Player Matchup

Rama
Rama
 
Rama
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DisPolar
Awilix
Level 187
God Stats
0W - 4L
1,506 SR
Queue Stats
75W - 74L
1,525 Elo+
Solo
The Morrigan
The Morrigan
Nokiry
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,353 Elo+
Solo
Cthulhu
Cthulhu
T0mmyt
Cthulhu
Level 164
God Stats
1W - 4L
1,304 SR
Queue Stats
451W - 454L
1,470 Elo+
Party 2
He Bo
He Bo
WifeyMecca
He Bo
Level 99
God Stats
0W - 2L
1,268 SR
Queue Stats
64W - 68L
1,440 Elo+
Party 2
Team Averages
Level 134
1,416 SR
1,458 Elo+

VS

Team Averages
Level 141
1,569 SR
1,495 Elo+
Skadi
Skadi
Julioarg9413
Skadi
Level 172
God Stats
6W - 7L
1,455 SR
Queue Stats
814W - 802L
1,528 Elo+
Solo
Artio
Artio
OvOLOGIIC
Artio
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
551W - 521L
1,539 Elo+
Solo
Rama
Rama
Proteuswins
Rama
Level 128
God Stats
5W - 1L
1,696 SR
Queue Stats
183W - 166L
1,491 Elo+
Party 1
Chronos
Chronos
kokwekabita
Chronos
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 112L
1,413 Elo+
Party 1
Ah Puch
Ah Puch
sticka400
Ah Puch
Level 157
God Stats
31W - 11L
1,695 SR
Queue Stats
710W - 740L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 5 / 0
7,586
948
5,042
9,430
4,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
DisPolar
Awilix
14
4 / 4 / 3
7,535
942
6,742
8,861
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
Nokiry
The Morrigan
11
1 / 5 / 2
6,447
806
3,843
6,629
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
T0mmyt
Cthulhu
13
2 / 4 / 5
7,477
935
9,187
10,612
12,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
12
0 / 5 / 4
6,555
819
1,606
7,086
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 13
7,953
994
6,321
5,292
2,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
OvOLOGIIC
Artio
14
4 / 4 / 14
8,666
1,083
4,047
15,217
13,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
4 / 2 / 13
8,344
1,043
5,669
5,620
2,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
kokwekabita
Chronos
16
4 / 2 / 14
8,723
1,090
10,662
9,522
4,010
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
sticka400
Ah Puch
15
9 / 2 / 11
9,179
1,147
12,870
7,421
3,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
10
Kills
23
23
Deaths
12
14
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
5
0
0.6
L
Awilix
DisPolar
Awilix
4
4
3
1.38
W
2
2
13
4.25
L
The Morrigan
Nokiry
The Morrigan
1
5
2
0.4
W
Artio
OvOLOGIIC
Artio
4
4
14
2.75
W
4
2
13
5.25
L
Cthulhu
T0mmyt
Cthulhu
2
4
5
1.13
L
He Bo
0
5
4
0.4
W
Chronos
kokwekabita
Chronos
4
2
14
5.5
W
Ah Puch
sticka400
Ah Puch
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,420
Damage
39,569
42,618
Taken
43,072
27,744
Mitigated
25,217
7,486
Healing
15,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,042
3,392
893
1,425
9,430
4,789
22
6,405
3,025
0
14,932
L
Awilix
DisPolar
Awilix
6,742
1,404
767
910
8,861
4,398
0
5,672
3,189
0
14,090
W
6,321
955
958
481
5,292
2,153
2,570
2,448
2,844
0
19,890
L
The Morrigan
Nokiry
The Morrigan
3,843
671
0
346
6,629
2,877
0
4,538
1,954
6,692
0
W
Artio
OvOLOGIIC
Artio
4,047
0
2,209
3,167
15,217
13,490
46
3,213
12,004
7,778
0
W
5,669
4,449
575
853
5,620
2,405
2,574
2,926
2,694
0
17,257
L
Cthulhu
T0mmyt
Cthulhu
9,187
118
617
1,435
10,612
12,619
0
6,750
3,862
16,171
0
L
He Bo
1,606
84
699
394
7,086
3,061
0
4,214
2,872
6,264
0
W
Chronos
kokwekabita
Chronos
10,662
2,753
1,032
3,273
9,522
4,010
1,916
2,998
6,524
24,862
0
W
Ah Puch
sticka400
Ah Puch
12,870
62
1,621
1,227
7,421
3,159
927
3,051
4,370
27,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,600
Gold Earned
42,865
77
Minions Killed
105
0
Camps Cleared
0
722,995
Distance Traveled
801,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,586
948
24
3
0
133,538
0
L
Awilix
7,535
942
12
2
0
150,660
0
W
Skadi
7,953
994
29
4
0
134,372
0
L
The Morrigan
6,447
806
14
2
0
118,415
0
W
Artio
8,666
1,083
9
1
0
170,160
0
W
Rama
8,344
1,043
19
2
0
169,111
0
L
Cthulhu
7,477
935
14
2
0
164,069
0
L
He Bo
6,555
819
13
2
0
156,313
0
W
Chronos
8,723
1,090
31
4
0
165,944
0
W
Ah Puch
9,179
1,147
17
2
0
162,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role