Player Matchup

Izanami
Izanami
Platinum V
IntersoIo
Izanami
Platinum V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 50L
1,734 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
lQuertum
Xing Tian
Platinum I
Level 108
God Stats
1W - 0L
1,329 SR
Queue Stats
85W - 62L
1,938 MMR
Party 1
Scylla
Scylla
Gold IV
llGerka
Scylla
Gold IV
Level 68
God Stats
2W - 1L
1,450 SR
Queue Stats
51W - 43L
1,241 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 82
1,426 SR
1,638 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,461 SR
1,478 MMR
Ullr
Ullr
Bronze III
DG-120202
Ullr
Bronze III
Level 120
God Stats
2W - 2L
1,438 SR
Queue Stats
56W - 49L
1,461 MMR
Party 2
Sobek
Sobek
Bronze III
R4v3n92
Sobek
Bronze III
Level 153
God Stats
10W - 21L
1,444 SR
Queue Stats
308W - 359L
1,471 MMR
Solo
Merlin
Merlin
Bronze III
RossL210401
Merlin
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,501 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IntersoIo
Izanami
16
4 / 1 / 6
12,358
772
18,007
11,455
6,208
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
lQuertum
Xing Tian
14
0 / 1 / 9
11,096
694
7,512
18,034
23,516
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
llGerka
Scylla
15
7 / 2 / 1
12,259
766
13,559
6,844
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ix ChelBacchusThothHe BoHachiman

VS

Bans
HerculesChironAphroditeMartichorasTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
3 / 6 / 1
11,648
728
11,036
16,629
7,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
R4v3n92
Sobek
12
1 / 2 / 3
10,237
640
6,829
19,151
30,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
12
0 / 3 / 4
10,268
642
10,854
8,656
3,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
4
4
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
3
6
1
0.58
W
Izanami
IntersoIo
Izanami
4
1
6
7
L
Sobek
R4v3n92
Sobek
1
2
3
1.25
L
Merlin
0
3
4
0.67
W
Xing Tian
lQuertum
Xing Tian
0
1
9
4.5
W
Scylla
llGerka
Scylla
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,078
Damage
28,719
36,333
Taken
44,436
33,233
Mitigated
40,912
5,066
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
11,036
4,441
0
3,422
16,629
7,236
0
8,839
7,790
0
64,649
W
Izanami
IntersoIo
Izanami
18,007
14,436
0
2,851
11,455
6,208
2,571
6,368
5,087
0
80,526
L
Sobek
R4v3n92
Sobek
6,829
121
0
2,768
19,151
30,117
0
6,654
12,497
21,434
171
L
Merlin
10,854
307
0
380
8,656
3,559
0
6,089
2,567
42,083
0
W
Xing Tian
lQuertum
Xing Tian
7,512
423
0
1,827
18,034
23,516
26
8,204
9,830
28,843
0
W
Scylla
llGerka
Scylla
13,559
1,332
0
388
6,844
3,509
536
3,172
3,672
48,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,713
Gold Earned
32,153
205
Minions Killed
163
0
Camps Cleared
0
933,114
Distance Traveled
848,605
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,648
728
85
5
0
253,974
0
W
Izanami
12,358
772
107
7
0
300,372
0
L
Sobek
10,237
640
15
1
0
297,189
1
L
Merlin
10,268
642
63
4
0
297,442
0
W
Xing Tian
11,096
694
20
1
0
346,221
0
W
Scylla
12,259
766
78
5
0
286,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role