Player Matchup

Thanatos
Thanatos
Silver II
 
Thanatos
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver IV
CALDERONV9
Raijin
Silver IV
Level 46
God Stats
1W - 3L
1,506 SR
Queue Stats
101W - 121L
1,263 MMR
Solo
Izanami
Izanami
Silver IV
Just-Viibe
Izanami
Silver IV
Level 67
God Stats
13W - 9L
1,559 SR
Queue Stats
28W - 32L
1,275 MMR
Solo
Atlas
Atlas
Gold V
Lkirito162
Atlas
Gold V
Level 171
God Stats
5W - 5L
1,571 SR
Queue Stats
420W - 425L
1,249 MMR
Solo
Tyr
Tyr
Silver III
locmanhunter
Tyr
Silver III
Level 159
God Stats
1W - 3L
1,407 SR
Queue Stats
40W - 41L
1,251 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,509 SR
1,308 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,534 SR
1,312 MMR
Agni
Agni
Silver I
 
Agni
Silver I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
Direpig
Chiron
Silver I
Level 138
God Stats
11W - 10L
1,627 SR
Queue Stats
240W - 258L
1,117 MMR
Party 1
Mulan
Mulan
Gold III
Fifty99
Mulan
Gold III
Level 129
God Stats
4W - 2L
1,738 SR
Queue Stats
249W - 258L
1,432 MMR
Party 1
Susano
Susano
Gold IV
GOODFORUGRIF
Susano
Gold IV
Level 147
God Stats
9W - 12L
1,485 SR
Queue Stats
406W - 408L
1,278 MMR
Solo
Khepri
Khepri
Silver IV
PapaJoslin
Khepri
Silver IV
Level 56
God Stats
1W - 1L
1,322 SR
Queue Stats
14W - 13L
1,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 6 / 0
9,082
605
8,892
18,626
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
CALDERONV9
Raijin
12
0 / 5 / 2
7,328
489
2,933
10,118
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Just-Viibe
Izanami
12
1 / 3 / 1
7,665
511
4,769
10,287
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
8
0 / 4 / 1
6,332
422
4,144
14,678
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 2 / 0
7,876
525
8,529
18,423
21,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
ThorAchillesRamaMartichoras

VS

Bans
BakasuraVamanaHachimanMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
6 / 3 / 5
9,067
604
14,507
7,553
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Direpig
Chiron
13
2 / 2 / 2
7,816
521
5,016
7,474
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mulan
Fifty99
Mulan
14
1 / 2 / 4
8,774
585
14,491
13,313
12,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
14
8 / 2 / 5
9,361
624
11,599
12,760
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
PapaJoslin
Khepri
12
3 / 0 / 3
7,737
516
3,784
8,653
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
9
Kills
20
20
Deaths
9
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
6
0
1
W
Agni
 
Agni
6
3
5
2.83
L
Raijin
CALDERONV9
Raijin
0
5
2
0.2
W
Chiron
Direpig
Chiron
2
2
2
1.5
W
Mulan
Fifty99
Mulan
1
2
4
1.5
W
Susano
8
2
5
5.25
L
Izanami
Just-Viibe
Izanami
1
3
1
0.5
L
Atlas
0
4
1
0.13
W
Khepri
PapaJoslin
Khepri
3
0
3
4.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,267
Damage
49,397
72,132
Taken
49,753
44,550
Mitigated
29,739
27,504
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,892
3,343
0
13,099
18,626
7,129
0
3,715
14,862
0
61,635
W
Agni
 
Agni
14,507
1,145
0
500
7,553
2,716
0
2,569
4,984
67,196
0
L
Raijin
CALDERONV9
Raijin
2,933
377
0
1,721
10,118
3,147
0
6,609
3,509
47,064
0
W
Chiron
Direpig
Chiron
5,016
1,708
223
1,787
7,474
2,574
662
667
6,783
0
60,471
W
Mulan
Fifty99
Mulan
14,491
3,074
0
6,821
13,313
12,720
88
1,588
11,725
0
73,270
W
Susano
11,599
4,682
0
1,468
12,760
4,845
204
1,276
11,484
0
67,432
L
Izanami
Just-Viibe
Izanami
4,769
3,205
0
1,422
10,287
3,979
1,325
2,776
7,511
0
64,781
L
Atlas
4,144
1,769
0
2,897
14,678
9,039
0
5,630
9,000
14,889
0
W
Khepri
PapaJoslin
Khepri
3,784
678
0
1,852
8,653
6,884
0
2,037
6,616
26,650
0
L
8,529
1,535
0
8,365
18,423
21,256
0
469
16,635
2,815
54,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,283
Gold Earned
42,755
379
Minions Killed
487
0
Camps Cleared
0
1,462,000
Distance Traveled
1,472,101
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,082
605
99
7
0
318,752
1
W
Agni
9,067
604
124
8
0
314,047
4
L
Raijin
7,328
489
84
6
0
251,585
0
W
Chiron
7,816
521
109
7
0
276,303
0
W
Mulan
8,774
585
125
8
0
261,103
1
W
Susano
9,361
624
93
6
0
323,428
0
L
Izanami
7,665
511
95
6
0
285,769
0
L
Atlas
6,332
422
22
1
0
307,094
8
W
Khepri
7,737
516
36
2
0
297,220
0
L
Tyr
7,876
525
79
5
0
298,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role