Player Matchup

Kumbhakarna
Kumbhakarna
NotaRealBoy
Kumbhakarna
Level 145
God Stats
7W - 5L
1,495 SR
Queue Stats
121W - 131L
1,569 Elo+
Party 1
Izanami
Izanami
countable06
Izanami
Level 41
God Stats
4W - 3L
1,583 SR
Queue Stats
68W - 75L
1,495 Elo+
Party 1
Chang'e
Chang'e
danstructor
Chang'e
Level 159
God Stats
3W - 1L
1,599 SR
Queue Stats
97W - 100L
1,468 Elo+
Solo
Team Averages
Level 115
1,559 SR
1,511 Elo+

VS

Team Averages
Level 126
1,481 SR
1,605 Elo+
Chang'e
Chang'e
ROD117RRM
Chang'e
Level 122
God Stats
7W - 5L
1,500 SR
Queue Stats
44W - 30L
1,646 Elo+
Party 2
Guan Yu
Guan Yu
Sevacho
Guan Yu
Level 140
God Stats
3W - 1L
1,218 SR
Queue Stats
86W - 69L
1,595 Elo+
Party 2
Da Ji
Da Ji
kevinC1
Da Ji
Level 116
God Stats
1W - 1L
1,726 SR
Queue Stats
41W - 29L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
NotaRealBoy
Kumbhakarna
15
4 / 0 / 14
10,773
898
8,837
12,261
13,426
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
countable06
Izanami
13
6 / 5 / 11
10,648
887
13,260
10,897
4,067
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
danstructor
Chang'e
15
9 / 3 / 9
11,575
965
13,650
14,424
5,609
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ROD117RRM
Chang'e
12
1 / 6 / 6
9,115
760
13,977
14,378
5,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Sevacho
Guan Yu
12
1 / 5 / 5
8,822
735
4,951
13,997
14,564
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
kevinC1
Da Ji
13
6 / 8 / 2
10,148
846
13,171
14,501
6,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
19
Kills
8
8
Deaths
19
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
NotaRealBoy
Kumbhakarna
4
0
14
11
L
Chang'e
ROD117RRM
Chang'e
1
6
6
0.67
L
Guan Yu
Sevacho
Guan Yu
1
5
5
0.7
W
Izanami
countable06
Izanami
6
5
11
2.3
W
Chang'e
danstructor
Chang'e
9
3
9
4.5
L
Da Ji
kevinC1
Da Ji
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,747
Damage
32,099
37,582
Taken
42,876
23,102
Mitigated
26,874
6,819
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
NotaRealBoy
Kumbhakarna
8,837
1,114
0
1,250
12,261
13,426
228
4,783
7,478
25,333
0
L
Chang'e
ROD117RRM
Chang'e
13,977
972
1,360
1,993
14,378
5,733
0
6,524
7,854
45,996
0
L
Guan Yu
Sevacho
Guan Yu
4,951
764
964
1,862
13,997
14,564
0
7,418
6,579
0
23,558
W
Izanami
countable06
Izanami
13,260
7,930
0
1,136
10,897
4,067
890
4,860
6,037
0
34,930
W
Chang'e
danstructor
Chang'e
13,650
1,392
1,468
2,965
14,424
5,609
245
4,550
9,874
54,383
0
L
Da Ji
kevinC1
Da Ji
13,171
4,480
0
1,189
14,501
6,577
0
8,842
5,659
0
27,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,996
Gold Earned
28,085
142
Minions Killed
105
0
Camps Cleared
0
651,173
Distance Traveled
606,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,773
898
26
2
0
228,992
0
L
Chang'e
9,115
760
54
5
0
207,340
0
L
Guan Yu
8,822
735
19
2
0
226,195
0
W
Izanami
10,648
887
44
4
0
198,771
0
W
Chang'e
11,575
965
72
6
0
223,410
0
L
Da Ji
10,148
846
32
3
0
172,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role