Player Matchup

Sol
Sol
 
Sol
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Johhnyyy94
Cernunnos
Level 63
God Stats
275W - 282L
1,495 SR
Queue Stats
730W - 760L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
W0rthFaun
Sun Wukong
Level 130
God Stats
1W - 1L
1,896 SR
Queue Stats
20W - 20L
1,552 Elo+
Party 2
Team Averages
Level 77
1,630 SR
1,497 Elo+

VS

Team Averages
Level 37
1,405 SR
1,415 Elo+
Nox
Nox
Opaul
Nox
Level 40
God Stats
1W - 3L
1,216 SR
Queue Stats
1W - 5L
1,056 Elo+
Solo
Serqet
Serqet
Pendror
Serqet
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,682 Elo+
Party 1
Danzaburou
Danzaburou
Shiiade
Danzaburou
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 7 / 7
12,024
707
7,318
15,867
4,509
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cernunnos
Johhnyyy94
Cernunnos
15
5 / 6 / 8
13,229
778
14,720
18,490
7,606
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
W0rthFaun
Sun Wukong
15
3 / 4 / 7
11,668
686
11,159
21,145
26,571
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Opaul
Nox
17
6 / 3 / 10
14,322
842
14,377
13,010
6,368
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
Pendror
Serqet
16
6 / 6 / 9
13,969
822
12,269
14,437
7,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Shiiade
Danzaburou
18
5 / 4 / 11
14,453
850
22,537
17,730
8,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
12
Kills
17
17
Deaths
13
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
7
7
1.07
L
Cernunnos
Johhnyyy94
Cernunnos
5
6
8
1.5
W
Nox
Opaul
Nox
6
3
10
3.67
W
Serqet
Pendror
Serqet
6
6
9
1.75
W
Danzaburou
Shiiade
Danzaburou
5
4
11
2.63
L
Sun Wukong
W0rthFaun
Sun Wukong
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,197
Damage
49,183
55,502
Taken
45,177
38,686
Mitigated
22,567
9,951
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,318
1,632
0
3,012
15,867
4,509
547
6,268
8,939
40,420
0
L
Cernunnos
Johhnyyy94
Cernunnos
14,720
7,736
0
4,821
18,490
7,606
0
3,597
14,893
0
49,907
W
Nox
Opaul
Nox
14,377
675
0
3,033
13,010
6,368
908
2,086
10,924
51,200
0
W
Serqet
Pendror
Serqet
12,269
4,087
0
803
14,437
7,985
509
2,403
12,034
0
34,082
W
Danzaburou
Shiiade
Danzaburou
22,537
14,468
0
5,682
17,730
8,214
1,736
3,533
14,197
0
92,341
L
Sun Wukong
W0rthFaun
Sun Wukong
11,159
1,018
0
2,118
21,145
26,571
520
5,422
15,351
0
45,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,921
Gold Earned
42,744
174
Minions Killed
205
0
Camps Cleared
0
750,535
Distance Traveled
921,837
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,024
707
58
3
0
231,197
0
L
Cernunnos
13,229
778
81
5
0
239,117
2
W
Nox
14,322
842
67
4
0
292,800
3
W
Serqet
13,969
822
34
2
0
316,731
0
W
Danzaburou
14,453
850
104
6
0
312,306
0
L
Sun Wukong
11,668
686
35
2
0
280,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role