Player Matchup

Merlin
Merlin
Aanntwan100
Merlin
Level 42
God Stats
0W - 3L
1,290 SR
Queue Stats
37W - 61L
1,437 Elo+
Solo
Surtr
Surtr
CoconuTree
Surtr
Level 179
God Stats
15W - 21L
1,462 SR
Queue Stats
1,318W - 1,303L
1,496 Elo+
Solo
Athena
Athena
McKenzieMorley
Athena
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,104 Elo+
Solo
Xbalanque
Xbalanque
Ragnar_AI86
Xbalanque
Level 126
God Stats
3W - 7L
1,375 SR
Queue Stats
512W - 520L
1,431 Elo+
Solo
Thanatos
Thanatos
shaggy_weggy
Thanatos
Level 104
God Stats
2W - 2L
1,625 SR
Queue Stats
255W - 258L
1,373 Elo+
Solo
Team Averages
Level 111
1,451 SR
1,368 Elo+

VS

Team Averages
Level 113
1,543 SR
1,467 Elo+
Atlas
Atlas
Ciganito-cruel
Atlas
Level 211
God Stats
1W - 0L
1,500 SR
Queue Stats
494W - 492L
1,468 Elo+
Solo
Mulan
Mulan
DisabledBot_exe
Mulan
Level 127
God Stats
22W - 17L
1,537 SR
Queue Stats
116W - 120L
1,462 Elo+
Solo
Bakasura
Bakasura
Lesley-Quinten
Bakasura
Level 73
God Stats
4W - 1L
1,691 SR
Queue Stats
190W - 174L
1,432 Elo+
Solo
Hades
Hades
cjeff86
Hades
Level 122
God Stats
5W - 3L
1,485 SR
Queue Stats
180W - 161L
1,471 Elo+
Solo
Hachiman
Hachiman
syn0101
Hachiman
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 0 / 2
8,696
580
11,833
8,155
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
15
6 / 2 / 4
9,148
610
11,993
14,400
7,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 4 / 6
6,842
456
3,770
11,684
10,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xbalanque
Ragnar_AI86
Xbalanque
12
0 / 4 / 4
7,286
486
3,658
11,672
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
shaggy_weggy
Thanatos
10
1 / 6 / 0
6,197
413
2,380
10,719
4,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
7,808
521
8,517
12,364
11,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 2 / 0
8,960
597
9,833
9,871
7,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bakasura
14
2 / 4 / 1
8,146
543
3,213
14,932
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
cjeff86
Hades
14
0 / 0 / 2
8,243
550
5,970
10,906
4,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
syn0101
Hachiman
13
4 / 3 / 3
8,355
557
11,297
11,010
3,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
11
Kills
16
16
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
0
2
5
W
4
2
3
2.75
L
Surtr
6
2
4
4
W
6
2
0
3
W
Bakasura
2
4
1
0.63
L
0
4
6
0.75
L
Xbalanque
Ragnar_AI86
Xbalanque
0
4
4
0.5
W
Hades
cjeff86
Hades
0
0
2
1
L
Thanatos
shaggy_weggy
Thanatos
1
6
0
0.17
W
Hachiman
syn0101
Hachiman
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,634
Damage
38,830
56,630
Taken
59,083
29,886
Mitigated
33,345
11,651
Healing
22,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,833
784
0
2,235
8,155
2,955
0
3,481
4,230
70,643
0
W
8,517
2,307
197
2,691
12,364
11,214
0
3,612
8,752
29,373
0
L
Surtr
11,993
5,296
0
2,102
14,400
7,821
360
4,593
9,121
845
80,500
W
9,833
1,205
0
2,718
9,871
7,194
0
27
9,844
0
55,113
W
Bakasura
3,213
2,261
0
3,562
14,932
6,110
210
2,820
12,112
0
64,663
L
3,770
856
273
1,712
11,684
10,053
0
3,234
7,796
23,745
0
L
Xbalanque
Ragnar_AI86
Xbalanque
3,658
973
0
2,461
11,672
4,208
232
2,059
9,329
0
52,404
W
Hades
cjeff86
Hades
5,970
432
501
8,193
10,906
4,941
234
5,728
5,178
69,376
0
L
Thanatos
shaggy_weggy
Thanatos
2,380
338
0
2,868
10,719
4,849
0
0
10,719
0
20,086
W
Hachiman
syn0101
Hachiman
11,297
6,802
0
4,346
11,010
3,886
863
4,107
6,903
0
62,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,169
Gold Earned
41,512
400
Minions Killed
470
0
Camps Cleared
0
1,533,544
Distance Traveled
1,476,821
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,696
580
121
8
0
323,457
1
W
Atlas
7,808
521
27
2
0
293,842
0
L
Surtr
9,148
610
118
8
0
346,042
0
W
Mulan
8,960
597
87
6
0
225,358
0
W
Bakasura
8,146
543
116
8
0
361,501
0
L
Athena
6,842
456
32
2
0
336,016
0
L
Xbalanque
7,286
486
95
6
0
279,053
0
W
Hades
8,243
550
129
9
0
314,708
0
L
Thanatos
6,197
413
34
2
0
248,976
0
W
Hachiman
8,355
557
111
7
0
281,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role