Player Matchup

Ymir
Ymir
Davis1775
Ymir
Level 5
God Stats
1W - 2L
1,460 SR
Queue Stats
43W - 58L
1,442 Elo+
Party 3
Neith
Neith
G-Dallr_SlaY3r69
Neith
Level 36
God Stats
5W - 12L
1,717 SR
Queue Stats
186W - 195L
1,273 Elo+
Party 3
Shiva
Shiva
Ravilm8835
Shiva
Level 119
God Stats
3W - 3L
1,663 SR
Queue Stats
115W - 133L
1,452 Elo+
Party 4
Chernobog
Chernobog
TeoMaker_786
Chernobog
Level 124
God Stats
1W - 2L
1,267 SR
Queue Stats
152W - 157L
1,556 Elo+
Party 4
Mercury
Mercury
xXK3gg3r27Xx
Mercury
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 65L
1,459 Elo+
Solo
Team Averages
Level 64
1,521 SR
1,436 Elo+

VS

Team Averages
Level 46
1,438 SR
1,392 Elo+
Nu Wa
Nu Wa
AcquiredCone143
Nu Wa
Level 99
God Stats
96W - 74L
1,520 SR
Queue Stats
583W - 555L
1,499 Elo+
Party 1
Neith
Neith
Buttplugg694725
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 114L
1,800 Elo+
Party 1
Ao Kuang
Ao Kuang
geralt540
Ao Kuang
Level 87
God Stats
9W - 6L
1,483 SR
Queue Stats
155W - 170L
1,335 Elo+
Party 2
Anubis
Anubis
gman0440
Anubis
Level 26
God Stats
3W - 1L
1,385 SR
Queue Stats
229W - 239L
1,326 Elo+
Party 2
Cthulhu
Cthulhu
wasted-always
Cthulhu
Level 12
God Stats
12W - 12L
1,302 SR
Queue Stats
57W - 86L
998 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 1
7,423
391
3,112
14,809
12,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 4 / 1
8,715
459
10,243
12,291
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
14
2 / 6 / 4
8,950
471
11,991
20,536
17,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
TeoMaker_786
Chernobog
16
4 / 5 / 4
10,316
543
12,269
18,954
8,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
xXK3gg3r27Xx
Mercury
16
6 / 5 / 7
10,211
537
9,357
19,155
8,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
10,708
564
15,941
13,493
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
7 / 2 / 5
11,829
623
21,326
19,172
10,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
geralt540
Ao Kuang
18
12 / 4 / 4
11,845
623
13,536
20,850
9,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
gman0440
Anubis
14
3 / 5 / 7
8,871
467
8,422
12,843
7,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
14
0 / 4 / 12
9,739
513
6,281
17,586
19,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
17
Kills
25
25
Deaths
17
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
7
2
5
4.75
L
Ymir
0
5
1
0.1
L
5
4
1
1.38
L
Shiva
2
6
4
0.67
L
Chernobog
TeoMaker_786
Chernobog
4
5
4
1.2
W
Ao Kuang
geralt540
Ao Kuang
12
4
4
3.5
W
Anubis
gman0440
Anubis
3
5
7
1.3
W
Cthulhu
0
4
12
1.5
L
Mercury
xXK3gg3r27Xx
Mercury
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,972
Damage
65,506
85,745
Taken
83,944
52,561
Mitigated
52,699
11,499
Healing
28,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,941
3,246
285
5,035
13,493
6,494
3,006
1,994
11,499
92,348
0
W
21,326
13,501
0
8,161
19,172
10,227
3,818
1,787
17,385
0
102,093
L
Ymir
3,112
152
0
1,451
14,809
12,487
388
9,815
4,994
24,506
0
L
10,243
4,286
0
1,195
12,291
5,421
1,609
7,010
5,281
0
39,603
L
Shiva
11,991
1,352
0
3,021
20,536
17,051
296
8,790
11,746
0
53,861
L
Chernobog
TeoMaker_786
Chernobog
12,269
5,800
0
4,662
18,954
8,981
1,840
10,521
8,433
0
87,632
W
Ao Kuang
geralt540
Ao Kuang
13,536
3,255
0
6,131
20,850
9,132
103
870
19,980
67,023
0
W
Anubis
gman0440
Anubis
8,422
183
0
2,068
12,843
7,354
1,488
770
12,073
54,355
0
W
Cthulhu
6,281
567
2,481
4,235
17,586
19,492
1,304
2,011
15,575
30,191
400
L
Mercury
xXK3gg3r27Xx
Mercury
9,357
4,450
0
1,170
19,155
8,621
625
7,644
11,511
0
70,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,615
Gold Earned
52,992
422
Minions Killed
478
0
Camps Cleared
0
1,712,342
Distance Traveled
1,829,310
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,708
564
143
8
0
354,380
8
W
Neith
11,829
623
138
7
0
328,038
2
L
Ymir
7,423
391
30
2
0
291,654
0
L
Neith
8,715
459
63
3
0
290,711
0
L
Shiva
8,950
471
78
4
0
361,044
0
L
Chernobog
10,316
543
152
8
0
333,297
0
W
Ao Kuang
11,845
623
77
4
0
421,276
5
W
Anubis
8,871
467
82
4
0
337,987
0
W
Cthulhu
9,739
513
38
2
0
387,629
0
L
Mercury
10,211
537
99
5
0
435,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role