Player Matchup

Zeus
Zeus
Dalmark
Zeus
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 127L
1,428 Elo+
Solo
Anubis
Anubis
GrimReaperBR
Anubis
Level 159
God Stats
37W - 22L
1,500 SR
Queue Stats
410W - 404L
1,712 Elo+
Party 1
Bacchus
Bacchus
Intelboy
Bacchus
Level 76
God Stats
27W - 14L
1,696 SR
Queue Stats
35W - 20L
1,712 Elo+
Party 1
Hachiman
Hachiman
Onaide
Hachiman
Level 148
God Stats
2W - 0L
1,878 SR
Queue Stats
15W - 13L
1,100 Elo+
Solo
Loki
Loki
tortug4xdtact1c4
Loki
Level 52
God Stats
10W - 6L
1,605 SR
Queue Stats
178W - 188L
1,368 Elo+
Solo
Team Averages
Level 118
1,636 SR
1,464 Elo+

VS

Team Averages
Level 96
1,477 SR
1,478 Elo+
Ares
Ares
 
Ares
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
KaosLord29
Odin
Level 65
God Stats
1W - 5L
1,391 SR
Queue Stats
115W - 104L
1,515 Elo+
Solo
Cupid
Cupid
ShakiriaGaga
Cupid
Level 144
God Stats
53W - 50L
1,494 SR
Queue Stats
309W - 330L
1,423 Elo+
Solo
Mercury
Mercury
stolen3301
Mercury
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
798W - 866L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dalmark
Zeus
17
6 / 2 / 15
11,205
1,121
12,744
6,153
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
17
6 / 0 / 15
11,240
1,124
15,327
2,341
1,357
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Intelboy
Bacchus
17
5 / 0 / 17
11,252
1,125
10,559
4,619
3,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Onaide
Hachiman
17
3 / 1 / 15
10,658
1,066
12,259
6,690
3,058
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
8 / 2 / 7
11,223
1,122
11,003
9,930
5,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

346

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 4 / 2
10,270
1,027
6,845
16,940
25,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eset
 
Eset
14
0 / 9 / 3
9,282
928
4,401
14,868
6,013
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 6 / 3
10,136
1,014
10,030
21,907
25,312
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 1 / 1
8,607
861
1,113
2,136
618
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
stolen3301
Mercury
14
0 / 8 / 3
8,869
887
2,217
12,294
4,791
Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
17
28
Kills
5
5
Deaths
28
69
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
4
2
1
L
Eset
 
Eset
0
9
3
0.17
W
Zeus
Dalmark
Zeus
6
2
15
6.75
W
Anubis
6
0
15
13.5
W
Bacchus
Intelboy
Bacchus
5
0
17
13.5
L
2
6
3
0.58
W
Hachiman
Onaide
Hachiman
3
1
15
10.5
L
0
1
1
0.5
L
Mercury
stolen3301
Mercury
0
8
3
0.19
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,892
Damage
24,606
29,733
Taken
68,145
15,982
Mitigated
61,827
3,743
Healing
650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,845
144
0
0
16,940
25,093
0
9,431
7,509
21,547
0
L
Eset
 
Eset
4,401
261
222
176
14,868
6,013
0
7,786
7,082
24,542
0
W
Zeus
Dalmark
Zeus
12,744
1,751
0
6
6,153
2,737
0
2,039
4,114
39,808
0
W
Anubis
15,327
972
0
990
2,341
1,357
0
1,613
728
28,383
0
W
Bacchus
Intelboy
Bacchus
10,559
832
503
1,065
4,619
3,762
0
2,524
2,095
13,062
0
L
10,030
1,844
0
46
21,907
25,312
0
11,565
10,342
1,175
24,703
W
Hachiman
Onaide
Hachiman
12,259
9,705
0
460
6,690
3,058
0
3,031
3,659
0
24,866
L
1,113
454
148
26
2,136
618
0
1,437
699
0
5,598
L
Mercury
stolen3301
Mercury
2,217
662
0
32
12,294
4,791
0
8,411
3,402
0
5,175
W
11,003
4,576
0
719
9,930
5,068
0
2,922
7,008
0
44,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,578
Gold Earned
47,164
218
Minions Killed
122
10
Camps Cleared
4
955,894
Distance Traveled
760,295
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,270
1,027
25
3
1
174,688
0
L
Eset
9,282
928
38
4
1
160,840
2
W
Zeus
11,205
1,121
68
7
2
180,281
0
W
Anubis
11,240
1,124
37
4
2
195,489
2
W
Bacchus
11,252
1,125
5
1
1
208,728
0
L
Odin
10,136
1,014
44
4
0
187,867
0
W
Hachiman
10,658
1,066
38
4
1
166,426
0
L
Cupid
8,607
861
11
1
1
44,177
0
L
Mercury
8,869
887
4
0
1
192,723
0
W
Loki
11,223
1,122
70
7
4
204,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role