984
5,920
2,688
0
4,294
1,626
24,759
0
L
Heimdallr
LickinNips
Heimdallr
7,361
2,697
0
922
21,051
10,427
0
4,696
15,898
0
29,390
L
Loki
Ryry916
Loki
9,374
1,049
0
500
18,713
8,018
0
3,473
14,713
0
31,435
W
Ah Muzen Cab
pwnSAUCEd
Ah Muzen Cab
19,220
6,865
0
250
7,456
3,543
0
4,393
3,063
0
34,646
L
He Bo
3,613
0
0
0
3,863
1,325
0
825
2,968
21,274
0
L
Persephone
vandigeth
Persephone
10,284
0
0
120
6,934
2,713
0
896
5,795
25,183
0
W
Ne Zha
yagooML
Ne Zha
11,427
2,628
0
1,018
8,978
4,982
0
4,418
4,560
0
37,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,615
Gold Earned
50,164
194
Minions Killed
212
4
Camps Cleared
9
1,004,574
Distance Traveled
835,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,601
1,060
17
2
0
168,353
0
W
Mulan
10,936
1,094
31
3
1
239,099
0
W
Aphrodite
10,037
1,004
24
2
1
179,175
0
W
Merlin
9,965
997
48
5
1
157,309
0
L
Heimdallr
9,658
966
64
6
4
166,491
0
L
Loki
10,234
1,023
58
6
2
205,350
0
W
Ah Muzen Cab
11,843
1,184
45
5
0
200,855
0
L
He Bo
9,605
961
43
4
2
108,503
0
L
Persephone
10,066
1,007
30
3
1
187,003
0
W
Ne Zha
10,834
1,083
46
5
1
228,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role