Player Matchup

Thor
Thor
Borknut
Thor
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
310W - 294L
1,568 Elo+
Party 2
Bellona
Bellona
ElGuevoReturns
Bellona
Level 37
God Stats
4W - 1L
1,734 SR
Queue Stats
44W - 47L
1,532 Elo+
Solo
Vulcan
Vulcan
Mo0nRaker121
Vulcan
Level 79
God Stats
6W - 3L
1,784 SR
Queue Stats
55W - 55L
1,552 Elo+
Party 2
Horus
Horus
Vonny9k
Horus
Level 62
God Stats
5W - 1L
1,846 SR
Queue Stats
142W - 135L
1,478 Elo+
Solo
Sol
Sol
smohre
Sol
Level 127
God Stats
6W - 7L
1,437 SR
Queue Stats
177W - 163L
1,548 Elo+
Party 2
Team Averages
Level 90
1,660 SR
1,536 Elo+

VS

Team Averages
Level 89
1,527 SR
1,448 Elo+
Mulan
Mulan
Jonnyshakes24
Mulan
Level 82
God Stats
49W - 44L
1,536 SR
Queue Stats
202W - 183L
1,563 Elo+
Party 1
Olorun
Olorun
Natethebacon
Olorun
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 208L
1,551 Elo+
Party 1
Ares
Ares
Noobz24
Ares
Level 33
God Stats
0W - 2L
1,805 SR
Queue Stats
2W - 11L
1,114 Elo+
Party 1
Loki
Loki
RunThemGlizzys
Loki
Level 101
God Stats
0W - 6L
1,171 SR
Queue Stats
138W - 158L
1,504 Elo+
Party 1
Ishtar
Ishtar
serpentine682
Ishtar
Level 82
God Stats
1W - 2L
1,624 SR
Queue Stats
73W - 66L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Borknut
Thor
12
2 / 3 / 0
6,894
575
4,164
11,380
7,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 3 / 6
7,114
593
7,001
13,885
8,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
11
1 / 1 / 2
6,566
547
5,235
3,856
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Vonny9k
Horus
11
2 / 0 / 2
6,873
573
3,255
4,804
3,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
smohre
Sol
13
4 / 0 / 2
7,397
616
6,065
5,091
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
6,930
578
8,643
9,601
7,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
12
1 / 3 / 2
7,228
602
4,690
7,318
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
Noobz24
Ares
8
0 / 3 / 1
5,219
435
1,937
8,117
6,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 2 / 1
6,635
553
3,757
8,222
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 2 / 0
5,148
429
3,000
5,343
1,812
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
7
7
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
Borknut
Thor
2
3
0
0.67
W
3
3
6
2
L
3
2
0
1.5
W
Vulcan
1
1
2
2
L
Olorun
1
3
2
0.67
L
Ares
Noobz24
Ares
0
3
1
0.17
L
2
2
1
1.25
W
Horus
Vonny9k
Horus
2
0
2
3
L
1
2
0
0.5
W
Sol
smohre
Sol
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,720
Damage
22,027
39,016
Taken
38,601
23,360
Mitigated
21,435
13,773
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Borknut
Thor
4,164
1,196
0
5,716
11,380
7,748
0
0
10,738
0
47,431
W
7,001
3,043
0
1,542
13,885
8,847
0
3,523
10,362
0
53,210
L
8,643
797
0
4,664
9,601
7,042
0
0
9,601
0
47,489
W
Vulcan
5,235
1,391
0
500
3,856
1,514
260
1,387
2,469
47,031
0
L
Olorun
4,690
2,280
130
1,370
7,318
3,341
1,090
3,309
4,009
57,152
0
L
Ares
Noobz24
Ares
1,937
147
0
967
8,117
6,224
0
4,167
3,950
7,888
0
L
3,757
511
0
3,363
8,222
3,016
0
1,776
6,446
0
47,365
W
Horus
Vonny9k
Horus
3,255
1,646
410
1,959
4,804
3,209
0
1,063
3,694
0
19,875
L
3,000
1,796
0
1,405
5,343
1,812
0
2,048
3,295
0
29,697
W
Sol
smohre
Sol
6,065
2,784
0
3,646
5,091
2,042
584
654
4,437
72,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,844
Gold Earned
31,160
410
Minions Killed
325
0
Camps Cleared
0
1,188,439
Distance Traveled
1,075,524
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,894
575
89
7
0
226,662
0
W
Bellona
7,114
593
83
7
0
265,310
0
L
Mulan
6,930
578
81
7
0
195,310
0
W
Vulcan
6,566
547
92
8
0
225,467
0
L
Olorun
7,228
602
111
9
0
218,972
0
L
Ares
5,219
435
9
1
0
249,999
0
L
Loki
6,635
553
78
7
0
265,138
2
W
Horus
6,873
573
29
2
0
246,730
0
L
Ishtar
5,148
429
46
4
0
146,105
2
W
Sol
7,397
616
117
10
0
224,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role