Player Matchup

Merlin
Merlin
Dariom
Merlin
Level 82
God Stats
0W - 2L
1,770 SR
Queue Stats
92W - 93L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
PørkChøp
Kuzenbo
Level 126
God Stats
1W - 1L
1,417 SR
Queue Stats
124W - 63L
1,611 Elo+
Party 2
Cernunnos
Cernunnos
Spuddii
Cernunnos
Level 108
God Stats
1W - 2L
1,861 SR
Queue Stats
145W - 126L
1,588 Elo+
Party 2
Team Averages
Level 105
1,683 SR
1,582 Elo+

VS

Team Averages
Level 72
1,614 SR
1,644 Elo+
Neith
Neith
Böhm
Neith
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,671 Elo+
Solo
Bakasura
Bakasura
Greеd
Bakasura
Level 67
God Stats
8W - 0L
1,971 SR
Queue Stats
88W - 67L
1,678 Elo+
Party 1
Thoth
Thoth
emzaraa
Thoth
Level 98
God Stats
1W - 4L
1,371 SR
Queue Stats
204W - 188L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dariom
Merlin
13
5 / 9 / 5
11,484
766
11,039
14,645
4,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
PørkChøp
Kuzenbo
13
3 / 3 / 6
10,545
703
14,803
25,983
41,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
Spuddii
Cernunnos
14
2 / 6 / 5
10,883
726
8,344
16,622
5,451
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Böhm
Neith
15
4 / 4 / 8
12,081
805
10,292
10,055
3,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Greеd
Bakasura
15
2 / 6 / 12
12,481
832
16,108
22,501
21,924
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thoth
emzaraa
Thoth
18
12 / 0 / 6
14,140
943
25,339
9,780
4,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
10
Kills
18
18
Deaths
10
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
Böhm
Neith
4
4
8
2
L
Merlin
Dariom
Merlin
5
9
5
0.83
W
Bakasura
Greеd
Bakasura
2
6
12
1.33
L
Kuzenbo
PørkChøp
Kuzenbo
3
3
6
2
L
Cernunnos
Spuddii
Cernunnos
2
6
5
0.75
W
Thoth
emzaraa
Thoth
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,186
Damage
51,739
57,250
Taken
42,336
51,231
Mitigated
30,154
5,971
Healing
9,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Böhm
Neith
10,292
3,942
0
2,345
10,055
3,710
941
5,481
4,574
0
38,966
L
Merlin
Dariom
Merlin
11,039
749
0
52
14,645
4,118
0
7,647
5,583
50,690
0
W
Bakasura
Greеd
Bakasura
16,108
7,680
0
5,766
22,501
21,924
1,025
12,940
9,561
0
29,686
L
Kuzenbo
PørkChøp
Kuzenbo
14,803
5,053
0
5,068
25,983
41,662
0
9,996
13,519
28,840
921
L
Cernunnos
Spuddii
Cernunnos
8,344
5,304
0
851
16,622
5,451
0
7,884
7,801
0
51,108
W
Thoth
emzaraa
Thoth
25,339
861
0
1,872
9,780
4,520
1,079
7,167
2,613
85,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,912
Gold Earned
38,702
169
Minions Killed
212
0
Camps Cleared
0
753,948
Distance Traveled
857,117
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,081
805
54
4
0
250,105
7
L
Merlin
11,484
766
79
5
0
226,453
0
W
Bakasura
12,481
832
55
4
0
276,254
0
L
Kuzenbo
10,545
703
18
1
0
289,504
0
L
Cernunnos
10,883
726
72
5
0
237,991
0
W
Thoth
14,140
943
103
7
0
330,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role