Player Matchup

Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Triggavel1427
Amaterasu
Level 128
God Stats
7W - 19L
1,347 SR
Queue Stats
469W - 422L
1,544 Elo+
Solo
Izanami
Izanami
carlos_3615
Izanami
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
86W - 85L
1,441 Elo+
Party 1
Anubis
Anubis
cuLo_710
Anubis
Level 102
God Stats
7W - 4L
1,429 SR
Queue Stats
44W - 46L
1,424 Elo+
Party 1
Team Averages
Level 101
1,455 SR
1,482 Elo+

VS

Team Averages
Level 88
1,520 SR
1,504 Elo+
Aphrodite
Aphrodite
Alma herida
Aphrodite
Level 88
God Stats
25W - 17L
1,559 SR
Queue Stats
210W - 180L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
DaVIdC358
Sun Wukong
Level 73
God Stats
7W - 5L
1,631 SR
Queue Stats
57W - 51L
1,559 Elo+
Solo
Kali
Kali
UncutRoses
Kali
Level 29
God Stats
0W - 3L
1,191 SR
Queue Stats
122W - 120L
1,420 Elo+
Party 2
Kukulkan
Kukulkan
Z3R07786
Kukulkan
Level 143
God Stats
12W - 9L
1,604 SR
Queue Stats
51W - 44L
1,508 Elo+
Solo
Skadi
Skadi
manolo_topo
Skadi
Level 107
God Stats
0W - 2L
1,617 SR
Queue Stats
78W - 66L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 2 / 6
7,725
552
7,437
11,098
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
 
Fafnir
11
1 / 1 / 6
7,338
524
2,962
7,815
8,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Triggavel1427
Amaterasu
13
1 / 0 / 1
7,811
558
6,918
14,247
13,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
carlos_3615
Izanami
11
1 / 1 / 4
7,320
523
3,521
6,800
2,516
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
cuLo_710
Anubis
14
8 / 1 / 1
8,969
641
7,496
8,181
3,882
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alma herida
Aphrodite
12
1 / 3 / 0
6,626
473
6,737
8,751
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
DaVIdC358
Sun Wukong
12
2 / 1 / 0
7,289
521
12,841
13,413
9,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 4 / 1
6,219
444
1,806
13,708
4,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Z3R07786
Kukulkan
13
0 / 3 / 1
7,010
501
3,564
6,635
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 0 / 0
4,221
302
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
3
5
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
2
6
1.5
W
Fafnir
 
Fafnir
1
1
6
4
L
Aphrodite
Alma herida
Aphrodite
1
3
0
0.33
L
Sun Wukong
DaVIdC358
Sun Wukong
2
1
0
2
W
Amaterasu
Triggavel1427
Amaterasu
1
0
1
1.5
L
0
4
1
0.13
L
Kukulkan
Z3R07786
Kukulkan
0
3
1
0.17
W
Izanami
carlos_3615
Izanami
1
1
4
3
W
Anubis
cuLo_710
Anubis
8
1
1
8.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,334
Damage
24,948
48,141
Taken
42,507
32,277
Mitigated
19,856
16,066
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,437
3,437
0
1,383
11,098
4,003
2,373
542
10,548
0
70,725
W
Fafnir
 
Fafnir
2,962
1,072
197
2,937
7,815
8,381
527
2,186
5,419
16,373
0
L
Aphrodite
Alma herida
Aphrodite
6,737
845
234
3,503
8,751
3,421
0
3,002
5,749
41,963
0
L
Sun Wukong
DaVIdC358
Sun Wukong
12,841
2,550
0
3,502
13,413
9,523
0
1,298
12,115
0
58,481
W
Amaterasu
Triggavel1427
Amaterasu
6,918
2,719
0
5,764
14,247
13,495
0
915
13,276
0
58,644
L
1,806
627
80
3,628
13,708
4,795
0
1,995
11,713
0
34,541
L
Kukulkan
Z3R07786
Kukulkan
3,564
375
21
906
6,635
2,117
0
4,163
2,472
51,353
0
W
Izanami
carlos_3615
Izanami
3,521
1,576
0
2,271
6,800
2,516
1,656
3,403
3,191
0
48,943
W
Anubis
cuLo_710
Anubis
7,496
170
0
3,514
8,181
3,882
1,124
2,759
5,406
67,409
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,163
Gold Earned
31,365
417
Minions Killed
331
0
Camps Cleared
0
1,375,721
Distance Traveled
1,123,085
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,725
552
101
7
0
314,227
0
W
Fafnir
7,338
524
33
2
0
270,358
2
L
Aphrodite
6,626
473
88
6
0
256,457
4
L
Sun Wukong
7,289
521
83
6
0
296,917
0
W
Amaterasu
7,811
558
94
7
0
282,089
2
L
Kali
6,219
444
60
4
0
275,078
4
L
Kukulkan
7,010
501
100
7
0
293,538
1
W
Izanami
7,320
523
79
6
0
275,919
0
W
Anubis
8,969
641
110
8
0
233,128
0
L
Skadi
4,221
302
0
0
0
1,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role