Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hytachie
Morgan Le Fay
Level 125
God Stats
1W - 6L
1,431 SR
Queue Stats
94W - 102L
1,407 Elo+
Solo
Ne Zha
Ne Zha
beebz1
Ne Zha
Level 99
God Stats
19W - 14L
1,568 SR
Queue Stats
93W - 91L
1,473 Elo+
Party 1
Izanami
Izanami
derp158
Izanami
Level 104
God Stats
3W - 6L
1,377 SR
Queue Stats
93W - 91L
1,473 Elo+
Party 1
Hercules
Hercules
dino_but_why
Hercules
Level 41
God Stats
0W - 2L
1,233 SR
Queue Stats
38W - 49L
1,373 Elo+
Solo
Team Averages
Level 103
1,422 SR
1,445 Elo+

VS

Team Averages
Level 99
1,445 SR
1,532 Elo+
Bakasura
Bakasura
Archimazthe2nd
Bakasura
Level 65
God Stats
5W - 5L
1,425 SR
Queue Stats
28W - 18L
1,555 Elo+
Party 2
Nu Wa
Nu Wa
Bagoong1738
Nu Wa
Level 84
God Stats
8W - 2L
1,500 SR
Queue Stats
170W - 168L
1,623 Elo+
Party 3
Ganesha
Ganesha
Fatboy99
Ganesha
Level 123
God Stats
23W - 9L
1,471 SR
Queue Stats
68W - 61L
1,448 Elo+
Party 2
Aphrodite
Aphrodite
Goldsane
Aphrodite
Level 128
God Stats
2W - 5L
1,130 SR
Queue Stats
45W - 42L
1,341 Elo+
Solo
Achilles
Achilles
Pateofmayo
Achilles
Level 95
God Stats
1W - 0L
1,701 SR
Queue Stats
2W - 0L
1,690 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 5 / 1
6,189
413
3,357
15,062
8,900
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Hytachie
Morgan Le Fay
16
4 / 3 / 0
10,139
676
9,394
11,407
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
beebz1
Ne Zha
12
0 / 4 / 1
7,380
492
7,524
13,736
5,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
derp158
Izanami
12
0 / 5 / 0
7,177
478
3,136
12,286
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
dino_but_why
Hercules
13
0 / 1 / 0
7,683
512
7,551
17,361
13,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
14 / 3 / 0
10,641
709
16,785
17,470
8,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

14
1 / 1 / 5
8,470
565
12,115
7,620
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Fatboy99
Ganesha
14
1 / 0 / 8
8,558
571
3,986
8,588
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Goldsane
Aphrodite
14
1 / 0 / 1
8,133
542
9,046
11,268
4,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Pateofmayo
Achilles
12
1 / 0 / 1
6,827
455
4,826
8,241
7,453
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
18
18
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
1
0.1
W
Bakasura
14
3
0
4.67
W
1
1
5
3.5
W
Ganesha
Fatboy99
Ganesha
1
0
8
5
W
Aphrodite
Goldsane
Aphrodite
1
0
1
1.5
L
Morgan Le Fay
Hytachie
Morgan Le Fay
4
3
0
1.33
W
Achilles
Pateofmayo
Achilles
1
0
1
1.5
L
Ne Zha
beebz1
Ne Zha
0
4
1
0.13
L
Izanami
derp158
Izanami
0
5
0
0
L
Hercules
dino_but_why
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,962
Damage
46,758
69,852
Taken
53,187
35,676
Mitigated
31,654
9,466
Healing
23,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,357
1,109
1,297
1,105
15,062
8,900
0
5,029
8,512
28,586
0
W
Bakasura
16,785
12,234
0
7,158
17,470
8,103
575
6,908
10,562
0
90,702
W
12,115
3,152
0
1,527
7,620
2,359
54
4,396
3,224
66,220
0
W
Ganesha
Fatboy99
Ganesha
3,986
485
0
2,371
8,588
9,001
54
904
7,684
33,519
0
W
Aphrodite
Goldsane
Aphrodite
9,046
847
1,558
7,874
11,268
4,738
961
0
11,268
62,460
0
L
Morgan Le Fay
Hytachie
Morgan Le Fay
9,394
1,002
0
1,422
11,407
4,501
582
3,283
7,943
90,060
0
W
Achilles
Pateofmayo
Achilles
4,826
1,025
0
3,122
8,241
7,453
327
543
7,698
0
21,704
L
Ne Zha
beebz1
Ne Zha
7,524
2,893
0
450
13,736
5,252
0
3,687
9,306
0
58,171
L
Izanami
derp158
Izanami
3,136
2,590
0
673
12,286
3,265
208
4,617
7,137
0
53,015
L
Hercules
dino_but_why
Hercules
7,551
1,877
0
4,519
17,361
13,758
0
7,887
8,629
0
59,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,568
Gold Earned
42,629
482
Minions Killed
462
0
Camps Cleared
0
1,446,363
Distance Traveled
1,511,841
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,189
413
31
2
0
252,944
0
W
Bakasura
10,641
709
160
11
0
335,763
0
W
Nu Wa
8,470
565
108
7
0
299,355
6
W
Ganesha
8,558
571
38
3
0
293,693
2
W
Aphrodite
8,133
542
120
8
0
281,499
1
L
Morgan Le Fay
10,139
676
160
11
0
280,998
4
W
Achilles
6,827
455
36
2
0
301,531
0
L
Ne Zha
7,380
492
92
6
0
346,214
5
L
Izanami
7,177
478
98
7
0
270,959
2
L
Hercules
7,683
512
101
7
0
295,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role